Tim Schafer has spoken out about the dangers possibly facing publishers in the near future, suggesting that we're going to see "a lot of migration from developers" as they look towards more open environments that offer greater flexibility.
"I'm a little scared, well, for them, because I see a lot of resistance to it. 'Well, that's someone else's business - we don't want to be in a race to zero,' or something like that," Schafer told Gamefront.
"I think they're going to see a lot of migration from developers and fans to more open environments like that, for sure."
Of course, one of those more open environments is likely to be the crowd funding scene, which allows developers and creatives to directly interact with their fanbase. The Double Fine Adventure raised $3,335,265 from 87,138 backers, and has led to a swathe of projects from like-minded outfits, with Brian Fargo promoting the Pay It Forward scheme that delivers a small percentage of profit from each successful campaign back into other crowd-funded operations.
"I think they (publishers) are going have to (change the way they interact with players) because the world is changing and small developers are getting these personal relationships with their fans and people that play the games, and I think the really big publishers need to embrace that or they're really gonna miss this whole kind of revolution that's happening right now," added Double Fine associate Ron Gilbert.