Ever been curious to see exactly which game put off third-party developers making triple A PS Vita games? Here's a game that had enormous potential on Son'y massively powerful handheld. We finally had two analogue sticks on a handheld device, meaning shooters should have been a popular source of income for devs. But then this happened. This deal will save you a fiver at least over the other sites.
An excerpt from my loving review: This is a huge blow for the PS Vita. The handheld really needed some killer apps from third-party publishers to convert hesitant gamers. Nintendo probably sent Nihilistic roses for giving their competitor such a rotten apple. Nihilistic have since reorganised and renamed their company and shifted towards mobile titles. When you think of all the decent studios that went under in 2012, you can’t help but wish they’d gone too. Some of the blame must also rest with Activision, who should have stepped in to avoid such damage to be inflicted on the otherwise excellent Call of Duty brand. Are there any third-party developers still out there capable of bringing a Triple-A title to the Vita? The signs are not looking promising right now.
Thanks to Gaeokerena.
Platform: PS Vita
Nihilistic’s first Vita game, Resistance: Burning Skies, proved that first-person shooters were a suitable match for Sony’s dual-analogue sporting handheld. Admittedly, the game was a bit basic, a bit ugly and rough around the edges, but compared to using the face buttons instead of a second analogue stick like we were forced to on the PSP, it handled like a dream.
On learning that they’d be handling the Vita’s first Call of Duty title though, I was a little concerned as I thought development would go to someone with a more impressive CV. But hey, I was probably worried when Sony gave a little known studio called Ready at Dawn the reigns to create a God of War PSP game and they utterly nailed it.
Sadly, it would seem that Activision are less gifted when it comes to spotting talent. Nihilistic have ballsed this right up. Oh dear Activision, first you let Sleeping Dogs go (while still known as True Crime: Hong Kong) and now this. It’s a good thing that Black Ops 2 and Skylanders have made them a fuckton of money I suppose.
But onto this mess. When we saw the first in-game shots at Gamescom we were surprised at how poor it looked graphically and despite an extra few months of development, the game still looks shocking. Characters are boxy and their animations seem stiff. Textures are jagged and blurry, with the odd explosion orange fart-clouding its way into existence from a barrel or a mild grey stirring of dust signifying what might be a grenade detonating somewhere nearby.Click here to read more...