Platform: PS Vita
Let's not beat around the bush. If you own a Vita, you need to add this game to your collection, it's as simple as that. You see, in much the same way that Persona 3 was adapted, condensed, and replicated on the PSP to phenomenal effect, so too have Atlus done a simply superb job in delivering a portable version of Persona 4. Once again, the team have had to find ways of appealing to players on the go, and the various challenges that presents.
Of course, one major thing is different this time around: they've got a lot more power to play with.
This has been realised in the swathes of content that Atlus have added to the game. There's ten hours of new stuff to enjoy, new characters to meet, new scenarios to encounter, and a whole bunch of little story variations that make this portable version of what was already one of the finest JRPGs to have ever existed even better. Where P3P removed the long 3D sections where you'd be running about your day and boosting social links, replacing them instead with gorgeous 2D stills from which you could navigate easily, Persona 4 keeps the 3D environments, retouched on the Vita, but restores a navigation menu at the touch of a button.
Persona 3 was a breath of fresh air when it came along, breathing new life into the genre with its heavy emphasis on creating Social Links, and its procedurally-generated dungeon-crawling action. Then came Persona 4 - a game that ostensibly took the framework of its predecessor, and just made it better. The systems remain very familiar, and you'll spend your time divided between turn-based battling as you fight your way up floors of monstrous dungeons and boosting the relationships with your friends, but it's the writing that truly makes Persona 4 shine.Click here to read more...
Shin Megami Tensei: Devil Survivor EU publishers Ghostlight got in touch today to report that the game's release on 3DS has been moved forward by a week.
The tactical JRPG, which sees you capturing and creating demons to battle even more demons taking over your city, will now release on March 29th.
Zeno Clash II promises to ramp up the crazy compared to its already bat-crap insane predecessor, throwing players into the bizarre world of Zenozoic and tasking them with punching everything that moves. Zeno Clash was one of the few first-person brawlers that actually worked, and by the looks of things, we can expect some RPG elements, progression and skill points this time around.
Along with enormous birdmen, a lion man with a paint palette for lips and all manner of chicanery that would make Guillermo Del Toro visit a psychiatrist. Zeno Clash II will be available in "early 2013" (so soon, then) on Steam, PSN and XBLA.
We love mashups. There's nothing better than when two gaming powerhouses come together in an enormous, creative, virtual bear hug that yields an astonishingly daring mutant offspring that threatens to shake the industry...or, you know, is just really fun. Anyway, Nintendo and Atlus are teaming up to deliver a prospect that has us salivating with anticipation.
A new Wii U game is coming that combines the universes of Shin Megami Tensei and Fire Emblem. KAPOW!Click here to read more...
Localised Japanese games are like buses; for months and months we have to import, but suddenly three come along at once. Hyperdimension Neptunia Victory, the latest in the PS3-exclusive JRPG series, is headed to Europe on March 15th.
Though Hyperdimension Neptunia Mk2 received a severely lukewarm critical reception, this news is bound to excite the fanbase. Now all we need is Persona 4 Arena, which will soon be undergoing console certification.
Atlus are bringing Shin Megami Tensei 4 to the 3DS, and have just released a new trailer to celebrate this fact. Please, please bring it out over here!!
That is all.
Atlus' revamped portable title Persona 4: The Golden has become the first Vita game to pass 100k sales within its first week in Japan.Click here to read more...
The award-winning indie, first-person, melee brawler is back. Atlus have announced Zeno Clash II, which will be due out on PC, PSN, and XBLA in early 2013.
ACE Team are once again behind the wheel, and the sequel will contain an open world to explore, and drop in-drop out co-op gameplay, not to mention a host of returning characters, enemies,vitems, and weapons.
There'll be plenty of new stuff too.
"As Ghat, players can fully and freely explore every natural and architectural wonder his world has to offer," said Atlus. "Ghat can also expect to encounter awe-inspiring new sights, jaw-dropping new creature designs, and wildly creative new weapons and items."
Check out the E3 trailer above.
As excited as I am about Cyanide's Game of Thrones RPG, which I'm sure you all already know is based on A Song of Fire and Ice by George R. R. Martin, chances are I'll be sat in the cinema enjoying Ridley Scott's Prometheus when it's released on June 1st. The game follows Mors Westford, a long serving ranger of the Night's Watch, and Alester Sarwyck, a priest of R'hllor, on their adventures around Westeros. The jury's still out as to whether this one's going to be any good and the trailer doesn't really give much away, but I'm sure fans of the books and TV series'll be out in force to pick up copies of the game.Click here to check out the trailer!
Us Brits will be getting not one, but two, localised Shin Megami Tensei games, new publisher Ghostlight has confirmed. Devil Survivor Overclocked will be a 3DS remake of 2009's Shin Megami Tensei: Devil Survivor, while its recent sequel will be released on the DS.Click here to read more...
A quick one for the import fans among you...Famitsu have revealed that Playstation Vita reboot Persona 4: The Golden will be released in Japan on June 14th, and priced ¥7,329.
in addition to this, Atlus and Famitsu publisher Enterbrain will also be releasing a ‘Famitsu DX Pack’, which will include "a pouch, ten postcards and six A3 posters featuring illustrations from Shigenori Soejima, Shuji Sogabe, Mad House, Studio Hibari and Hiroyuki Maeda", according to andriasang.
Could 2D fighter Persona 4: The Ultimate be looking at the prospect of a Western release? Well, a speculative reaction to a teaser sent out by the publisher could suggest so.
It would appear that Atlus USA were sending out some rather odd emails yesterday, mainly featuring a large, black rectangle and little else. However, some sneaky fiddling around with the contrast on the picture reveals the message 'Stay Tuned' along with a background image that appears to look a litte bit familiar.
As Siliconera note, the pattern bears a resemblance to the glass shard image that makes up the Persona 4: The Ultimate logo.
Coincidence? Let's hope not.
We've waited an eternity for bizarre and twisted adventure Catherine to make its way over to the UK, and its pre-Valentines Day launch is now only three days away. Which reminds me, I need to book something. Anyway, if you're looking for a pre-order, Zavvi's 3LOVE voucher code will bring the price down to £31.95, which will save you a couple of quid on PS3. Note, however, that you can also pre-order the Xbox 360 version from Coolshop for £31.97.
Quirky romantic puzzler title Catcherine will be landing in these parts just in time for Valentine's Day, with a release date set for February 10th.Hit the jump for info on the two editions that'll be on sale...
Developer: Kylotonn Games
A supernatural buddy-action game set during the Crusades that deals in medieval combat with a dab of supernatural empowerment sounds great, right? Indeed, when Jon and I went to a preview event for The Cursed Crusade just over a month ago, I was impressed by all the bells and whistles that the PR company had crammed in for us. Sadly, however, I was a little bit underwhelmed by the game and became worried that we were looking at a finished product, but I brushed it off after thinking, 'Well how much can you tell from a tiny bit of gameplay?'. We've misjudged games before upon early viewing, but unfortunately my instincts were spot on.
The Cursed Crusade gives you the pleasure (or more likely displeasure) of joining Denz de Bayle, a young Templar, and his older, sneakier, mercenary companion, Esteban (prepare for some serious stereotyping), as they sign up for a new Crusade whilst attempting to rid themselves of a wretched curse that'll claim their souls. Two characters, two players - this is a game that's been designed to be fully enjoyed with another player although, as you'll see, I'm not sure 'enjoyed' is the right word.Click here to read more...
Remember that big, fat, red package we detailed a few weeks back regarding the PAL release of Persona 2: innocent Sin on the PSP? Well you can refresh your memory here if not. Anyway, Ghostlight have revealed that the Collector's Edition will cost £39.99 and will be out on November 4th.
Destructoid reported earlier today that the creation and customisation features included in the Climax Theatre in the japanese version of Persona 2: Innocent Sin for the PSP were not included in the US release version.
'As has been the case with other similar games and their custom content features,' said Atlus PR Manager Aram Jabbari, 'a number of challenges—technical and otherwise—prevented the inclusion of the basic creation/customization functionality within the Climax Theatre for the North American release of Persona 2: Innocent Sin for PSP System.
'The content in question was never promoted for the North American release.'
We contacted Ghostlight, who are bringing the game across to European shores and they further confirmed that although the Climax Theatre would indeed still be a part of the game, there would be no customisation options.
'Our release is the same as the US one,' replied Ghostlight's Ross Brierley. 'So while it does feature Climax Theatre as the US one does it does not feature the quest customisation.'
The game’s called Rock of Ages, so that means we need a heavy metal soundtrack on while playing. So, to the sound of a Godflesh, it’s time to get our balls out and start them rolling.
Rock of Ages mixes an exploration of various historical periods and characters with bowling. And utter lunacy, of course. To describe it as ‘quirky’ would be wildly understating the game’s uniqueness. And naturally it’s absurdly simple as well. Perhaps a bit too much so, but we’ll come back to that.
The object is simple: take your big boulder and roll it down increasingly complex courses until you see the gate of your enemy’s stronghold. Smash into it and then wait for your next rock to be constructed by an army of slaves. Then repeat.
While waiting for the next boulder to appear, you can place defences to stop your opponent from smashing your back door down (as it were). As you progress through the single player mode, you get more and more to choose from, and they get weirder as you go along as well.Click here to read more...