Platform: PS Vita
Developer: Nihon Falcom Corporation
Publisher: NIS America | Reef Entertainment
Are you sick and tired of JRPGs leading you by the nose from cutscene to cutscene? Do you hear the call of adventure, but crave the thrill of fast and fluid combat? Do you own a PlayStation Vita?
If you answered 'yes' on all counts, Ys: Memories Of Celceta probably deserves to make its way onto your shopping list. This ground-up remake of Ys 4 puts us into the well-worn boots of Adol Cristin, which are definitely made for walking. Having found himself in a frontier town on the edge of civilization with a convenient case of amnesia, the rakish explorer discovers that he lost his memories while mapping the legendary forest of Celceta, so teams up with an old friend and plunges back into the unknown. With little save a sword, a mercenary information dealer and a blank map for company, the scene is set for a genuine adventure.
Celceta is an enormous tract of land, an intricate and confusing labyrinth of glades, swamps, tunnels and ruins that's somewhat reminiscent of a massively expanded Monster Hunter title. Most JRPGs would immediately funnel you down a preset path, but Memories Of Celceta is cut from a different cloth, simply thrusting an empty map into your hands and suggesting, perhaps, that you ought to check over there when you have the time. Most of the game simply revolves around the satisfaction of filling this map in, of discovering new areas, new places, new faces and eventually piecing Adol's memory back together.
And romping through hordes of foes with one of the most responsive combat systems we've seen from the series yet, if not the entire sub-genre in recent years.
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