Skyrim's Game Director Todd Howard suggested that the DLC for Bethesda's latest, sprawling RPG masterpiece (check out our Skyrim review here) will remain true to the studio's focus on delivering "ways to make the game better, not just have more, because the game is so big."
Speaking to Joystiq over the weekend, Howard said that Bethesda wouldn't simply look to shovel in in content, but rather search for "ways to make the game better, not just have more, because the game is so big. So we're going through ideas right now, and processing everything people are doing in the game, and trying to think of ways that we can improve it."
Word is that, as with previous games, there'll be a couple of rounds of expansions but, as Howard said, "[we] don’t have a timetable. They won’t be quick, and they’ll have a lot of meat on them."
Multiplayer is an unlikely addition, though, something we're certainly glad about. Howard's perspective is that it's impossible to rule things out completely, but stressed that multiplayer has never been a focus for the series.
"You can never say never to anything like that, but it’s not what our focus is," Howard said. "This type of game is where our hearts are, what we get excited about, and that’s what we want to focus on. We don’t want to lose that focus and we never want to sacrifice anything in the singleplayer game just to have it be multiplayer."
The game has, according to Raptr, been the most played game of the year, and Howard told of his team's surprise at the overwhelming positive reaction - both in terms of critical acclaim and sales. "We thought it would do well," he said, "but it has gone above and beyond."