Thanks to Alfresco @ HUKD!
The latest Ace Combat aerial combat game is the best looking so far and has some fantastic dogfight action helped by the inclusion of closer camera angles really bringing you into the action. It's the perfect tonic to years of shooting at red squares miles ahead in the distance. Boo to boredom and yay for seeing chunks of metal tear from your opponents hide!
Thanks to booble at HotUkDeals.
Ace Combat Assault Horizon: Enhanced Edition is nearly here, with the revamped, incredibly shiny PC release touching down on January 25th.
Namco Bandai have taken to the skies on this snowy Monday to deliver a fresh batch of suitably enhanced screenshots. We strongly suggest scrolling through the with some Kenny Loggins on in the background.Click here to read more...
It's nearly December and already the streets of cyberspace are bustling with consumers, eager to snap up bargains left, right and centre. It can sometimes be a little difficult to decide what to get for your friends and family at this time of year so, if it's games you're looking for, we're going to be running a little mini season of buyer's guides to help you pick a few things out. These are, of course, relatively subjective, but hopefully they provide a few little highlights. We'll be running our Game of the Year season next month too, so keep an eye out for more suggestions then.
So let's kick off with dads. Here are a few little suggestions to pick out for your old man this Christmas.Click here to read more...
Ace Combat: Assault Horizon is a competent arcade flight sim, but sadly, its derivative focus on providing a Call Of Duty-esque experience holds it back from the true greatness of its predecessors. Enormous dynamic battles against floating fortresses has been replaced with turret shenanigans, cutaways and (as always) an AC-130 section... but the raw brilliance of the close quarters dogfighting has to be experienced to be believed.
ShopTo has the cheapest price around, and it's for the limited edition too.
Update: GAME's new price is much better!
To mark the launch of Ace Combat: Assault Horizon last Friday, Namco Bandai have released a two-part prologue movie, taken from in-game footage, utilising the various perspectives and camera angles to be found in the first level or two. Essentially providing a video runthrough of the game's opening, 'The Dawning Skies' gives prospective gamers a more cinematic taste of what's in store with this latest combat flight sim from Project Aces. We slapped a 7/10 on the game in our review, saying that 'it crucially makes dogfighting and air-to-air combat more thrilling than ever before, particularly online, and the apache missions prove an interesting diversion to shake up the gameplay'.
Stick on the Kenny Loggins and take it right into the Danger Zone.Click here to read more...
Platforms: PS3 | Xbox 360 (Reviewed)
Developer: Project Aces
Publisher: Namco Bandai
Aerial combat titles, at least those set after 1986, all have a benchmark test to pass. All that is required is the game in question, either a meaty speaker setup or some noise-cancelling headphones, and Kenny Loggins' 'Danger Zone' at full volume. If you then suddenly feeling like you have the need, the need for speed; or that the intense focus upon your metal-clad prey has meant you've lost that loving feeling; or that following a dogfight of epic proportions all you really want to do is get half-naked and play some mantastic volleyball, well then it's worked.
Combat flight sims in the past have often struggled to capture the adrenaline-fuelled exhilaration we can only imagine comes with flying by the seat of your pants and dancing through the skies, spewing bullets and missiles to finally be able to cry 'All bogeys have been neutralised!'. But Assault Horizon comes closer than most, channelling the explosive popcorn tendencies of Mssrs. Tony Scott and Michael Bay into a game that retains it's over the top sensibilities, even if it has traded Estovakia for Russia and the Middle East.
You take on the mantle of Colonel William Bishop, an ace pilot with the US Air Force, a man with assorted playable chums - Capt. Robinson (Apache pilot extraordinaire), Major Janice Rehl (crack bomber pilot) and the non-playable 'Guts', who serves as Bishop's wingman. There's a throwaway plot involving treacherous Russians, a rival ace pilot and a twist that literally gets spelled out in dialogue with about as much finesse as an elephant ballerina, just don't go in expecting to be fighting off huge flying fortresses in this Ace Combat title, though. The big bad in Assault Horizon is a highly dangerous cruise missile called 'Trinity', which seems a little like downgrading to us.Click here to read more...
I found myself cursing Call of Duty at Eurogamer Expo, sat in Namco's area, wondering why on earth Project Aces had decided to turn one of the best aerial combat games ever (Ace Combat VI) into something more akin to a super-serious FPS. Gone are the massive flying fortresses that you couldn't find anywhere else. Gone are the engrossing sub-narratives that all served to augment and enhance the central point to the story: that YOU are the story, complete with a universal callsign that meant it was an easy fit for anybody. Gone are the high-G turns, the evasive acrobatics and the constant chatter that reminded you of your status as Premier Badass of the Skies.
Sure, now we get to Make Metal Bleed, but considering the lukewarm reception that greeted H.A.W.X. 2, following in its footsteps seems a little odd, let alone actively trying to emulate a triple-A FPS as Namco Bandai's reps earlier in the year were keen to suggest.
But then again, turning Ace Combat into a pseudo-FPS experience is part of a growing trend that can be found sprouting up most particularly in the strategy genre these days, explained in a handful of easy steps:
I think I've watched the Syndicate trailer about ten times since yesterday. It's intriguing, very slick, excellently edited and has a trendy, aggressive soundtrack to it that has rippled throughout Twitter. I know I'm being manipulated, but part of me doesn't care. Starbreeze have already proven themselves in the shooter market, indeed there was a minor furore when it was discovered that they wouldn't actually be returning to make The Darkness II. The trailer gets everything spot on: casual violence, the appearance of slick-gunplay, cool dialogue, pulsating soundtrack and sci-fi appeal. So much so that you completely forget that it's called Syndicate, until the name appears at the end.
And that's rather the point.Click here to read more...
It's always a bit worrying when companies start touting DLC before the game in question is even out, but hey, at least it gives us a chance to see more in-game footage of Namco Bandai's serious reboot. This particular video shows off the upcoming Tokyo level and you can see what Jon thought of his time with game here.Click here to read more...
It's a depressing state of affairs when publishers feel amputating content and retrofitting it as pre-order incentives is an acceptable practice. But, lo and behold, Namco BANDAI have announced UK customers who pre-order the upcoming Ace Combat Assault Horizon will be rewarded with access to three unique skills. If this sort of trend continues, it won't be long before we're all purchasing button-prompts and pause-menus.Click here for more
Before I left for the City of Angels, I nominated Ace Combat: Assault Horizon as my most anticipated game of E3. As a huge fan of the franchise, I was excited to see what the next instalment has to offer... but more to the point, I was extremely worried about the new realistic and cinematic direction that the reboot is taking. I swore to grill any available members of the development team to find out exactly why Project Aces were taking this controversial new tack, and as luck would have it, I struck the motherlode.
Kazutoki Kono, the head of Project Aces and lead producer on the project, was on hand to greet me personally and offered me a full half hour of face time. After swapping some breathless fanboy gushing formalities, we got straight down to checking out a new demo that wasn't available on the show floor. This was an opportunity not to be missed.
Ace Combat: Assault Horizon punches up the core flying experience by focusing on tight close combat and the new metal carnage dynamic (as merrily evidenced by recent trailers). The demo, however, showcased a very different set of mechanics as it puts players in the cockpit of a lumbering B-2 bomber. This enormous aircraft is much bigger than anything we've flown in Ace Combat games before, taking up a full half of the screen and handling with a sense of determined weight and heft. It doesn't pack a cannon or rockets, and has to rely on flares to shake pursuers along with tight support from wingmen. As the bomber inexorably droned towards a fortified enemy base, Kono revealed that the Assault Circle used for triggering cinematic in aerial engagements has been replaced by a devastating airstrike mode.Click here for the highway to the danger zone! >>
E3 2011 is just around the corner, and we’ll be bringing you plenty of news coverage and juicy games previews from the expo next month, but before everything kicks off we thought we’d share our personal picks for the proceedings and let you know what we’re excited about. If there’s something in particular you’re psyched for, let us know in the comments box below, and we’ll try to make sure we cover it while we’re out there.
Last time, Brendan, Felix and Josh shared their hopes for what next week's busy treasure trove of info will yield. Check it out here.
This console generation has marked the death of the arcade flight simulator. In an age when first person shooters and third person action platformers are fast becoming the only safe bet for mainstream publishers, flying awesome military hardware is fast becoming extinct... but there's one beacon of hope.
Click here to find out why and see what Carl and Tom are looking forward to...
Hit the jump for Limited Edition details and a 3DS announcement...
Namco Bandai have announced release dates for Ace Combat: Assault Horizon. Start getting excited! The flight combat extravaganza will be dropping in on us Europeans on October 14th, with the game landing in the US on the 11th on PS3 and Xbox 360.
About time too. Sony Ericsson have finally officially revealed the most-leaked gaming secret of all time: the Xperia Play mobile handset. A new (and frankly pants) trailer made its global premier during the Superbowl last night, outing the device in all of its... obviousness. At least we can get down to gritty details now that the cat's out of the bag.
Sony simultaneously delivered an official Facebook announcement that states that we're in for a full reveal next Sunday. Naturally we'll bring you the latest. Mobot has more on the story.
With Sony's Playstation Suite already set to offer Playstation content to Android customers, the Xperia Play's potential consumer base is getting smaller by the day. Are you excited about the new Sony-branded mobile? Have your say in the comments!
EA and DICE unveiled Battlefield 3 last Friday, revealing 64-player online battles and a slew of real world locations. However, Battlefield 3 Gameplay Designer Alan Kertz has thrown down the gauntlet during a recent twitter Q&A session. In an blatant statement of intent, the DICE designer promised that BF3 will "kill" the Call Of Duty franchise simply by being a "better shooter."
You don’t kill CoD by trying to be CoD. You kill CoD by making a better shooter.
Sounds like a plan, Kertz. We're all as fed up of hearing the phrase "CoD Clone" as we are of actually seeing them on the shelves- and after Battlefiend: Bad Company 2 managed to irreversibly poach many gamers away from Call Of Duty, Battlefield 3 may well be able to finish the job.
Subsequent twitter posts served to confirm a few details that we learned on Friday, including the ability to go prone and the presence of Tehran as an in-game environment. Kertz also suggested that the weapons and field of view systems will be upgraded. [Twitter]
DICE have also released a new video of Frostbite 2.0 in action.
No one makes an arcade flight sim like Namco Bandai. The Ace Combat series continually raises the bar in terms of visual competence and control accessibility- so we've naturally been keeping a close eye on Assault Horizon.
This latest gameplay trailer rendered us into slobbery slack-jawed ecstasy, thanks mainly to improved close combat mechanics and damage models. Consider Assault Horizon upgraded from 'one to watch' into fully fledged 'where's the cheapest preorder?' territory. It's set for a simultaneous release on PS3 and Xbox 360 some time this year.