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SimCity Fixes “Currently In Development,” Maxis Insists

Carl Phillips
EA, Honking Trees, Maxis, Patches, SimCity

The War On Honking Trees Continues

We already reported on how Update 2.0 for SimCity had brought in as many new bugs as it had allegedly fixed, but now Maxis have released a statement on their official forums to address the current situation. Acknowledging that players are “eager for more,” the post details some of the issues they are currently looking into.

Hi Mayors – This week we deployed Update 2.0, our first major upgrade addressing a number of fixes and improvements to SimCity. While the update made many significant upgrades and fixes, we know that players are eager for more. We are reviewing feedback and bugs that are reported and are working on additional fixes and upgrades. Below you will find some of the areas we are focused on improving over the next several weeks. In addition to the specific issues below, we are continuing to improve the traffic simulation and decrease the need for rollbacks.

Right now there is no confirmed date for the next patch, but Maxis have said they will be sure to tell everyone as soon as it is set in stone. Here are the list of issues currently being addressed:

Future Fixes

Issue: Some players experiencing higher than expected regional air pollution.

Status: Working on a fix.

Issue: Demolish issue that occurred when players demolished buildings that had service vehicles, delivery vehicles, or agents out in the city or region. Previously, the agents would be in a state of limbo and would not recover when new buildings of that type were placed.

• Status: Fix works in newly created cities. Working on a fix for pre-existing cities.

Issue: High School buses stuck in neighboring cities.

• Status: Working on a fix.

Issue: Reports of Game Crashes.

• Status: Working on fixes.

We had some choice words about SimCity in our latest edition of Game Buzz, along with our usual discussion on the latest weekly news stories.

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