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Superbrothers & Jim Guthrie Teaming Up For Sound Shapes Collaboration

Author:
Matt Gardner
Category:
News
Tags:
Capybara Games, Jim Guthrie, PS Vita games, Queasy Games, Sound Shapes, Superbrothers, Sworcery

Superbrothers & Jim Guthrie Teaming Up For Sound Shapes Collaboration

Superbrothers - the bunch of devs behind iOS (and now PC) hit Superbrothers: Sword & Sworcery EP - are teaming up once again with sound guru Jim Guthrie, and have announced that they'll be contributing material to the upcoming PS vita title Sound Shapes.

"It is with immense pleasure that we are announcing our involvement with a videogame project known as Sound Shapes," a Superbrothers spokesperson stated. "We are extra excited to be contributing alongside sworcery maestro Jim Guthrie. This represents the latest in a series of Superbrothers X Jim Guthrie a/v collaborations dating back to 2005′s musical film Children of the Clone and 2008′s Dot Matrix Revolution, but this will be our first a/v collaboration since 2011′s cult classic videogame Superbrothers: Sword & Sworcery EP."

Superbrothers and Queasy Games, the devs behind Sound Shapes, both work in Toronto, both make small, "DIY" titles, and both have a preoccupation (at least in recent projects) with exploring synesthesia.

The collaborative material "will take the form of a Sound Shapes ‘album’ – a series of thematically connected & musically-linked levels known as CORPOREAL."

"On S:S&S EP," Superbrothers suggested, "many of the songs predated the project and I was able to create the world and concepts by listening to specific songs, many of them pre-existing compositions from Jim. In this case, the art assets were created without a specific soundtrack, and then it was up to Jim to craft his sounds to fit the look and concept."

Sound Shapes has not been given a release date as yet. [PS Blog]

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