All Zombies Must Die! is a fun and addictive little shooter that many of you will have picked up in the Indie Royale Gone Fishin' bundle a few months back. If you didn't, however, Green Man Gaming are on hand with the cheapest price around.
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Publisher: Square Enix
We had a controversial love affair with All Zombies Must Die! when it released earlier this year. Sure, Doublesix's zombie shooter was twinstick by the numbers, but its light RPG elements and personable visuals won us over and kept us coming back for more. DLC was inevitable for a game with such a basic framework, but rather than showering us with a bitty content campaign, Doublesix decided to launch a cut-price, standalone expansion pack that can be bought and played individually. The result is Scorepocalypse, and once again, the name says it all.
Playing as veteran soldier McJagger, players return to Deadhill in order to eliminate the entirety of the undead population (I'm trying not to reuse the title too many times), picking up a few extra characters and better weapons along the way. However, in stark contrast to the original game, this is just a premise rather than a true gameplay hook - since the focus is now on accruing the biggest high scores and combos possible in order to compete on the leaderboards. You'll fight off infinite waves of zombies in tight quarters until you die or your fingers fall off, eventually emerging with a high score and some persistent experience for your troubles. And then you'll do it again. And again.
That's right. Strip away the standalone element, and Scorepocalypse is that most heinous of beasts: arena DLC. Can Doublesix' humour and personality help to redeem this reviled post-launch gambit?
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A number of veteran music game developers have teamed up to form a new studio: Echo Peak. Led by the creative duo behind the critically acclaimed Chime - Game Director Ciaran Walsh and Creative Director Ste Curran - partnered with Tenshi Ventures and former Zoe Mode Studio Head Ed Daly, this fantasy music tag team includes talent from Doublesix (ex-Bizarre staffers), Freestyle Games and EA. Echo Peak will focus on creating "games for consoles and emerging digital platforms," and already have a collaboration with "a major global music star" in development. More after the break.Click here to read more...
Publisher: Square Enix
You may feel there is something oddly familiar going on here, as UK-based developer Doublesix were responsible for another downloadable twin-stick undead-slaying title from a few years ago, Burn Zombie Burn! Thankfully though, this isn’t a rushed rehashing of the same formula, as All Zombies Must Die! takes the base combat mechanics from Doublesix’s previous effort and expands on everything else to create a much larger, and optionally deeper, experience overall.
I got hands-on with this last year, so I was interested in seeing not only the things I had missed out on seeing, but what had changed from the demo build.
Here’s a quick rundown of what to expect for those not in the know. AZMD! takes place in the town of Deadhill. It is here that we meet our four playable heroes over the course of the game, starting with the video-gaming obsessed Jack. For him the zombie apocalypse is a dream come true and is excited by the prospect of taking on the undead, but his love for gaming also allows him to recognise the fact he is in fact in a video game (which leads to some interesting conversations later on.)Click here to read more...