Point & click adventure aficionados who don't own a PS4 or Vita can breathe a sigh of relief today, as Double Fine confirms that their Grim Fandango remake announced during Sony's E3 presser is also coming to PC, Linux and Mac at launch.Click here to read more...
I suspect that this E3 will be remembered as "the year everyone pretended to have played Grim Fandango before."Click here to read more...
Double Fine are no strangers to indie bundles, having appeared in roughly eight billion* over the last two years. Here's another one, just in case you don't already own fourteen copies of Costume Quest.
Beat £0.63 to get Psychonauts, Costume Quest and Stacking, or £3.68 to also receive Brutal Legend and all of its lovely RTS elements.
Big spenders and early access aficionados can beat £9.92 for Starbase DF-9. Thanks to BuzzDuraBand @ HUKD!
*lies - Ed
Developers: Double Fine
'Shut up and take my money!' That was the first thing I said when I learned that Tim Schafer and co. were making a new point-and-click adventure game. It didn't matter that they'd incorrectly assumed everyone thought that the genre was dead, it didn't really phase me when they announced that the game would be split into halves; after all, some of the finest of these extinct adventure games we've had in the last few years have been episodic in nature. It miffed me a bit when they decided that big name Hollywood talent was more important than getting the whole thing out on time, but to be fair, the voice acting in this thing is fantastic, so no complaints there really.
Put simply, there was a lot of excitement for Broken Age.
It is, in many ways, a delight. In one universe, Shay, brought to life with a marvellously understated performance from Mr. Wood, gets up for another day of routine aboard the spaceship Bossa Nova. He lives out his days in a childish paradise -- eating ice-cream, playing with train sets, and rescuing little knitted critters from staged peril before enjoying their hugs. The ship is a daycare prison, guarded by an overbearing AI (Jennifer Hale is fantastic) who addresses Shay as if he were her toddler son, and shields him from anything even remotely involving risk or danger. But adventure comes a-calling, and Shay learns the hard way that to be an adult is to make hard decisions, and that seeking danger has its consequences.
Click here to read more...
It's here! The Double Fine Adventure is here!
Well... half of it anyway.
Remember all those times when someone would say, "Man, I'd pay good money to see Tim Schafer and co. do another point-and-click adventure game"? Well we did, and it's here, and it's stuffed with whimsy and charm and oddball humour.
But is it any good? Well, you'll have to wait a little while longer for our review, but in the meantime here's a little Let's Play video for the first half hour, with some bemused commentary from yours truly.
Are you sick and tired of being the only person in the conversation who hasn't played Psychonauts? Fix it. This new deal expires tonight, and is one of the cheapest non-bundle prices we've ever seen.
Buying a copy of Double Fine's adventure / platform hybrid also grants a free copy of Hell Yeah! Wrath Of The White Rabbit. Which is nice. Thanks to goonertillidie @ HUKD!
Double Fine has revealed some of the voice talent signed up to Broken Age, their delayed and bisected adventure game Kickstarted back in 2012. VO veterans like Jennifer Hale, John Cygan and Richard Horvitz will be joined by Jack Black, who you can see in action in the video below.Click here to read more...
This week on Game Buzz, we discuss Don Mattrick jumping ship from Microsoft to Zynga; we take a look at the suggestion that the Xbox One dashboard has been designed purposefully around advertisement opportunities; and we ask how on earth Microsoft managed to mess up a good thing in Games With Gold. Outside of the Redmond omnishambles, we talk a little bit about Broken Age and how unfettered ambition could spell danger for the crowdfunding model; we shake our heads at the recently leaked EA survey for SimCity; and we try and solve the specs vs. games debate.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.
Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.
The Double Fine Adventure ignited public interest in Kickstarter and adventure gaming back in 2012. After asking for a modest budget of $400,000 to develop a new point & click title, Tim Schafer and co. quickly received over three million Dollars, a massive war chest capable of funding even the most ambitious adventure game. As the project revealed itself as Broken Age and more details became apparent, our excitement continually swelled, despite the promised October 2012 release date merrily shooting past us.
A year on, however, and the project has hit an incredibly controversial stumbling block. Schafer revealed that Broken Age has somehow become too ambitious to complete even with their enormous budget, meaning that the project will have to be cut into two halves - the first of which will be released in January next year in order to raise some extra dosh.
How could this happen? Where did the money go? Does it actually matter? Over the next few hundred words, we're going to take a look at how runaway success can be your own worst enemy.
Click here to read more...
Many of us have been impatiently waiting for Broken Age (previously known as the Double Fine Adventure that ignited mainstream interest in Kickstarter as a viable game funding method), and it looks like you'll be waiting a while longer. Tim Schafer has explained that the title has now been cut into two halves, the first of which is out at the start of next year.
The reason? Effectively, the game has gotten so big that Double Fine needs more money to finish it. You know, despite raising $3,336,371, a budget that most adventure game developers could only dream of.Click here to read more...
Double Fine's generational strategy game Massive Chalice has now surpassed its $725,000 Kickstarter target after just five days of campaigning. Instead of stretch goals, Schafer and co. plan to engage the community throughout the game's development in terms of how best to expand the scope of the game without pushing deadlines back too far or biting off more than they can chew.
Described as a mix of Fire Emblem, Game Of Thrones and XCOM, Massive Chalice sounds rather wonderful - and is now definitely going to enter development. If you want in on the ground floor, you've still got 23 days to check out the pitch.
Double Fine have taken to Kickstarter once again in order to crowd-fund a new title. Massive Chalice is described as the lovechild of "turn-based tactics and feudal fantasy," presenting players with a mash-up of Game Of Thrones, X-COM and Fire Emblem.
Once you've stopped drooling, we've got the pitch, premise and details after the break.Click here to read more...
Double Fine's Tim Schafer has said that the developers are looking to reacquire the distribution rights for digital title Costume Quest and Stacking.Click here to read more...
Humble Double Fine Bundle | Pay What You Want | Humble Bundle
Includes: Psychonauts, Costume Quest, and Stacking
Pay over the average ($7.92 at the tie of writing) to unlock Brutal Legend. Pay over $35 to unlock Broken Age.
Broken Age (AKA The Artist Formerly Known As Double Fine Adventure) has received its first trailer, depicting its two protagonists living parallel lives, but separated by time and space. With over 90,000 Kickstarter and PayPal backers on board, not to mention being the project that started our love affair with crowd funding, it's fair to say that Double Fine have some fairly high expectations to live up to.