It's that time of year where you're probably starting to think about Christmas presents, namely because the John Lewis ads have started already. Well, how about a chess set that any Nintendo fan would adore. Unless they're a fan that hates Mario for some reason. We've included options for both UK and US gamers.
It's Mario's heroes vs Bowser's Troop. As you can see, Mario Luigi, Peach, Bowser, Yoshi and more are all ready for action with shells and coins making up the fodder.
Thanks to owen12.
As a former Games Workshop fanatic and proud of it, I absolutely loved this faithful adaptation of the under-rated board game. Forget Inquisitor and Necromunda, because by yourself, this dice-rolling card-flipping chainsaw-whirring survival adventure gives you a different experience every time, as you attempt to take down a force of pure evil in a blighted city. It's all there in the review. Anyway, Steam are currently offering a nice cheap deal, so be sure to check it out if you've any interest in the genre.
Developer: Auroch Digital
Publisher: Auroch Digital
Space Hulk and Blood Bowl tend to trip off the tongue when you're talking about Games Workshop spin-offs. Perhaps Necromunda, Gorkamorka or even my personal favourite Inquisitor if you're showing off. However, you'll rarely find a lot of love for Chainsaw Warrior outside of a few niche circles.
That's understandable. Rather than a tabletop wargame or board game for multiple players, Chainsaw Warrior was designed for a solitary participant back in 1987, drawing cards and rolling dice to simulate a desperate assault on a demon-infested city against the clock. A little like a Choose Your Own Adventure novel, except with less choosing and adventure and rather more murdering hordes of hellish undead with a massive logging tool. After a quarter of a century, Auroch Digital have brought the entire experience to PC and tablets, offering compelling solo combat and randomised playthroughs that are never the same each time. For £3.99.
Frankly, it's really rather good as far as it goes.Click here to read more...
Full Control Games have released their Space Hulk remake on PC and Mac today, causing old-school Games Workshop fans (like myself) to get more than a little excited about strapping back into our Tactical Dreadnought Armour. Or more accurately, setting up the board. We've got a launch trailer, details and screenshots below.Click here to read more...
BioShock Infinite will receive a companion board game tie-in that lets 2-4 players vie for control of the floating city of Columbia, and explore the backstory behind the Vox Populi uprising.
Note that the following contains very, very, very minor spoilers.Click here to read more...
Gamefly have dragged a proper classic into pocket money territory. Carcassone is a truly exceptional board game and loses nothing in translation to PC, providing randomised thrills and an exciting variation on territory capture mechanics whether you're butting heads against the AI, getting involved online or enjoying some good old-fashioned local play. This version includes all the expansions, and will likely monopolise your free time.
It's worth noting that the XBLA version is much prettier, though.
Well, we didn’t see that coming. The tabletop board game, Bioshock Infinite: The Siege of Columbia, will allow players to fight for the city as the Founders or Vox Populi. Irrational Games approached Plaid Hat Games to make the game and the team were “ecstatic” to get to work on it, as they were already big fans of the series.
The recently announced Songbird Edition of the video game features one of the miniatures that can be used in the game. Don’t worry if you don’t want to splash out on that edition of the game too, there are 52 more in the board game’s box along with cards, dice and so on.Click here to read more...
GamersGate's summer sale has brought a proper classic into pocket money territory. Carcassone is a truly exceptional board game and loses nothing in translation to a videogame, providing randomised thrills and an exciting variation on territory capture mechanics whether you're playing alone, getting involved online or enjoying some good old-fashioned local co-op (recommended). This version includes all the expansions, and will likely monopolise your free time.
It's worth noting that the XBLA version is much prettier, though.
Developer: Legendo Entertainment
We meet again, Ancient Trader. I first encountered Legendo Entertainment's virtual board game in the long summer of 2010, when it languished, unloved, in the cesspool beneath the Xbox Live Indie Games best-seller lists. Newly improved and rebranded, Fortune Winds: Ancient Trader is back for another shot at the title, this time setting sail for the PC and Mac.
As a privateer on the high seas, players are thrown into a turn-based battle for naval supremacy and vast riches. Upon choosing one of nine levels, players take turns moving their galleons around the map grid; discovering new ports, dangerous sea monsters and opportunities to make serious money. To survive in the wild blue yonder, you'll need to upgrade your vessel's movement speed and combat prowess, meaning that you'll have to buy low and sell high in the commodities markets, loot treasure from rival freebooters and undertake delivery quests from the various harbours. Depending on the victory conditions, you'll either have to collect artefacts and defeat a legendary sea monster to win, or acquire a certain amount of treasure; battling fellow players all the while.
Click here to read more...
Platforms: PC (reviewed) | iOS
Back in the era before screens dominated our homes, families and friends used to rely on antiquated contrivances known as board games for entertainment. From the research I've collated after tirelessly rifling through ancient parchments, these games were apparently prototypes for the turn-based videogames we know today; with a high degree of luck and chance being offset by skilful strategy and their physical medium providing a latency-free multiplayer experience.
Joking aside, there's nothing like a boardgame to bring people together... and Bang! has been around for a while. Not just as a popular Western-themed card game, though, since the PC and iOS conversions have been on the market for a few months. Sadly, their much-vaunted cross platform multiplayer was nowhere to be found at launch and new deck content was locked off to an insane degree. Spinvector has finally added these features via a new update, and as such, we're now ready to pass judgement.
Bang! is a classic Mexican standoff that has been adapted into a card game for five to seven players. A randomly-assigned sheriff and his deputy have to kill off a pair of bandits to win, whereas the dastardly villains need to return the favour. The last player, a Clint Eastwood-style renegade, needs to gun down everyone while saving the Sheriff until the very end. As the turn progresses around the table, players can field 'Bang!' cards to inflict damage on an adjacent adversary, play 'miss' cards to nullify their effects or deploy a variety of imaginative alternatives with varied effects.Click here to read more...
The student developers of today will eventually become the legendary designers of tomorrow, and nowhere is this cliched statement more true than at Gotland University. This small Swedish outfit boasts alumni credited in games from Blizzard, Lionhead, Ubisoft, DICE, Starbreeze, Avalanche, Grin and many other studios... and are taught ethics and human rights issues as well as cutting edge game development. Each year, they bring their finest projects to GDC and Gamescom to be shown off to the world and brought to the attention of potential publishers.
We've already published previews of the outstanding mobile masterpiece Walkabout and the revolutionary RTS Victorious Skies, but it's time to take a look at two more student projects that are shaping up nicely.
Most students - and I speak from experience here - don't accomplish much of note in their first year. It's generally a time for kicking back, coasting and engaging in all manner of shenanigans... but Gotland's game design crew are thrown into the deep end, split into teams and tasked with creating videogames to be scrutinised by their peers. VeloCity is one of these first year projects, and it's incredibly fun to play despite being eight short weeks into development.Click here to read more...