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Sony to close PlayStation Mobile for Vita & Android

Jonathan Lester
PlayStation Mobile

Sony to close PlayStation Mobile for Vita & Android

Sony are currently fighting a desperate battle to streamline the company and cull any dead weight to pull their finances back under control. It seems to be working, but the latest casualty is the PlayStation Mobile platform, which was set up to allow independent studios to easily develop and sell content on PS Vita and certified Android devices.

After just a two-year stint, PlayStation Mobile will shut down from July 2015, which has ramifications for both gamers and devs alike.

You won't be able to re-download PlayStation Mobile games and apps after a cut-off date of September 10th, 2015. However, "consumers will still be able to access and play the PSM content they have purchased, after September 10, 2015, by activating their devices," since Sony plans to deactivate the internet authentication DRM.

Here's how to activating your device:

  • For PS Vita users: You will need to complete the device activation process by performing the steps below between March 10, 2015, and September 10, 2015:
    Go to  [Settings] >  [PSN℠] > [System Activation] > [PlayStation Mobile] > [Activate] > [OK].
  • For PlayStation®Certified device users: You will need to open up the PSM app and launch any purchased PSM content between April 10, 2015 and September 10, 2015*3 to complete the content authentication process.
  • Please ensure that you have downloaded all of the games that you want to keep. After September 10, 2015, you will not be able to re-download your purchased content.
  • Devices that are not authenticated prior to September 10, 2015 will be unable to access previously purchased PSM content after that date.

Developers, meanwhile, have been advised to contact Sony directly in order to become a PlayStation partner. Considering Sony's inclusive hands-on approach to indie gaming, this is probably the right way to go.

It's likely that PlayStation Mobile is getting the axe because, simply put, hardly anyone is using it. Seeing as indie games can easily get onto the PSN Store proper, and the Vita has somewhat less than impressed sales-wise despite the fact that it's a superb machine, it's easy to understand why.

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