Platforms: PC | PS3 (previewed) | Xbox 360
Developers: Digital Extremes
Publishers: Namco Bandai
The Senior Vice President of Paramount Pictures, Brian Miller, took to a stage assembled on the lofty upper floor of London's Science Museum earlier this week to pay tribute a number of games - Mass Effect, Halo to name but two - without which, he said, the upcoming Star Trek game might never have been possible. "They showed us that there was a market for this sort of thing," he said, having declared that Digital Extremes and Paramount Pictures were readying a film tie-in "unlike anything that's ever been done before".
His inference was clear: film games tend to be crap. He's right, of course, cinematic IPs often end up spilling out into other other forms of media around release as part of generating hype and cashing in on a franchise's popularity. Licences are dished out with less than twelve months to go before general release, and corners are cut as dev teams scramble to fashion something (anything!) worthwhile.
But not in this case. Digital Extremes have been beavering away, with assistance from Paramount themselves, for three years on this game. The story has been penned by BAFTA award-winning scribe Marianne Krawczyk in conjunction with the film's writers Alex Kurtzman and Bob Orci and, as Miller noted, this game sits canonically in between the events of 2009's film and the sequel coming this summer.Click here to read more...
Namco Bandai have finally locked phasers on a release date for their Star Trek tie-in: April 26th, 2013. The cooperative third-person shooter will bridge the gap between both J.J. Abrams movies, and might actually be fun if they manage to build on what we saw at E3.
Pre-order customers will get a free DLC pack thrown in. Logically. Details below.Click here to read more...
Kirk and Spock's friendship is the perfect setup for a buddy movie. You've got the original odd couple, an all-action space jock who keeps one hand on a phaser and the other on an Orion slave girl, coupled with the ultimate thinking machine. Namco Bandai's new Star Trek tie-in takes our heroes on a brand new cooperative adventure, tying into J.J. Abrams' new canon without overlapping with the films. Chris Pine, Zachary Quinto and Simon Pegg have lent their voices and faces to the characters, and thanks to a close working relationship with Paramount, the game features Enterprise sets taken directly from the movies.
Digital Extremes brought a slick cooperative 3D demo along to E3 2012 in order to show off their work in progress: a third person cover shooter featuring one of this year's most oft-used buzzwords: asymmetrical co-op. Answering a distress call from New Vulcan, Kirk and Spock will face down the ravening Gorn Hegemony, complimenting each other with different abilities while pushing the bloodthirsty lizards off of the Vulcans' last remaining refuge.
What I saw was both impressive and conflicted; a project that seems to be both strengthened and potentially hamstrung by its own ambitions.
Click here to read more...
Paramount Pictures and Digital Extremes have revealed a new teaser trailer and concept art for their upcoming Star Trek movie tie-in, which is slated for a multiplatform release in early 2013. The third person action focuses on cooperative phaser gunplay starring Kirk and Spock, both of whom will be playable.
We were very impressed with how the project is shaping up in our Star Trek Developer Demo Preview. Could this be the film tie-in we deserve?Click here to read more...