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Rhianna Pratchett Blames Tomb Raider Controversy On "Limited Information"

Matt Gardner
Crystal Dynamics, Lara Croft, Rhianna Pratchett, Square Enix, Tomb Raider

Rhianna Pratchett Blames Tomb Raider Controversy On "Limited Information"

Slams "Bullshit Headlines"

Remember back last June, when Tomb Raider producer Ron Rosenberg suggested, amongst other things, that players would want to "protect" Lara Croft in the upcoming Tomb Raider reboot, and then a bunch of websites and news outlets cried rape at the scene where Lara finds herself violent confronted by a captor?

Well, although lead writer Rhianna Pratchett said she could understand the controversy in a recent interview, she wasn't too happy about the inaccuracy of the rather knee-jerk reaction - something she ascribes to limited information at the time, and a lack of widespread cultural knowledge that leads to video games often being misunderstood and perhaps misrepresented, at times by their own media.

"The thing is I wasn't announced at the time [as Lead Writer] so I wasn't able to come out and say 'actually, this is what we're doing in this scene'," Pratchett told CVG. "I can totally understand why [it sparked controversy], there was limited information out there and some things were said that were just not accurate.

"I think everyone who's talked about it since has talked about context. There's no flick switch to bad assery, that scene happens, she has to deal with it, but her character is not changed because of it. This isn't I Spit on your Grave or the Girl with the Dragon Tattoo. Not to sound dismissive, but when you see it as a whole, she's gone through lots of challenges before that and there are many more challenges after that."

Responding to a question about Rosenberg's quote in particular, Pratchett suggested that one player's relationship with the character might not be the same as that of the next.

"I'm not going to say that every player has the same relationship with their character. I actually think that scene has more power for players that feel that they are that character, because it is uncomfortable. It should be uncomfortable.

It just shows that there's not necessarily enough knowledge about video games for people to stand up and say 'That's not what it's like.' People just think 'Videogames are for kids and it's rape and ARRRR!' There's just not enough knowledge to counteract bulls**t headlines."


Add a comment 1 comment
Late  Jan. 7, 2013 at 11:22

"We indicated at something controversial, everyone was immediately talking about it loads, but they've stopped now.
Seven months later I believe it's now time to put the record straight..."

Shove it up your ar$e, Pratchett. Stop the spin and media bull, and let the game do the talking.


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