Now With Added Truckasaurus
As was expected during the GDC rush, Electronic Arts have finally revealed the existence of a new entry in the SimCity series, and it will be in the hands of PC gamers next year. We have a teaser trailer, some concept art, and a few bits of information after the jump.
While the teaser trailer doesn’t give us a real sense of what the rebooted series will ultimately look like, it certainly seems (if it is at all representative) that the gameplay from its predecessors will remain the same (ie. no FPS reboot, thankfully.) The official statement from EA provides some interesting hints as to what players can expect.
For more than two decades, the king of city-building simulators has sworn in millions of virtual mayors from around the world. With its return in 2013, SimCity will engage an entirely new generation of PC gamers as they take charge of their own customised cities and build a world that co-exists alongside friends. For the first time in SimCity franchise history, players’ decisions will have long-lasting repercussions that will extend beyond their city limits. Together, players will address real global challenges such as climate change, the search for renewable resources and natural disasters. It’s up to the players to decide whether to compete or collaborate to shape the world of tomorrow – for better or for worse.
Powered by the GlassBox Engine, Maxis’ proprietary engine, the simulation comes to life in a way never before possible. Everything you see in the world we sim - Sims in each city will have jobs or can lose them, buy homes, be prosperous or be an economic drain on the city. SimCity is the city builder in which every choice powers real change that affects the character of your city, the state of your region and fellow players within the entire SimCity world. Original fans and newcomers alike will relish the opportunity to build visually and functionally unique cities that take on the character of their choices. Combining fun, addictive gameplay elements with an interface that encourages anyone to jump in and begin playing, SimCity will usher forth a new era of city-building simulation as players work to change a world together.
The suggestion of real world problems that players can either work together to deal with or compete on their own sounds like it could deliver some interesting gaming experiences for wannabe-mayors new and old. We can only hope that some in-game material appears in the coming months to give us a better idea of what to expect when we once again don our city-planning hats next year.
However, I’ll state this right now; If there isn’t some form of Truckasaurus in some form when it releases, there will be a reckoning.