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Spec Ops: The Line Dev Licences Unreal Engine 4 For Next-Gen

Author:
Matt Gardner
Category:
News
Tags:
Epic Games, Next-gen, Spec Ops: The Line, Unreal Engine 4, Yager

Spec Ops: The Line Dev Licences Unreal Engine 4 For Next-Gen

Epic Games announced that it has licensed its Unreal Engine 4 to YAGER, the independent outfit behind the thinking-person's shooter - Spec Ops: The Line, making YAGER the first independent studio in Europe to license the tech.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, managing director at YAGER. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.

“YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

Although rather unimpressed by The Line's rather average action, its engrossing, mature narrative made the game one of the must-play titles of last year. You can read our Spec Ops: The Line Review here.

 

Add a comment2 comments
bggriffiths  Mar. 14, 2013 at 19:01

Spec Ops was my favourite game of 2012 that I only got around to playing this year. Looking forward to what they come up with next time. Keep your writing staff around guys too.

Ilium  Mar. 15, 2013 at 10:38

I agree. Loved the writing in this game. Story had me utterly hooked.

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