Splash Damage has unveiled their first shooter project since the capable but flawed Brink. RAD Soldiers will be a triple-first for the experienced shooter studio, marking both a foray into Free To Play, turn-based and mobile development. It will be released exclusively on iOS in June 2012, and we've got a trailer and intel dump below.
RAD Soldiers is set in London shortly after mysterious McGuffin Rockets land, leading to a city-wide evacuation. Teams of mercenaries hired by shadowy figures now battle for control of the Rockets and reap their mysterious rewards. Building on Splash Damage’s decade of experience in creating multiplayer games, in RAD Soldiers you assemble a unique squad of collectible mercenaries with customizable weapons, outfits, and abilities, then take your squad into tactical combat on a turn-based battlefield, either offline against AI opponents, or online against your friends. It's also "hilarious," apparently.
Turn-based combat means there’s no rush, allowing you to ponder your next move at your leisure, and giving you ample time to unleash your inner tactical genius and you’ll earn valuable experience for your soldiers whenever you play, leveling up your squad commander to unlock new abilities. - Game Director Richard Jolly
You’ll also earn coins while you play and use them to unlock brand new soldiers, customization options and equipment in the ever expanding in-game store and use Game Center and Facebook to connect with friends and make new ones. - WarChest’s CEO Paul Wedgwood
RAD Soldiers will be released in June 2012 for the iPhone, iPad and iPod Touch, and will be free. A constant stream of updates, including new maps, soldiers, weapons, and abilities is already in development, though whether Apple's microtransaction policy will have changed by then is currently up for debate.