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Super Smash Bros. Wii U Will Be Different From Brawl's

Author:
Matt Gardner
Category:
News
Tags:
Masahiro Sakurai, Namco Bandai, Nintendo, Project Sora, Super Smash Bros. 3DS, Super Smash Bros. Wii U, Wii U games

We love Smash Bros. here at Dealspwn. We love all of it, from busting out massive multiplayer sessions with a bunch of mates to grinding away at singleplayer time trials and unlocking a nostalgia-stuffed cabinet of historical trophies and tidbits from Nintendo's past.

Speaking at E3 this year, game director Masahiro Sakurai has said that the coming Wii U game will have a singleplayer component, but it won't be like the Subspace Emissary mode from Super Smash Bros. Brawl.

“There will be a single player [campaign], but it won’t be like the [Subspace Emissary] mode in Brawl," he said, chatting to Polygon.

“One thing we can do with the Smash Bros. series that’s unique to us — because we have all these different disparate characters brought together — is we can create that sort of fan-movie experience as a special gift. But now those things are posted on the internet, it doesn’t really become a gift for people who played the game.

“What we decided this time around, we’re just going to have [those movies unlocked] from the beginning. We’re going to have a movie for Wii Fit Trainer, The Villager and Mega Man and they’ll be viewable right at the beginning, you can watch those right away.”

Sakurai also noted that there'll be no special GamePad features, in a bid to mak the experience uniform across four-players, and that the Wii U and 3DS versions will be incompatible with one another due to unique stages in both titles. Finally, he stated that the team had no plans for DLC yet, as all efforts are being focused on making the game a complete package.

“Our goal is to have a Smash Bros. that has enough content, in terms of characters and stages, and that’s where all our energies are focused,” he said.

“There’s no fundamental opposition to downloadable content if it’s something that felt like it worked. We haven’t really decided whether we’re going to do it or not. We’re not opposed to it, we just need to work on completing the full package.”

If only more outfits looked at DLC in such supplemental fashion.

Add a comment 1 comment
Cave Troll  Jun. 17, 2013 at 12:48

A company in financial difficulty who know for a fact if they released any DLC it would be a surefire way to boost their income yet still deny it just because they want to produce the best single packaged game possible, this is why I love Nintendo and I hope why they continue to survive.

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