Login | Signup

Case 0

Dead Rising 2: Case 0 Review - Fear The Drill Bucket!

Author:
Jonathan Lester
Category:
Reviews
Tags:
Case 0, Dead Rising 2, Dead Rising 2: Case 0, Drill Bucket!, XBLA, Xbox 360 games
Discuss:
Xbox 360

case 0 logo

Platforms: XBLA (400MSP)

Developer: Blue Castle Games

Publisher: Capcom

Dead Rising 2 is set to release later this month, but Xbox 360 owners can now get an exclusive head start on the proceedings. Before making his way to Fortune City, stuntman Chuck and his daughter Katey find themselves stranded in the sleepy small town of Still Creek... that's now awash with hordes of slavering undead. With nothing save his wits and the massive amount of wieldable objects cluttering up the place, Chuck will need to step up to the plate and discover a way out before it's too late. Or, you know, just inventively throw down on scores of zombies with common household objects whilst wearing a gingham dress, cackling insanely all the while. Whatever floats your boat.

Cue insane cackling.

Cue insane cackling.

The principle and premise will be instantly familiar to fans of the original. Chuck has to escape the town in a tight time limit, killing zombies and rescuing survivors for persistent experience and different endings. The small town has a fair few shops that provide hilarious props and clothes to enrich the experience, and even an actual pawnshop that vends useful items and hints. That's right: cash money is now extremely important part of the Dead Rising experience, and can be used to secure essential gear or partake in a little gambling.

Between sallying forth for parts to assemble a makeshift getaway vehicle, you'll also need to take care of Katey. She requires constant Zombrex injections every 12 hours, meaning that you'll constantly need to keep an eye on the clock and forage for the controversial drug in between dealing with the major objectives. Her voice acting is truly awful and the premise is actually shaping up to be more than a little annoying... though we'll hold out for the full game before making an assessment.

case 0 horde

Small town hospitality at its finest...

Read on for madcap mutilation and the lowdown on Case 0!

XBLA Roundup: Aliens, Zenos and Zero Zombies

Author:
Jonathan Lester
Category:
Deals
Tags:
Alien Breed, Aliens vs Predator, Case 0, Dead Rising 2, DOTW, Galaga Legions, Swarm map pack, XBLA, Zeno Clash, Zeno Clash: Ultimate Edition

xblaroundup

This week's Xbox Live Deal has a distinct otherworldly flavour. Or, to put it bluntly, the aliens are coming! Three games and a map pack have had their prices slashed- and as usual, click the links to check them out or download the demo from Xbox Live Marketplace. Note that only Gold Members can access the deals, and that you'll need to log in to see the updated prices.

Let's start with Zeno Clash. It's a bizarre, sinister and utterly first person bonkers first person brawler that's powered by Valve's venerable Source engine. I rated it very highly in my full review,  and suggest- nay, urge you to take the plunge and at least try out the demo. It's quite unlike anything else out there- and improves on the PC version with new challenge modes, cooperative shenanigans, improved graphics and a vastly superior voice actor replacing one of the horrendous characters. Ever wanted to assault a one man band with a pair of fish? Give it a go.

zeno

Read on for more deals and Dead Rising 2: Case 0

From RUSE's Smooth Move to the Miners' Relief - News Roundup 30th August 2010

Author:
Jonathan Lester
Category:
News
Tags:
Capcom, Case 0, Chile, Dead Rising 2, Miners, News, Playstation Move, PSP, R.U.S.E

New Move Trailers Show off Swords, Stretchy Faces and Working R.U.S.E. Controls

move arms

Sony has released a new tech demo for Playstation Move. Virtual swords, giant hands, stretchy avatar faces and a Minority Report-esque interface all make an appearance... but two minutes in, the we get to see a demo of a generic RTS build working with the peripheral. And I mean, really working. Enjoy. [via VG247]

The fidelity demonstrated throughout the tech demo is extremely impressive, but I'm still personally unconvinced that the Playstation Move currently offers anything that the Wiimote (with Motion Plus) can't do. Still, if it can finally fix the problem of console RTS controls, it'll certainly make a believer out of me... and it will if the following demo from iWaggle is to be believed. [iWaggle3D]


Like what you see? Have your say in the comments!

Dead Rising: Case 0 Delayed? No. [Updated]

dead rising 2 case 0

The Xbox 360 exclusive downloadable prequel for Dead Rising 2 was originally set for a September 3rd release, but the Japanese and American version has unfortunately been delayed due to a mysterious content issue. Apparently the trial version contains elements that aren't appropriate for a free demo... whatever that means. Your guess is as good as mine.

Case 0's story takes place three years before the start of Dead Rising 2, and chronicles Chuck's' escape from Las Vegas. There'll doubtlessly be some juicy backstory to catch up on, but apparently any earned experience and cash will be carried over into the main game. Capcom haven't announced a new release date- but naturally we'll keep you updated once we hear anything about the PAL version.

Update: Capcom has confirmed that only the Japanese version has been delayed- and we should be on course for a 3rd September release. [via Kotaku]

Trapped Chilean Miners Get PSPs

chileminercup

33 Chilean miners have been trapped 2300 feet below ground level for the last fortnight- and due to the extreme depth of the mine, they'll be there for several months more. Daily essentials can only be delivered down a narrow pipe within a plastic cup, but apparently Sony's handheld will be going deeper underground along with the regular supplies.

Whilst it's easy to point out a few flaws in this plan... such as the PSP's annoyingly short battery life compared to the projected 3-4 months of subterranean captivity... anything that can possibly help these poor guys deal with their awful predicament has got to be worth a shot.

Either that, or Sony's decided to proactively start burying the PSP.