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Splash Damage Details Brink Updates

Jonathan Lester
Bethesda, Brink, Bugs, Games news, Lag, Patch, Splash Damage, Update

Splash Damage Details Brink Updates

Brink, the team-based shooter from Splash Damage, released to a truly schizophrenic critical reception - but more worryingly, to countless reports of lag and online issues. Bethesda has now revealed exactly where they stand on releasing patches on each format as well as the exact issues the updates will address.

According to a new post on Bethesda's blog, the Xbox 360 patch is currently undergoing Microsoft certification and will arrive some time next week. Apparently the title update contains "modifications" that will improve network performance and reduce lag - as well as eliminating a freezing issue that cripples the German version of the game.

The PC patch is set to be a lot more comprehensive and contains fixes for myriad problems. For the sake of completeness, I've quoted the list in full.

  • We’ve identified the cause of sound dropping out on certain maps when playing networked games for a prolonged amount of time. This will no longer occur.
  • Graphical performance has been improved, especially when using Ambient Occlusion. We’ve worked closely with both AMD and NVIDIA, and you should see performance and stability improvements in future driver revisions from both parties.
  • The server browser is tweaked in this update, as well; among other things, a new filter allows you to display only servers with a certain number of players on them, and full servers will no longer be filtered out completely.
  • There are some smaller fixes for minor issues including your character’s voice occasionally resetting when deleting another character, and a memory leak when alt-tabbing out of the game.
  • Finally, the dedicated server is set to get an update at the same time as the main game, which will result in improved CPU performance. We’ve protected certain cvars that previously allowed server admins to accidentally break objectives involving NPCs.

With PSN now back online, the PS3 patch is currently in the testing stages. It will roll out as soon as multiplayer testing concludes, and contains the same fixes as the Xbox 360 version.

Bethesda has also given players some advice on "improve your multiplayer experience," which unfortunately boils down to matches containing players with low connection quality. It's a Blue Peter solution at best, and we hope that the patches will smarten things up across the board.

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