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Yoshida: PS4's Missing Media Features Aren't A Ploy To Flog Music Unlimited Subscriptions, Honest

Author:
Jonathan Lester
Category:
News
Tags:
PS4, Sony

Yoshida: PS4's Missing Media Features Aren't A Ploy To Flog Music Unlimited Subscriptions, Honest

"It Caught Us Off Guard"

Sony has always maintained that the PS4 is designed first and foremost as a gaming machine aimed squarely at gamers. #4theplayers, indeed. The evidence is plain to see: powerful hardware, a breadth and variety of software, alongside a coherent message competently delivered.

Unfortunately their laser-sharp focus on gaming led to the PS4 lacking DNLA support, MP3 functionality or even the ability to play audio CDs... leaving Music Unlimited subscription (or, erm, your smartphone) as the sole way of playing custom soundtracks. Sony's Shuhei Yoshida contends that the missing features aren't just a cynical ploy to sell some subscriptions, rather they were "caught off guard" and will get round to adding the functionality "eventually."

"There are so many people who passionately reacted to our announcement about the fact that there’s no MP3 support and DLNA support on day one," Yoshida told Giant Bomb. "It’s not like we actively decided “Yeah, let’s not do this feature so that people will subscribe to Music Unlimited…” It’s not like that.

"Like we’ve been saying, the focus has always been on game features. And some of the features that we wanted but we couldn’t get in on day one… game features… we’re very disappointed and worried about not having them on day one, and that’s always been of higher priority.

"We didn’t really think about MP3 or DLNA. We thought “we’re gonna do that eventually… We’ve been doing it with all the products.” So it caught us off guard. People don’t really talk about these features right? But when we said “We won’t have it” some got really mad and said “I cancelled the preorder!”

"So as we speak the teams in Japan and in the US, the system guys, are discussing on how and when we can put these features on PS4."

That's good news, at least. In contrast, the Xbox One will play audio CDs and feature DNLA media streaming via PlayTo, but this is a far cry from the Xbox 360's convenience as a Windows Media Extender client. Frankly, I'm not entirely sure why Microsoft's machine calls itself an "all in one" device without the ability to act as a proper streaming media client out of the box. It bothers me more than it should.

Does it bother you? Did you "get really mad" and say "I canceled the preorder?" Could you care less? Tell us.

Add a comment5 comments
stevenjameshyde  Nov. 13, 2013 at 14:33

Leaving my cynicism at the door for a change, this sounds eminently sensible. Launch with a limited but stable OS for day one, then add to it once you've got a decent userbase and a greater handle on where the problems and demand are

Late  Nov. 13, 2013 at 15:49

[Allow me to borrow your cape of cynicism. It looks better on me anyway...]

You mean like Rockstar's sensible approach to GTA:V?
Give yourself a bit of time to gauge numbers of customers and potential server strain etc. before blowing everyone away with how capable you are.

TungstenShark  Nov. 13, 2013 at 16:26

Of the two companies Sony have for me definitely been the more consumers/gamer friendly. But it definitely knocks a chunk out of the goodwill I have for them when functionality goes missing to be replaced by a 'paid for' service. Still I'm not going to buy either of the nextgen consoles yet as I have too many unplayed games for my 360 and I don't fancy spending all that money to effectively be a hardware beta tester. Which I guess gives Sony time to make good on their claims that this stuff is coming.

Anarchist  Nov. 14, 2013 at 00:12

Leaving my cynicism at the door for a change, this sounds eminently sensible. Launch with a limited but stable OS for day one, then add to it once you've got a decent userbase and a greater handle on where the problems and demand are


Sorry, but what a sack of sh*te.

It takes zero foresight to realise they definitely did leave out the mp3/DLNA functionality to sell more of their pay monthly services. The above statements just smack totally of misleading, non committal 180 based on trying to appease fans without having to do anything.

At least MS were up front and honest abut their policy changes, held their hands up and said 'sorry, we got it wrong, we'll change it'. This though makes a complete mockery of the Sony fans. Anybody who believes otherwise is being very short sighted. How long do you think it would take a developer to develop an MP3 module considering they already have all the codecs licensed in their PS3? An hour or two?

Wolfbon  Dec. 23, 2013 at 00:52

"It Caught Us Off Guard" = BS

I cant believe they are actually trying to convince people that they had NO IDEA we wanted MP3 support for Custom Soundtracks when it is clearly something that people have been requesting since PS3. The SAME amount of time that it took them to install Music unlimited as an APP for PS4, they could have took to add MP3 support. THERE IS NO EXCUSE! It truly is BS no matter how you read it. Also the fact that MUSIC unlimited works on the system ALONE proves that soundtracks can be played on the console in some form or way. I'm just NOT buying this MESS. Sony saw an opportunity to make money and that's what they did. And its been almost a month since Yoshida claimed they are adding support and still nothing has happened >_>

Last edited by Wolfbon, Dec. 23, 2013 at 00:53

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