Although Andrei Tarkovsky’s film STALKER was well received by critics, for ignorant people– like me – who are unable to appreciate the finer points of such a long winded atmospheric masterpiece, sitting through this four hour epic was almost unendurable. However, regarding S.T.A.L.K.E.R: Shadow of Chernobyl - the FPS title for the PC – it’s a very different story. The game is widely regarded as one of the most outstanding FPS titles on the PC and one which, if you own a machine powerful enough to run it, is a must buy. So for £3.50 you really can’t go wrong and rather than even bothering to read the rest of this article, you just should log onto Steam and download it now…
S.T.A.L.K.E.R: Shadow of Chernobyl is a kind of amalgamation of the Andrei Tarkovsky’s Russian feature film and the real events which took place in the Ukraine back in 1986. The story, which can be quite inconsistent at times, takes place in the aftermath of the Chernobyl disaster where, like in Andrei Tarkovsky’s film, there is a radioactive wasteland known as the ‘Zone’. Assuming the role of the STALKER you are required to travel into this wasteland where, unlike the film where nothing much happens, do battle with a horde of bizarre mutated creatures.
The game is a bit like Deus Ex or even Fallout in the sense that all decisions have multiple outcomes. However in terms of combat, S.T.A.L.K.E.R: Shadow of Chernobyl has a superb ballistics system. There may be an arsenal of weapons available, but you can only carry a certain amount of weight, and the weapons themselves – particularly regarding old rifles – are all authentically inaccurate and unwieldy. The game has a massive amount of depth; the environments are vast and very atmospheric, the story ridiculously complex and overall - despite a few bugs - there aren’t many games which capture post apocalypse quite as well as S.T.A.L.K.E.R: Shadow of Chernobyl.
Thanks to Stevie from HOTUKDEALS.