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Superbot: PlayStation All-Stars Battle Royale Has "Hundreds Of Hours" Of Content And Unlocks

Author:
Jonathan Lester
Category:
News
Tags:
Multiplayer Brawlers, PlayStation All-Stars Battle Royale, PS Vita games, PS3 games, SCEE, Superbot Entertainment

Superbot: PlayStation All-Stars Battle Royale Has "Hundreds Of Hours" Of Content And Unlocks

Superbot Entertainment reckons that PlayStation All-Stars Battle Royale will be good for "hundreds of hours" of playtime, due to numerous challenges, trials and character-specific unlocks.

Lead game designer Seth Killian took to the PlayStation blog to discuss the upcoming Sony brawler, and dropped the following tidbit in the comments section:

“Beyond arcade mode with intros, endings, and rival cut-scenes for every character and all the multiplayer stuff, All-Stars has tons of interesting challenges and trials (both overall trials and character-specific stuff). Certainly it’s hundreds of hours of content there, and a very extensive set of unlocks, from titles, to taunts, to character-specific intro and outro moves, musical themes, badges, etc.”

It's great to see Superbot going big on Battle Royale, since it's one of a very small number of major Christmas exclusives for PlayStation platforms. Here's hoping that quantity will be matched by quality.

PlayStation All-Stars Battle Royale went gold yesterday ahead of its November 20th launch date, and received a stylish 'attract trailer.'

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