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From Ashes to Ashes to Respawning Respawn - News Roundup 13th April 2010

Jonathan Lester
Activision, EA, Gears of War 3, Halo MMO, Infinity Ward, Respawn

Gears 3 Officially Dated; Trailer is Awesome

From Ashes to Ashes to Respawning Respawn - News Roundup 13th April 2010

Microsoft may have accidentally jumped the gun at revealing Gears 3's release date, but Epic CEO Cliff Bleszinski has officially dated the final chapter in the exclusive franchise for "about" April 8th, 2011. In a television announcement with Jimmy Fallon, a new CG teaser trailer was also released; showing off double-barrelled shotguns, female COGS and huge tentacled lambent that can threaten even well-entrenched soldiers.

See the interview and "Ashes to Ashes" trailer here. It's awesome. [NBC]

Infinity Ward Devs Respawn at EA [Roundup]

From Ashes to Ashes to Respawning Respawn - News Roundup 13th April 2010

In an unsurprising move, ousted Infinity Ward devs Jason West and Vince Zampella have rejoined EA and sit at the helm of the newly-created Respawn studios. The two creatives are apparently delighted by the move, stating that it represents a "fresh start" for the duo. According to the press release (via VG247), it's a win-win situation... for everyone save Bobby Kotick.

“Now that the team is in control of the games and brands, we can ensure that the fans are treated as well as they deserve.”

“This is the ultimate screw-you to Activision."- Michael Pachter, Industry Analyst

EA has promised to take a back seat at the studio, providing occasional advice and advertising when asked. The lack of creative control was reportedly one of West and Zampella's biggest gripes against Activision- and whilst EA once were known for forcing release dates down the throats of their studios, they've remained relatively hands-off with DICE and Bioware.

"We're in the back seat advising when asked, we're not necessarily in the front seat grabbing at the wheel trying to make life more difficult," EA Partners general manager David DeMartini told GamesIndustry.biz. "That's one of the key differences, we have taken more of a back seat to allow these developers to stay fiercely independent."

In other news, two more developers have fled Infinity Ward. Programmer Jon Shiring and designer Mackey McCandlish have followed in the wake of two other employees last week, though it's currently unclear whether they plan to join their former bosses at Respawn. The words "rats" and "sinking ship" come to mind... [Gamesindustry.biz]

Halo MMO would have Rivalled WoW

From Ashes to Ashes to Respawning Respawn - News Roundup 13th April 2010

Project Titan, the canned Halo MMO, would've provided stiff competition to World of Warcraft according to a recent interview with one of its developers. Ex-Ensemble Studios staffer Dusty Monk (really) spilled the beans on the project in a recent interview with incgamers.

"It was going to be the Halo MMO, and it was absolutely going to compete against WoW."

Apparently, Titan would've featured a cover system and a "stylised artform" that could have futureproofed the graphics for a fair few years. Have a look at some of the leaked artwork here. There's some seriously impressive concept art on show- but I've frankly no idea how this title would've slotted into the Halo canon. Also, creating a balanced class system would've been pretty tricky considering that most people would've just selected Spartan II anyway... [incGamers]

Would you have considered playing a Halo MMO? Let us know in the comments!

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