Login | Signup

Day One DLC

COMMENT | Shadow of Mordor Season Pass is hideously anti-consumer, frankly offensive

Author:
Matt Gardner
Category:
Features
Tags:
Action Games, Day One DLC, Middle-Earth: Shadow of Mordor, season pass, Warner Bros

COMMENT | Shadow of Mordor Season Pass is hideously anti-consumer, frankly offensive

I hate Season Passes, and so should you.

The past week of exclusivity chatter has been rife with points made about anti-consumer practices, but Season Passes are perhaps the worst, most vile form of cash bleeding. They are the greatest achievement of anti-consumer pre-order culture, managing to convince people to pay for content that hasn't even been announced for games that aren't even out.

The latest game to announce a Season Pass is Warner Bros' Middle-Earth: Shadow of Mordor, but there's a slight difference with this one. Not only will snapping up a Season Pass that costs almost as much as the game net you all of the vague DLC that is to come following the game's release later this year, but you'll actually get the full version of the game on release with some nice day one DLC.

Yep, that's right. It's a combination of two of the things we hate most: an unholy union of Season Pass and Day One DLC.

Click here to read more...

Hines: Parts Of The Gaming Audience "Don't Understand" Day-One DLC

Author:
Matt Gardner
Category:
News
Tags:
Bethesda Softworks, Day One DLC, DLC, On-Disc DLC, Pete Hines

Hines: Parts Of The Gaming Audience "Don't Understand" Day-One DLC

Bethesda's PR man Pete Hines has suggested that many gamers don't understand the development process, particularly when it comes to day-one DLC, noting that there's often a few weeks between finishing a game and that game's release.

Hines' argument is that, given that creatives like creating, why wouldn't they continue to work on material for the game in question in the form of supplemental DLC now that the industry has reached a stage with distribution where this is possible?

Click here to read more...

Dead Space 3 Will Have 11 Pieces Of Launch Day DLC

Author:
Matt Gardner
Category:
News
Tags:
Action Games, Day One DLC, Dead Space 3, DLC, EA Games, Visceral Games

Dead Space 3 Will Have 11 Pieces Of Launch Day DLC

Oh Dead Space 3. First you scared us by introducing a frat-heavy extra character; then you terrified us by telling us there'd be co-op because we were too scared to play it by ourselves; then we found out the game would be riddled with microtransactions; then we learned that the PC port would be no frills; and then you told us that we'd have to pay for the full ending. Now comes the news that you'll arrive with 11 pieces of day one DLC.

Click here to read more...

BioWare: 'Fans Want Day-One DLC'

Author:
Jonathan Lester
Category:
News
Tags:
BioWare, Day One DLC, DLC

BioWare: 'Fans Want Day-One DLC'

It 'Makes Content Available On Their Time'

Bioware's director of online development Fernando Melo believes that launch DLC can be an important part of a game's growth, and that fans want it more than they'd have you believe. However, the key is apparently to foster open and honest communication with the fanbase to ensure that they don't say "you're lying to us."

Click here to read more...

RANT: Day One DLC Is Cannibalising Our Industry

Author:
Matt Gardner
Category:
Features
Tags:
Day One DLC, Development, Locked Disc Content, Pre-owned, Publishers, Retail, Used games

RANT: Day One DLC Is Cannibalising Our Industry

Capcom are right, you know.

There's absolutely no difference between on-disc content and day one DLC. To get angry about the former, is to miss the big picture: that the decision was made weeks, maybe even months, in advance.

We look back fondly on days when you knew what you were getting with a game. You'd pay your money to the friendly folks behind the counter, and you'd be given a box in return, holding discs or cartridges stuffed with secrets. You never needed to worry about the nature of the content, nor the level of completion.

RANT: Day One DLC Is Cannibalising Our Industry

Developers finished developing. Games would go gold and ship out to retailers. We'd buy said games and play them. If the games sold well, they'd get additional content - sequels, expansion packs, spin-offs - usually released weeks or months after the original game. You knew where you stood as a consumer, there was a tacit agreement of trust with the unseen creators of our culture. We got what we paid for.

Those days often seem far behind us now.

Click here to read more...

Capcom: "No Difference Between DLC And Locked Disc Content"

Author:
Matt Gardner
Category:
News
Tags:
Capcom, Day One DLC, DLC, Locked Disc Content, Street Fighter X Tekken

Capcom: "No Difference Between DLC And Locked Disc Content"

Remember a time when you could buy a game and know that you'd paid for all of the content on the disc in your hands? Remember a time when you knew what expansion packs were, and the distinction between the game you'd purchased and the optional paid extras that arrived separately, often months later on?

Well those days are long gone, and now we have DLC and locked-disc content, and Capcom are rather of the opinion that there's no difference between the two whatsoever, save the method of delivery.

Click here to read more...