Rocksteady's trilogy of Batman games have become gaming legend in recent years. Never before has a studio nailed the feel of a comic/movie icon so well in gaming form. Behind every great game though, are reams of artwork inspiring ambitious mechanics and design. The creative mind's eye uses the page to provide the provisional jumping off point for others.
This hardback book is a celebration and homage to the journey of the Batman series' aesthetics from concept through completion. It's an absolute beast of a book too, a true coffee table piece if ever there was one. Weighing in at 2KG, The Art of Rocksteady's Batman has 304 pages containing 400 high quality images. Concept art has long been an unlockable feature in video games, but high quality art assets are much better appreciated on the page rather than your TV screen.
Inside you'll find detailed concept art for Batman himself and many members of the Rogue's Gallery. Images go through multiple gestation stages of sketches, monochromatic character studies, graphic novel-quality images, all the way to their final in-game 3D renders. There are plenty of alternate styles that were drawn up and dropped, some of which would have arguably been better. For example, did you know the original Titan Joker wasn't a hulking beast, but a leaner, jagged creature that was (in my opinion at least) much more sinister than another familiar Croc/Bane mass of muscle? There are even some concepts for Poison Ivy and Catwoman wearing manly jeans instead of a thong/skin-tight leather. I'm joking of course. Can you imagine?