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E3 2013

At A Glance: Roundup 15th - 21st July 2013

Author:
Brendan Griffiths
Category:
Features
Tags:
At A Glance, E3 2013, Game previews, Games reviews, July 2013, News, News Roundup, Weekly Roundup

At A Glance: Roundup 15th - 21st July 2013

A quiet one this week in the console wars, with Microsoft trying not to put their foot in it for once by saying anything stupid. They have admitted the Surface has been an utter failure so far though. Mark Cerny in the PS4 camp has been keen to tell us about abandoned biometric controllers and his mission to capture the hearts of an extra 2 billion gamers. New reveals include another edition of Street Fighter IV, a Strider reboot, Dishonored DLC and a European release date for Dragon's Crown - a Vita game!

You know it's a quiet week for reviews when I'm getting excited about a headset, but that's what happened anyway when I tried out the Aftershokz Bluez. Jon covered a couple of titles including the XBLA version of Capsized and the PC puzzler/platformer Wyv and Keep. Yes, that is spelt right.

In the features, we've spent a lot of time looking back over the first half of this year to bring you our individual picks for favourite game, best moment, our thoughts about next-gen post E3 2013 and naturally what titles we're most looking forwards to before the year's out. Elsewhere, we have hands-on preview reports for Splinter Cell: Blacklist (single and multiplayer) and The Mighty Quest for Epic Loot. In our Community Corner, DivideByZero takes a look at the state of the world of Kickstarter, which has come under increasing scrutiny of late. Maybe they're going to go the same way as New York's beggars?

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At A Glance: Roundup 8th - 14th July 2013

Author:
Brendan Griffiths
Category:
Features
Tags:
At A Glance, E3 2013, Game previews, Games reviews, July 2013, News, News Roundup, Weekly Roundup

At A Glance: Roundup 8th - 14th July 2013

We can neither confrim nor deny that Microsoft have been acting like bellends again this week by messing around with their prices during a new dashboard beta. It's not like they're in a run of bad form at the moment or anything like that. Elsewhere, we've seen a new Ratchet & Clank game get announced along with the promise of even more DLC for Borderlands 2 and frankly, we can't wait for either of them. New videos released this week whetted our appetites for Killzone: Shadow Fall, Rambo (ha), Kingdom Hearts HD 1.5 Remix (worst title ever), and some new effort by Northern startup Rockstar, GTA V.

Despite the release schedule getting a little thin, as it does as soon as a bit of sunshine appears, we've pulled the curtains tight to bring you verdicts on Scourge: Outbreak, Lego Legends of Chima: Laval's Journey, The Walking Dead: 400 Days and Project X Zone.

In the features we've got hands-on reports from the PS4 and Knack, Real Boxing on the Vita and Firefall on the PC. Carl had a chat with the devs behind the upcoming Wildstar. Jon and Carl also teamed up to bring you a playthrough video for the new XBLA shooter, Scourge: Outbreak, which I'd implore you to watch before picking up the game. Seeing as we're half way through the year now, we've also had a look back over the best games of the last six months and voted for a list of our Top 10. Aliens: Colonial Marines didn't quite make it.

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Inafune: "I Didn't See Anything New Or Innovative At E3"

Author:
Matt Gardner
Category:
News
Tags:
E3 2013, Keiji Inafune, Next-gen, PS4, Xbox One

Inafune: "I Didn't See Anything New Or Innovative At E3"

Keiji Inafune is unimpressed. True, he didn't really get to see a huge amount of E3 this year, being embroiled in interviews for Soul Sacrifice amongst other things, but what he did see was relatively disappointing.

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At A Glance: Roundup 1st - 7th July 2013

Author:
Brendan Griffiths
Category:
Features
Tags:
At A Glance, E3 2013, Game previews, Games reviews, July 2013, News, News Roundup, Weekly Roundup

At A Glance: Roundup 1st - 7th July 2013The game rental market took a heavy blow this week as LoveFilm announced that they are no longer allowing new or existing customers to sign up to game rental packages. Elsewhere, Don Mattrick left Microsoft for Zynga, Ubisoft got hacked, Traveller's Tales snuck out some Walking Dead DLC and there's the usual tidbits of information about the Xbox One and PS4. All the links to the top news story are included after the break.

In the reviews we got to play the new Deadpool game from High Moon, which we suppose could have been much worse. Jack Keane 2 failed to impress, but Hotline Miami on PSN and Mighty Switch Force 2 on the 3DS faired much better. Elsewhere you can find Jon's comprehensive reviews of the Ouya console, a League of Legends mouse and Magic 2014: Duels of the Planeswalkers.

We've got loads of top-notch previews for you this week with hands-on reports for Bayonetta 2 (we're praying it loses it Wii U-exclusive tag very soon), Sonic: Lost World, Donkey Kong Country: Tropical Freeze and even even the DualShock 4, the PlayStation 4 controller. We've also got the rest of our Rezzed Expo interviews for your viewing pleasure.

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At A Glance: Roundup 24th - 29th June 2013

Author:
Brendan Griffiths
Category:
Features
Tags:
At A Glance, E3 2013, Game previews, Games reviews, June 2013, News, News Roundup, Weekly Roundup

At A Glance: Roundup 24th - 29th June 2013

The new Ouya console launched this week for anyone wanting to play Android games on their TV. Moving swiftly on, Microsoft finally ditched fees for developers to patch games which should mean they can afford to fix anything released in a broken state. Elsewhere, we've seen The Last of Us enjoy strong sales in Japan, but also get into trouble for accidentally including a phone number to a sexline in their game. As per usual, highlights to these and other stories including lots of trailers and dev diaries can be found below.

In the reviews we've been busy with Journey: Collector's Edition, Company of Heroes 2, Fireburst, Painkiller HD and Borderlands 2 DLC. You should say pfft to all of those though and buy the retrotacular chooper shoot em' up, Thunder Wolves instead. What a name.

Matt and Carl went to the Rezzed expo this week, getting lots of interviews with developers for upcoming indie and PC games. Matt's also been to get his hands on lots of new Nintendo titles including Mario Kart 8 and Super Mario 3D World. If that wasn't enough, he's also been out playing Saints Row IV. The git. I took a rather big leap with my Sunday Seven this week and looked at how Microsoft could still win next-gen.

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Super Mario 3D World Hands-On Preview | Catsuit Up!

Author:
Matt Gardner
Category:
Features
Tags:
E3 2013, Games previews, Nintendo, Platformers, Super Mario 3D World, Wii U games

Super Mario 3D World Hands-On Preview | Catsuit Up!

Platforms: Wii U

Developers: Nintendo

Publishers: Nintendo

Nintendo don't make bad games. So it was that the sigh that went up from certain fans following the appearance of Super Mario 3D Land at Nintendo's E3 Direct presentation wasn't one anticipated failure or apathy, but rather that in order to achieve their glowing record, Nintendo had rather looked backwards than forwards once again. It seems odd, perhaps, that the game Nintendo are banking on to lift its ailing new console is a derivation of a 3DS title, but then Nintendo's strengths ever since the halcyon days of the SNES have always lain with its stranglehold on the handheld market rather than its home console offerings.

Lest we forget too, Super Mario 3D Land was a barnstorming game -- a near-perfect distillation of 3D Mario into an inventive isometric form that cleverly leveraged the stereoscopic 3D and well-constructed levels to produce a game that was gently inviting at the first time of asking and fiendishly hardcore the second. It served to define a console, and gave the 3DS the hefty kick up the backside that it needed, arriving just in time for the 3DS' first Christmas.

Now Nintendo need that IP to prove that lightning can strike twice. Only this time on an HD home console limping towards its second Christmas.

Can it do it? Well, quite frankly, I just don't care at this point in time.

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Blacklight Retribution Dev Diary Talks PS4 Transition

Author:
Jonathan Lester
Category:
News
Tags:
Blacklight: Retribution, E3 2013, F2P, Free to play, PS4, Trailers, Zombie Studios

Blacklight Retribution Dev Diary Talks PS4 Transition

Blacklight Retribution is one of the PC free-to-play titles that will be available on the PS4 thanks to support from Sony. Zombie Studios have issued a new video to discuss working on the next-gen hardware, and how accommodating Sony have been after actively recruiting them.

It's already a blast on PC, and will join the likes of Warframe and Planetside 2 to create a thriving F2P ecosystem on the PlayStation 4. We don't yet know whether you'll need a PlayStation Plus subscription to get online, but since Planetside 2 definitively won't, hopefully we'll have plenty of games to play even if we don't want to shell out monthly.

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Mario Kart 8 Hands-On Preview | Gravity Check

Author:
Matt Gardner
Category:
Features
Tags:
E3 2013, Games previews, Mario Kart 8, Nintendo, Wii U games

Mario Kart 8 Hands-On Preview | Gravity Check

Platform: Wii U

Developers: Nintendo

Publishers: Nintendo

The Wii U needs Mario Kart 8 so desperately it isn't even funny, and as much as I was having a blast zooming around tracks that will now see Mario and his chums racing their karts and buggies and bikes up walls and along ceilings, I had to remind myself that we're all going to have to wait the better part of a year for this game, and that I won't be able to play it with the family at Christmas.

This sucks. Mainly because it's really good fun.

That should come as no surprise to anyone: Mario Kart is fun, that's a given. Nintendo perfected the kart racer a long time ago and have been gently tweaking it ever since, careful not to disrupt the party or rock the boat too much. To be honest, given that we only get one Mario Kart game per console that's not such a bad thing. And whatever you consider the series' lowest point too be, I'll bet you still had a blast playing it.

Mario Kart 8 Hands-On Preview | Gravity Check

But you need to shake things up a little bit, and Nintendo's gimmick this time around is anti-gravity: hit the blue strip and your vehicle will transform into a magnetic hovercraft that will flip your perspective. There are courses -- such as the Mario Raceway-esque track I first encountered -- that offered up a blue strip that spanned the whole track, forcing all of the players onto a different racing plane and unifying perspectives as we all streaked towards a topsy-turvy Peach's castle in the distance. Other tracks, however, provided options, giving players a choice between terra firma and a risky, but potentially swifter route via the anti-grav feature.

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At A Glance: Roundup 17th - 23rd June 2013

Author:
Brendan Griffiths
Category:
Features
Tags:
At A Glance, E3 2013, Game previews, Games reviews, June 2013, News, News Roundup, Weekly Roundup

At A Glance: Roundup 17th - 23rd June 2013

We're still clearing up the fallout of E3 news this week, but the biggest story has to be that of Microsoft finally coming to their senses and dropping the pre-owned restrictions and always-online silliness from the Xbox One. We'd be celebrating more, but they decided to remove a few other features in a move akin to a spoiled child taking their bat and ball home. Elsewhere we have lots of trailers and gameplay footage from the most exciting new games including The Walking Dead: 400 DaysKillzone: Shadow Fall, Thief, Titanfall and more.

Reviews this week include another essential 3Ds purchase in Animal Crossing: New Leaf, the miserably grey pay-to-win FPS shooter Dust 514, a Razer Mamba 4G mouse and the second Wonderbook title, Diggs Nightcrawler.

Our features and podcasts take a few reflections on E3 as we pick out our favourite moments, dissect Microsoft's recent turnaround and also discuss the digital future that they can't decide if we're ready for or not. Another piece has a look at why the continuing success of the 3DS is all very well, but it doesn't mean the Wii U can rely on being a late bloomer too.

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Killzone: Shadow Fall Extended Forest Gameplay Video

Author:
Brendan Griffiths
Category:
News
Tags:
E3 2013, FPS games, Guerrilla Games, Killzone: Shadow Fall, PS4 games, Sony

Killzone: Shadow Fall Extended Forest Gameplay Video

If you watched Sony's E3 press conference and were left wanting more after that brief new trailer, then wrap your eyes around this. This new video from IGN shows live gameplay from a forest outside of the walls of the city shown in the original Shadow Fall reveal. Arjan Bak, the game's Environment Art Director, gives us a commentary throughout, discussing the weapons and the OWL bot that can be used to assist you by distracting the Helghast and hacking computers to cut off enemy reinforcements.

Don't forget to whack up the YouTube setting to HD for maximum effect. Killzone is not for SD. Fingers crossed Sony's shooter will be at Gamescom this year as we really want  to touch it and whisper things about Halo meaning nothing to us in its ear. No, just me? Ahem, video after the break.

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The Walking Dead: 400 Days DLC Trailer

Author:
Brendan Griffiths
Category:
News
Tags:
E3 2013, interactive drama, Telltale Games, The Walking Dead: 400 Days

The Walking Dead: 400 Days DLC Trailer

Another video has snuck out from the E3 storm and frankly it deserves your attention more than most. that's right Walking Dead fans, we finally have some concrete details about 400 Days. This is DLC content for Season One of Telltale's excellent The Walking Dead, so you'll need to own that in order to play this. Stateside it's going to release at $4.99 in July, with a similar price and release date for Europe yet to be confirmed, but highly likely. The DLC will also come packaged with the upcoming Vita version of the first season, set for release in August.

The story will feature new characters and take place during the first 400 days of the outbreak. Choices made in the previously released season will affect details and choices made in this DLC will carry over to Season Two. Curiously, you'll also be able to play the chapters of the DLC in any order, pointing towards multiple characters threads rather than a group theme.

We'll keep you posted with further details. Check out our review of the retail edition of Season 1 here and get involved, you won't regret it. Enjoy the new trailer after the break.

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Final Fantasy XIV: A Realm Reborn Gets 5 Minute E3 Trailer

Author:
Brendan Griffiths
Category:
News
Tags:
E3 2013, Final Fantasy XIV: A Realm Reborn, PC games, PS3 games, trailer

Final Fantasy XIV: A Realm Reborn Gets 5 Minute E3 Trailer

It's hard to believe after all these years we're only a few months away from getting an online Final Fantasy game on the PS3. The latest trailer from E3 does its best to show off the gorgeous environments, cutscenes and in-game action. With Final Fantasy XV seemingly taking a new gameplay direction, this may be the best bet for RPG fans. Provided you have the coin that is.

With monthly subs starting around the £8/$14 mark we're still a little on the fence about this one. On the fence, but damn near falling off it as we lean in for a better look that is. A Realm Reborn is out August 27th on PC and PS3, check out the new trailer after the break.

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ROUNDTABLE | Things We Took Away From E3

Author:
Matt Gardner
Category:
Features
Tags:
E3 2013, Everquest Next, Final Fantasy XV, Metal Gear Solid V: The Phantom Pain, Microsoft, Mirror's Edge 2, Nintendo, PopCap, PS4, Sony, The Witcher 3: Wild Hunt, Wii U, X, Xbox One

Jonathan

ROUNDTABLE | Things We Took Away From E3

X Looks Utterly Amazing!

One of the least publicised games of E3 looks to be one of the absolute highlights. We saw a brief gameplay snippet of MonolithSoft's Wii U-exclusive JRPG during the Nintendo Direct presentation, and it utterly blew our minds. We saw an enormous open world. Massive monsters roaming the plains, free to engage or ignore at leisure. Bustling towns and wide open vistas. Xenoblade Chronicles taken to the next level, but with the addition of massive great mechs that let you experience the world from the skies.

And multiplayer? If you keep an eye on the GUI, you'll see allusions to 'Players 1-4' (though this could well just be character name placeholders to avoid spoiling the story).

X could well be a system seller if Nintendo market it enough. It's clear that 2014 is going to be a killer year for Nintendo's console - not limited to the outrageous Bayonetta 2 - but they need to get boots on the ground and shift some consoles first.

Microsoft's Game Lineup Is Deceptively Strong

Microsoft promised that E3 2013 would be all about the games, and they weren't wrong. Despite Sony utterly crushing them on the issues, Xbox One is coming out to bat with many more exclusive titles than its rival, which mainly revealed a tiny handful of core franchises, multiplatform titles and indie games (most of which are also already slated for PC).

Conversely, Microsoft locked down Ryse, Titanfall, Dead Rising 3, Quantum Break, Forza 5, Below, Crimson Dragon, PvZ: Garden Warfare, Sunset Overdrive, Project Spark and Killer Instinct just for starters. On multiplat side of things, we've got Destiny, Kingdom Hearts III, Final Fantasy XV, MGS V, Watch Dogs, Assassin's Creed IV and... well, most of the games we saw at Sony's (admittedly better) press conference.

We're still railing against system-wide DRM and online check-ins, but us gamers have a long and illustrious history of accepting pretty much anything to play great games. Will we roll over again?

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Killzone: Mercenary Video Shows Off 17 Mins Of Gameplay

Author:
Matt Gardner
Category:
News
Tags:
E3 2013, Gameplay footage, Guerilla Games, Killzone: Mercenary, PS Vita games

Killzone: Mercenary Video Shows Off 17 Mins Of Gameplay

Sony have released a 17-minute video from E3 taking an in-depth look at upcoming Vita title, Killzone: Mercenary. Inside you'll find a whole bunch of gameplay footage, and some developer insight from Guerilla's Tom Jones.

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E3 2013 | Most Anticipated Upcoming Games

Author:
Staff
Category:
Features
Tags:
Bayonetta 2, Best of E3 2013, Beyond: Two Souls, Destiny, E3 2013, Mario Kart 8, Metal Gear Solid V: The Phantom Pain, Octodad: Dadliest Catch, Plants vs Zombies: Garden Warfare, The Witcher 3: Wild Hunt, Titanfall, Top Ten, Top Ten Tuesday, Transistor, X

E3 2013 | Most Anticipated Upcoming Games

This year's E3 was a strange combination of current-gen blockbusters and heavy-hitters for next-gen, with plenty of indie goodness sprinkled in between. Though many played it safe, there were a number of titles that certainly caught the eye and made us incredibly excited for the next twelve months or so.

Honourable Mentions: Rain, Watch Dogs, The Division, The Crew, Pokemon X and Y, Assassin's Creed IV: Black Flag, Thief 4

10. Beyond: Two Souls

Once again, Quantic Dream impressed with Beyond, this time showing off some action-centric moments that seemed to hugely contrast with the previous snippets we'd been privy to. It raised a number of questions both in terms of narrative and gameplay -- questions that we're itching to have answered.

9. Bayonetta 2

 

The Wonderful 101 is a shoe-in for this list, let's be honest, but we've been banging on about that game for months. We got more Platinum awesomeness at E3, though, in the form of Bayonetta 2. It looks just as dazzlingly balletic, utterly barmy, and deliciously over-the-top.

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Sony's House: "You Buy It, You Own It"

Author:
Matt Gardner
Category:
News
Tags:
Andrew House, Consumer rights, E3 2013, Pre-owned games, PS4, Sony

Sony's House: "You Buy It, You Own It"

Andrew House got incredibly animated towards the end of Sony's E3 press conference, almost projecting a combative persona as he laid down the Playstation 4's policy on used games.

In a follow-up interview, House reiterate his point -- that he feels Sony have responded to a bubbling feeling of discontent from consumers over their shifting rights in this digital age --saying that for all of the scepticism following the PS4 reveal in Februry, Sony never had any intention of restricting consumer rights regarding physical media.

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Game Buzz | Episode 35 - E3 2013: The Aftermath

Author:
Matt Gardner
Category:
News
Tags:
E3 2013, EA, Game Buzz, Microsoft, Next-gen, Nintendo, Podcast, PS4, PWNCAST, Sony, Ubisoft, Wii U, Xbox One

Game Buzz | Episode 35 - E3 2013: The Aftermath

We take a look at the landscape of the industry post-E3, discussing some of the little details and appraisals to come out of the news this week. We chat about the Xbox One, Microsoft's seemingly throwaway attitude to consumer concerns regarding the console's internet requirements, the return of the #dealwithit mentality, and the Achievements structure for next-gen; we look at Sony's clarification regarding Playstation Plus and the F2P opportunities that the service might provide; Jon lets rip with his outline of how EA should have presented Battlefield 4; and we take look at Ubisoft's indecision over the Wii U.

Game Buzz | Episode 35 - E3 2013: The Aftermath. Recorded 14th June, 2013.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.

Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Game Buzz | Episode 35 - E3 2013: The Aftermath Game Buzz | Episode 35 - E3 2013: The AftermathGame Buzz | Episode 35 - E3 2013: The AftermathGame Buzz | Episode 35 - E3 2013: The AftermathGame Buzz | Episode 35 - E3 2013: The Aftermath

COMMENT | Why Next-Gen At E3 Has Left Me Feeling Underwhelmed

Author:
Matt Gardner
Category:
Features
Tags:
E3 2013, Microsoft, Next-gen, Nintendo, Sony, Ubisoft

COMMENT | Why Next-Gen At E3 Has Left Me Feeling Underwhelmed

Walking away from this year's slew of E3 press conferences, and a couple of pre-recorded video presentations, I can't say I felt enormously "pumped", as UFC's Dana White might have put it, for the next generation of video games consoles as I was perhaps hoping. Last year's E3 was a carnival of bombastic, bloody excess -- a gaudy and gory pantomime of slickly presented hammer blows, one after the other. We criticised the uber-violence, we lamented the lack of gameplay footage from some quarters (praising Ubisoft for bucking that particular trend), we slammed Nintendo for not being ready for their own, unopposed console release.

Some things don't change.

But others do. The industry listened and, with more to explain this year, publishers and platform holders stepped up their game, targeting their audience in intelligent fashion. By and large, the worst thing we could level at most of the press conferences, Sony aside, was that there was enough time to adequately express and explain the scope in design and ambitions for some of the next-generation titles.

COMMENT | Why Next-Gen At E3 Has Left Me Feeling Underwhelmed

The most curious games of the pressers -- the likes of Project Spark, The Crew, The Division, Titanfall, and Destiny -- also left us with a small taste of confusion in the mouth, though fact dumps and leaks for the last two had helped a little. There were things to point to of great interest, games to follow up on and titles that piqued our curiosity with seemingly innovative features, far-reaching designs on multiplayer and a connected experiences, but little (at least for me) that immediately made me bolt upright in my seat, and start drooling.

Actually, that's a lie.

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The Evil Within Interview & Gameplay Footage Leaps Out, Scares Us

Author:
Jonathan Lester
Category:
News
Tags:
Bethesda, E3 2013, PS3 games, PS4 games, Shinji Mikami, Tango Gameworks, The Evil Within, Xbox 360 games, Xbox One Games

The Evil Within Interview & Gameplay Footage Leaps Out, Scares Us

Sony and Bethesda's Pete Hines got together for a little chat about The Evil Within: the upcoming survival horror title from Shinki Mikami. Not only is the ensuing footage rather informative (and promising for horror fans), but it also contains plenty of gameplay too.

Definitely one to watch ahead of its 2014 launch on current and next-gen consoles.

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Molyneux: Microsoft & Sony's E3 Conferences Were "Like Two Frat Houses"

Author:
Jonathan Lester
Category:
News
Tags:
E3 2013, Microsoft, Peter Molyneux, Sony

Molyneux: Microsoft & Sony's E3 Conferences Were "Like Two Frat Houses"

Microsoft's Event Was "Very Unprofessionally Done"

Peter Molyneux has weighed in about Microsoft and Sony's E3 presentations, blasting them as sensationalistic and unhelpful to consumers who just wanted to know about the games.

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