Warface, Crytek's foray into the free to play shooter space, has bared its graphical fangs in a swathe of new Gamescom screenshots. You'd expect a CryEngine 3 powered shooter to look fairly nifty, and you'd be dead right. Matt and Brendan are checking it out as we speak and will have some impressions upon their return to British soil.
A recently-announced partnership with Trion should grant Warface some serious MMO clout, with objectives that go beyond standard competitive multiplayer. A suite of continually-updated cooperative PvE missions will also be included along with plenty of unlockable weapons.Click here to read more...
Crytek's Cevat Yerli has suggested that home consoles are on their last legs, and that the next generation - the one featuring the Wii U and the PS4 and whatever Microsoft come up with - will be the last.Click here to read more...
THQ's recently announced, CryEngine 3-powered title, Nexuiz, is set for release later this year, as AlienTrap Software tend to the arena shooters' particular development needs. We're actually quite excited for the XBLA/PSN shooter, which promises to blend the high-octane chaos of Unreal and Quake with Crytek's sumptuous tech. THQ have dropped a handful of new screenshots online for us to peruse, so why not take a look?Click here to read more...
It seems as if almost every week we're reporting on another CryEngine 3-developed title being announced. It's a great marketing tool, of course, as it'll have all the aesthetically-inclined forumgoers drooling at the mouth. The latest addition to the rapidly growing roster is Alientrap Software's update to Nexuiz, which US ratings board, the ESRB, outed on their official site today, revealing THQ as the publisher. Set for PC, XBLA and the Playstation Network, Nexuiz has CryEngine 3 working overtime to crank out a Victorian-influenced aesthetic that is both "futuristic and sophisticated".Click here to read more...
The long-awaited next MechWarrior title - which, by the way, will be a free-to-play online affair - has taken yet another encouraging step forward in development, with developers Piranha Games opting for Crytek's CryEngine 3 tech to power their robot-battering visuals. The news comes from Crytek themselves, who've been securing a number of engine partnerships of late as the company looks to emulate Epic's success with their own titular engine.
It's great news, especially when you consider you won't be paying a single penny to appreciate those visuals. According to Crytek, MechWarrior Online is a "step up to offer true AAA quality to gamers". Set for release on PC in 2012, its the first MechWarrior title in almost ten years. As for Crytek's CryEngine 3, the company claims over 20 other free-to-play titles in development have plumped for their tech, including their own title Warface. [Eurogamer]
Woo yeah! Free games! A column dedicated to them that arrives on or around the beginning of the week, but that's for some reason not appeared until today! That's what we've got here, folks, in case you were unaware of the reason for what we're doing.
Today, as it's the 40th column I've keyed into Dealspwn, we're going to celebrate by focusing on a sprawl of games, not three as is usual, or even one long glance like last time, but seven tasty little numbers.
Yes, seven. A magnificent number. Kenny Dalglish's number. A good number on a craps table, I believe (could be wrong, am reaching here).
One is a good number too, and there's no better place to start on a list going from, well, one to seven. Numero uno today is named after a David Bowie song, The Man Who Sold The World, and although I really don't like anything Bowie's ever done, except the Nomad Soul game he appeared in, why not take a look at this?
It's 'artistic', which is usually another word for 'pretentious drivel platformer'. And lo, it is a platformer. What a surprise. But hang on, let's not get ahead of ourselves here. It might be ok, you never know. The music's pleasant enough, after all.
Oh, spoke too soon, the music soon turns into utterly dreadful bleepy shite. It's a basic platforming affair with reasonable controls, it turns out, with some pretty awful music blasting your eardrums during the first level. It does get better, audio-wise, but the platforming is too basic to be of much interest for long.Check out the rest of Dave's extended roundup after the break...
Nintendo is being very cagey over the Wii U's technical specifications, such as what processor or graphics unit they've opted to include. Prior to E3, rumors ran wild that Project Cafe would rival, if not exceed, the power of the 360 and PS3, but Nintendo's reluctance to reveal empirical evidence suggests that might not be the case. However, Crytek seem to be expecting some hefty power, as they're standing behind the Wii U with full CryEngine 3 support.Click here for more
Crytek are in the business of making great engines as well than great games, and Crysis 2 was just the beginning. CEO and President Cervat Yerli has announced that a powerful editor will be hitting in early summer, followed by the full software development kit for fans to get "creative" with. Apparently Crytek will also help modders to sell their work, and we have the full details below.Don't Cry(Engine), click here for the full story >>
Goodness me, the NGP keeps getting more impressive every time we lay eyes on it. A recent SCE press release has shown off some of the engines and middleware that will be compatible with the new device, and whilst the Unreal Engine and Havok physics suite have been re-confirmed for the NGP, the surprise headline act comes courtesy of Crytek's powerful proprietary CryEngine.
You can read up on the new list here, but there's no doubt that Sony have realised the need for a strong third party lineup in order for a handheld to succeed. We can't wait to see what- and if- Crytek aims to develop for the platform. [Pushsquare]
Nihilistic Software have released a new developer diary explaining how Playstation Move Heroes has been specifically designed to show off the hardware to advantage. In the accompanying blog post, lead designer Mark Cooke explains that the experience will allow fans to control their favourite new characters in innovative new ways.
We’ve blended some of the familiar weapons, abilities, and character movements from the original games with a fresh new set of motion-controlled mechanics that you’ll only be able to find on the PlayStation Move. For example, one of our favorites in the buzzsaw disc, a new weapon that the heroes fling into space to collect crystals, powers-up and more.
Playstation Plus members will be able to download a demo on March 1st, which will hopefully let us assess whether it's a cynical motion control cash-in or a great game that just happens to use Playstation Move. We'll keep you updated. [US Playstation Blog]
This is one of those quintessential we couldn't make this up moments. Bethesda's Peter Hines has officially promised a mysterious prize to the parents of any child born on 11th November 2011... as long as they name their newborn Dovahkiin. This apparently stands for Dragonborn in The Elder Scrolls V: Skyrim's dragon language- and as a publicity stunt, this takes some beating.
However, Bethesda have also offered the following legal disclaimer to any parent willing to doom their offspring to years of teasing and bullying for the vague promise of a reward:
Disclaimer: Any reward for completing this quest will not ultimately justify the potential teasing your child could — and probably will — endure over its lifespan. Bethesda Softworks is not responsible for your parenting. You may gain experience points for completing this quest, but you will not care at 3am on a work night. Completion of this quest may also result in decreased desire to play video games and/or function as a human being. Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.
Please let us know if anyone plans to go through with this. So we can inform the authorities. [Bethesda Blog]