"We Have No Regrets"
Having failed to crowd-fund their spiritual successor to Eternal Darkness despite trying three times, Precursor Games have shelved Shadow Of The Eternals indefinitely, while many of the developers plan to pursue other projects until the time is right.
Chief Creative Officer Dennis Dyack, whose involvement in the project soured the pitch for many potential backers, explained the situation in a new forum update. "It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold," he wrote. "We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all - we cannot thank you enough.
“Many of us will be taking a break," Dyack continued, suggesting that Precursor Games will temporarily disband, at least in part. "For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.”
“Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.”
Shadow Of The Eternals failed to secure even a fraction of its crowd-funding target due to a combination of factors, including a hopeless first pitch that asked for far too much money in exchange for an episodic game, and suspicion surround Dennis Dyack's past form. Though we'd love to see a sequel to Eternal Darkness, it's likely that the project will need a major rethink, while many of the dev team might well find new homes at other studios or form a new indie outfit. Either way, it's clear that they've failed to find a publisher or investor, so for now, consider Shadow of The Eternals firmly on ice.