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State Of Decay had a penis problem

Author:
Jonathan Lester
Category:
News
Tags:
PC games, State Of Decay, Xbox 360 games, Xbox One Games

State Of Decay had a penis problem

You couldn't make it up.

State Of Decay was a massive cult smash when it released on Xbox 360 and later on PC, but Undead Labs have admitted that it suffered from a unique problem. Apparently rogue contractors had left a huge amount of phallic imagery buried within backgrounds and scenery, which were only spotted during development of the new Xbox One version.

“Some of our contractors worked a ridiculous amount of genitalia into the background,” senior designer Geoffrey Card told XBLAfans, presumably struggling to keep a straight face.

“Undead Labs was not aware of the textures in question until they began the process of exporting textures for State of Decay: Year-One Survival Edition, and they are not visible in the original edition of State of Decay," Microsoft clarified to Game Informer. "Undead Labs is no longer working with the contractor in question, and this material will not be present in State of Decay: Year-One Survival Edition.”

So why did no-one spot it? Well, in this case, State Of Decay's somewhat shonky and low-resolution visuals actually worked in its favour.

"There's no easy way to say or sugar-coat it, so here goes nothing: State Of Decay is rough enough to file your nails on," I wrote in our State Of Decay review. "Drab texturing, woeful clipping issues (expect zombies to spend much of their time inside walls), quirky pathfinding and numerous glitches all contribute to a profoundly unpolished title. Frame rate stutters for several minutes after loading a game, while scenery objects and buildings can abruptly pop into existence. You'll rarely go 15 minutes without being reminded that Undead Labs' ambition outstripped their platform, development time, engine and price."

Which means that the offending phalluses simply weren't visible. The 1080p Year-One Survival Edition will apparently lop them off for good.

Just one of those mad stories that make this industry so interesting. State Of Decay: Year One Survival Edition will launch for Xbox One on April 28th.

Add a comment19 comments
chieftex  Mar. 11, 2015 at 12:03

What a bunch of dicks.

Late  Mar. 11, 2015 at 12:54

Pics or it didn't happen.
In fact, as others have pointed out elsewhere, the game was released with a higher resolution than the 360 version on PC a while back.
Nobody noticed they were playing in a sandbox full of dicks?



There's an expression I never expected to type today...
I eagerly anticipate it being used in the next podcast. When you get back to doing them. [/subtlenudge]

Quietus  Mar. 11, 2015 at 14:41

With them not being visible, at least they're not foreskin players to look at them.;)

JonLester  Mar. 11, 2015 at 14:55

@Quietus: Amazing.

donttouchthehair  Mar. 11, 2015 at 17:13

With them not being visible, at least they're not foreskin players to look at them.;)


They're just the tip of the problem...

stevenjameshyde  Mar. 11, 2015 at 20:28

“Some of our contractors worked a ridiculous amount of genitalia into the background”

That takes a lot of balls

CarlPhillips  Mar. 11, 2015 at 22:22

http://i.imgur.com/Gi3AYEP.gif

X10  Apr. 17, 2015 at 15:21

Are you going to do a review (or re-review?) of the 1 year anniversary edition?

Late  Apr. 17, 2015 at 15:52

Seconded.
I'm tempted to re-purchase this, on the xb1, but won't bother if it's not really got much added since the version I got on the 360 (I didn't buy any dlc on that platform).

X10  Apr. 21, 2015 at 15:57

No-one's there :(

JonLester  Apr. 21, 2015 at 16:05

No-one's where? ;)

BTW, I am currently reviewing this. Embargo's tomorrow, may miss it slightly because I'd like to ensure that it holds up post-launch, but will be coming soon.

EDIT: just realised what you were talking about, sorry for not replying sooner!

Last edited by JonLester, Apr. 21, 2015 at 16:31
Late  Apr. 21, 2015 at 16:10

Nice one - thanks Jon :D

X10  Apr. 22, 2015 at 12:21

Clearly the staff response has fallen somewhat since the FuzzyPixel left ;)

...

Good work Jon, I knew you were on it really :)

JonLester  Apr. 22, 2015 at 13:22

@X10: in all honesty it had more to do with my ISP cocking up. Had to make do with OpenZone until few days ago! :)

X10  Apr. 22, 2015 at 18:04

OpenZone, ouch, I feel your pain.

JonLester  Apr. 23, 2015 at 18:36
X10  Apr. 23, 2015 at 20:06

Nice! Thanks Jon

Last edited by X10, Apr. 23, 2015 at 20:06
JonLester  Apr. 23, 2015 at 20:14

@X10: no worries, hope it's helpful! Sorry I couldn't sort it for yesterday, but felt that I hadn't quite logged enough time with the DLC.

Heh, thankfully OpenZone is now a fading nightmare :p

X10  Apr. 24, 2015 at 09:55

@X10: no worries, hope it's helpful! Sorry I couldn't sort it for yesterday, but felt that I hadn't quite logged enough time with the DLC.

Heh, thankfully OpenZone is now a fading nightmare :p


No worries, I'm not desperate to play it Day 1, glad to see you guys are on the ball though, as usual.
Glad your 'net issues are in the past, setting up utilities when you move is a pain!

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