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First Look At Standalone Client In Latest DayZ Dev Blog

Carl Phillips
Bohemia Interactive, DayZ, Dean Hall, Dev Diary, FPS games, Horror games, Survival Horror Games

First Look At Standalone Client In Latest DayZ Dev Blog

Includes Beans, Lots Of Beans

A lot of progress has been made in the run up to DayZ’s standalone release, and to demonstrate some of the new features that will be included, creator Dean “Rocket” Hall and operations manager Matt Lightfoot have posted a new Dev Blog on YouTube. Among the features shown off were the new main menu, improved character modals and clothing, swamp environments, a new island, and the loot spawning mechanics. See it for yourself after the jump.

Apart from the obvious graphical upgrade, the new features certainly look like they will make DayZ a more approachable (although still utterly perilous) prospect upon its promotion from Arma II mod to a standalone product. With many more features to be unveiled, including the inventory system, we’ll be sure to keep you posted as new details emerge.

Add a comment2 comments
davidpanik  Feb. 5, 2013 at 11:23

I sort of enjoyed DayZ but eventually grew exhausted of it. Looks like they're doing a cracking job of the standalone version though, and great to hear how passionate they are about it.

Cave Troll  Feb. 5, 2013 at 11:47

I loved DayZ when I eventually learned enough to survive, but I was eventually put off by the over population of zombies, you could see from earlier videos they had ramped up the spawn count considerably and it made it just a bit too difficult to me. I'm looking forward to a more balanced, but just as challenging standalone version! :)


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