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Starhawk Review | Guns Of Icarus

Author:
Matt Gardner
Category:
Reviews
Tags:
Action Games, LightBox Interactive, PS3 games, Sony Computer Entertainment, Starhawk, TPS games
Discuss:
Starhawk | Playstation 3

Starhawk Review | Guns Of Icarus

Platform: PS3

Developer: LightBox

Publisher: Sony Computer Entertainment

A glance back down the annals of yesteryear shows off reels of games that refused to stick to one genre, refused to simply follow trends, and aimed to create something new - to fill gaps or create brand new ones, rather than simply looking to expand upon the in-vogue blockbuster of the moment. Warhawk served as a reminder to those adventurous games, and it's a testament to the enduring quality of Incognito's game that it has maintained a healthy following this past half-decade.

Now that a bunch of the developers who worked on that game find themselves at LightBox, and they've released a sequel that trumps its older sibling in nearly every way - mashing together the TPS and RTS genres with aplomb. It's not enough to simply try something new, though such endeavours should be encouraged; pulling it off is the key. Starhawk may not be a perfect game, but it's certainly a welcome one.

Starhawk Review | Guns Of Icarus

Titles have tried the heady blend of third-person action and real-time strategy before, perhaps most notoriously in the divisive Brutal Legend. But Starhawk's integration of those mechanics are tailored perfectly to the frenetic action of its forebear, which has been suitably ramped up here.

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Starhawk Q&A Session Recap | You Can’t Take The Sky (or Stars) From Me

Author:
Carl Phillips
Category:
Features
Tags:
Dylan Jobe, Gamescom 2011, jetpacks, Starhawk
Discuss:
Starhawk | Playstation 3

Starhawk Q&A Session Recap | You Can’t Take The Sky (or Stars) From Me

Starhawk is already shaping up to be one of the premier titles on the Playstation 3, building upon the success of the game to which it is a spiritual successor; Warhawk. While plenty of information has already been revealed, head of Lightbox Interactive Dylan Jobe stopped by Gamescom to present some Q&A sessions, providing the press with an update on the upcoming title, as well as reveal some new information.

It began with Dylan giving a quick overview of the title, which would feature a fully-fledged single player campaign as well as the multiplayer madness. Taking place in the distant future in the frontier of space, groups of humans now mine for a new power source known as rift energy, a highly potent but unstable element. It is this unstable nature of rift energy that eventually turns those exposed to it into outcasts, pushing their skeletal structure to the outside of their body, and turning their eyes and veins a bright blue. These outcasts then devote their existence to worshiping the rift energy, and slaughter anyone who would dare to try and harvest it.

Starhawk Q&A Session Recap | You Can’t Take The Sky (or Stars) From Me

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