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Copenhagen Game Collective

Xbox Live Indie Game Of The Week: Brutally Unfair Tactics, Xenocide & Retinal Ecstasy!

Author:
Jonathan Lester
Category:
Reviews
Tags:
B.U.T.T.O.N., Copenhagen Game Collective, Cross Eaglet, MSTAR games, Revolver360, Xbox Live Indie Game of the Week, Xbox Live Indie Games, Xenocide

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B.U.T.T.O.N.

  • Developer: Copenhagen Game Collective
  • Demo/Buy: 80 Microsoft Points
  • indie-gotw-250x250We've been excited about B.U.T.T.O.N. since our hands-on preview at the Eurogamer Expo. It made us do press ups, run short distances and touch the thighs of complete strangers (the game told us to, honest)- and by wrenching gamers out of their comfort zones, we were convinced it could well be one of the best party games ever made. This may have seemed like an outrageous claim at the time... but it turns out that we were right.

    The experience is very difficult to describe beyond the fact that it's ridiculously good fun. Essentially, B.U.T.T.O.N. is just a sequence of quicktime events that knock out the slowest players to respond. However, it also throws out bizarre and embarrassing commands to psyche everyone out! Crazy poses, worryingly intimate actions and plenty of physical challenges create crazy and hilarious play sessions that make WarioWare feel dull by comparison. B.U.T.T.O.N. also loves to trick players, with several commands that disqualify the first player to respond (and suggesting that rivals actually grab their controller and press it themselves!).

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    Click here to discover two more Indie gems!

    B.U.T.T.O.N. Hands-On Preview: The Best Party Game Ever?

    Author:
    Jonathan Lester
    Category:
    Features
    Tags:
    B.U.T.T.O.N., Copenhagen Game Collective, Eurogamer Expo, Indie Games, Indie Games Arcade, Puzzle games

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    If you happened to be passing the Indie Game Arcade at this year's Eurogamer Expo, you'd might have witnessed some truly bizarre shenanigans. You'd have seen gaggles of gamers holding hands, touching each other's thighs and running around the room. You'd have pondered the significance of a seemingly unattended screen that had lines of bystanders standing six paces away and eyeing others suspiciously. And you'd have laughed heartily at the hilarious spectacle of two overweight journalists doing pressups in the middle of the show floor- and then breathlessly sprinting over to their controllers only to be ruthlessly tricked out of a victory.

    That was us... courtesy of B.U.T.T.O.N. from the Copenhagen Games Collective.

    Read on for Brutally Unfair Tactics...