512MB Of RAM Is "Not Enough"
I recently sat down with Runic Games CEO Max Schaefer to discuss how Torchlight 2 is progressing - which is to say that it's shaping up to be an astoundingly competent loot grinder that will treat its loyal community like royalty! When I asked about what the future holds for the franchise, however, Schafer suggested that Microsoft are still aggressively courting them to port both Torchlight 2 and their MMO to the Xbox 360... but that doing so will requie the entire game to be "completely rebuilt from the ground up." Apparently 512MB of RAM simply won't be "enough" for Runic Games to deliver the size and scope they want to deliver without a major software overhaul and masses of optimisation work.
Considering that Torchlight's art style was actually designed so that "it wouldn't need the latest shaders and could run on most PCs," we're a little surprised by the statement - but occasional slowdown in the XBLA version of the original Torchlight indicates that the lack of RAM is a major problem. In effect, Runic know what they're doing. NVIDIA are also keen for Runic Games to make an MMO for Tegra-equipped tablets, which will naturally require a bit of a rethink if Schaefer and co decide to go down this route. Why not check out our Torchlight 2 preview for more details!













