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Star Trek: Armada II

Blast From The Past | Star Trek Armada II

Author:
Tom Silkstone
Category:
Features
Tags:
Activision, Blast From The Past, Games articles, Mad Doc Software, PC games, RTS games, Star Trek Armada II
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Star Trek: Armada II

Blast From The Past | Star Trek Armada II

Recently I found myself watching an episode of Star Trek: Voyager involving the Borg (the best Voyager episodes in my opinion) and afterwards I couldn't help but wonder what it would be like to take control of The Collective and send a load of Cubes and Spheres zipping around the various quadrants assimilating species at will. Now in the past I would have been able to try this out for real thanks to a brilliant RTS game, possibly my favourite RTS game ever, known as Star Trek Armada II. Even though it's over 10 years old now, its popularity has hardly dwindled at all, after all a used copy on eBay can still set you back upwards of £30! But what makes it so good? Well, I'll tell you!

The story behind the campaign centres around a Borg plot to invade the Alpha Quadrant, and involves a variety of races that should be well known to Trekkies, although you'll only be able to play as The United Federation of Planets, The Klingon Empire, and The Borg Collective. Once you've worked your way through the campaign, chances are you'll jump into the Instant Action section of the game as well as the Multiplayer, which I for one found far more enjoyable and easily wasted days on end playing through. These sections of the game also offer you the choice of being a part of the Romulan Star Empire, the Cardassian Union, and Species 8472, in addition to the races I've already mentioned.

Blast From The Past | Star Trek Armada II

Blast From The Past | Star Trek Armada II

Essentially the gameplay is the same for all the races, you need to gather resources in order to build more stations and units, before launching an offensive against your enemies, so pretty standard RTS stuff! Of course there's a little more to it than that; special weapons differ between the various races, as do perks and weaknesses, so chances are your tactics'll depend on who you're playing as. Your ships' systems should be monitored closely, for example if life support fails on one of your ships its crew complement will start to drop rapidly and you'll have to transport reinforcements on board from another ship in order to continue repairs and prevent it from becoming derelict at which point the Ferengi will turn up to drag them away (unless of course you've turned them off in the menus, which I'd highly recommend). Extra crew members can also be gained by sending colony ships to establish footholds on the various planets that are littered about the maps.

Of course, before you get into any of this, you'll have to pledge your allegiance to one side or another. So which race should you try out first?

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