EA held a Full Spectrum event in New York yesterday, to discuss the games industry’s approach to LGBT issues. Though the industry is slowly becoming more inclusive, the general consensus was that more diversity is needed from top to bottom, and that the nature of the development culture around video games - as being a predominantly "white dude-ly" industry - needs to change.Click here to read more...
Our brethren over on the other side of the pond have already displayed their disapproval at EA for their handling of the US launch on Tuesday, but in a shocking twist, the EU launch for SimCity wasn’t quite as horrendous as we were expecting it to be. Although the initial servers were filled up incredibly quickly, with the dreaded server queue timer mocking everyone from the launcher, the activation of a third EU West server allowed players (including myself and Matt) to jump in-game and begin creating our self-bankrupting communities (in Matt’s case anyway. My little burb of Mongoosehampton is doing swimmingly.) There have been reports of the US version having several features turned off to ease the stress on its servers, but this has not been the case for the EU version... for now.
We would like to point out though that this does not mean we are giving an “all clear” to the game just yet - and we'd like to hear from you. Our review is in progress as we type this, and while we absolutely plan on giving SimCity a fair assessment, there are still a number of concerns we want to look over before letting you know if it’s worth your time and money. In other words, watch this space.
Dead Space 3 will receive its first story DLC pack on March 12th, EA announced today, in the form of the Awakened expansion. Promising the most disturbing content we've seen from the series thus far, it will offer a more creepy and horrific take on the dismembering necromorph action.
We've got a new trailer and screenshots after the break. Matt described Visceral's effort as "fun but ultimately forgettable experience" in our 7/10 Dead Space 3 review.Click here to read more...
EA's Chief Financial Officer has spoken out to amend a comment he made last week, wherein he suggested that "all" EA games will feature microtransactions from now on.
Apparently that should read, "all mobile games."Click here to read more...
Insomniac plan to deliver a larger-than-life cooperative experience with Fuse, and this new clutch of multiplayer screenshots show all four team members working together to create enormous explosions. And kick goons in the face. Players will need to use cover, relocate and communicate effectively with their teammates in order to prevail, save the face kicker becoming the face kickee.
Anyways, enjoy. Matt described Fuse as "complimentary cooperative carnage" in our hands-on preview. Fuse was recently delayed from March into "Q2 2013," with Insomniac needing extra time for some last-minute polish.Click here to read more...
It’s been a while since we last saw a deal for Most Wanted, but once again the price has dropped down to the £15 mark for the Xbox 360 version. A saving of a fiver over the next best offer is currently available.
It’s arguably what Criterion were wishing to do all along – as Brendan puts it, “a Burnout game with licenced cars” – and in doing so they’ve created an open world that doesn’t quite reach the epic levels of Paradise City, but provides one of the best driving experiences of the year. With enhanced Autolog features to create even more competition in the online space, you’ll almost certainly get your money’s worth with this deal.
UPDATE: The US PR wing of EA has rubbished the rumours, calling them "patently false". However, there's been no extra information on the Visceral Montreal situation, nor any comment made on Dead Space 3's performance thus far.
Anyone who reached the end of Dead Space 3 could have been forgiven for naturally assuming that there'd be a fourth game in the series, however it's unlikely for the time being.
A new report suggests that EA has canned development on Dead Space 4 after the recently released Dead Space 3 failed to live up to sales expectations.Click here to read more...
BioWare seems to be on a mission to give the fans the happy ending they've always wanted in Citadel: the last piece of Mass Effect 3 DLC. When mysterious soldiers aren't trying to kill Shepard, our hero will reunite with a dream team of familiar faces, enjoy expanded romance options with the likes of Jack and Ashley, bring the rain with Wrex, dance with Garrus and even pose for a Kodak moment.
"Everyone say... Normandy!"
Bizarre stuff, which reads a lot like my secret Mass Effect fan fiction. Citadel is out today on XBLA, and tomorrow on PSN. What would you want in your dream Mass Effect 3 DLC pack?
Considering that the original Crysis was built to push boundaries, it's odd that the series became a monument to compromise. The shift from PC to multiplatform saw enormous freeform levels become corridors and arenas in an attempt to cope with hardware limitations. Lush jungles and vibrant blue oceans gave way to the fashionable dull grey streets of Manhattan. Crysis 2 may have had its moments, but for many (myself included), it was a massive step in the wrong direction.
Crysis 3 is the ultimate compromise in many ways. To finish the series with a bang, Crytek wanted to marry the sprawling stages of the first game with the verticality of its sequel, while bringing the jungle directly into the city centre. The result is a bizarre mash of different art and gameplay styles that works much better than it has any right to - thanks mainly to an exceptional piece of clothing and the most low-tech of weapons.
Oh, and it's also a bit of a looker. To put it mildly.
Click here to read more...
In this week's show, we chat about the rumours of Microsoft prepping a reactionary presser for April, and give them some advice on how to mark an impression; we look at the rumours of a burgeoning relationship between MS and EA; assess the utter pointlessness of the Wii Mini; talk a little bit about the dirty word of the moment - 'microtransactions'; and lament the non-existence of Bioshock Vita.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.
Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.
Who says RPG games have to have boring, unresponsive combat? Well, Bethesda and everyone else apparently. But not these guys, hell no. Kingdoms of Amalur has refreshingly exciting fighting skills compared to the rest of the genre. Primary and secondary weapons along with a variety of spells can all be used without having to retreat to menus. The visuals are a bit cheery for the genre, but with a huge world to explore and such fluid combat options available, you won't be bothered.
Thanks to MADDDOGGX at HotUkDeals.
Cliff Bleszinski has a lot of time on his hands these days, and has been weighing in on every industry hot topic under the sun in these past weeks. Today it's time for CliffyB's appraisal of the microtransaction situation.
His view? Well, according to the Cliffmeister, everyone should lay off EA, and remember that this is an industry, and that the number one purpose of large publishers is to appease their shareholders.
Oh, and Valve are just as bad. They just have a cuddlier public image.Click here to read more...
Army Of Two: The Devil's Cartel has aspirations to be a blockbuster action movie experience, as evidenced by this suitably macho new trailer. Matt reckons that the cooperative action is shaping up nicely in our hands-on preview, but we're worried that the drab (and incredibly complex) Mexican setting could well be a double-edged sword.
The Devil's Cartel is set to release on March 29th in the UK, scant days after BioShock Infinite. In the states, it will launch on the very same day. With news of potential layoffs at Visceral Montreal, we'll be very interested to see how the finished product turns out.Click here to read more...
What's that? You like payments? Well how about some payments on top of your payments.
Just when you thought the word 'microtransactions' could be saved from inequity by the positive efforts of free-to-play games such as Planetside 2, EA reveals that they're going to be trying to implement microtransactions in all of their games going forward. Especially fully-priced retail titles.
Just in case you thought that you can't fit a free-to-play model onto a £50 game, EA are out to prove you wrong!Click here to read more...
We noted that it was a little strange to see Activision at the PS4 event a week ago, given that usually it's Microsoft who've been the beneficiary of their timed exclusives (certainly for Call of Duty) in the past. But times are changing and just as the PS4 will be getting some exclusive additional content for Destiny, it looks as if EA might be jumping into bed with Microsoft, and announcing their partnership at the rumoured Microsoft presser coming in April.Click here to read more...
EA have released some new screenshots of Command & Conquer (formerly known as C&G: Generals 2), in order to demonstrate how shiny the Frostbite 2.0-powered free to play strategy game will be. Realistic lighting and physics, alongside trademark destructible terrain, will hopefully distract us from all the brown.
Do note that the last few images are concept art, not screenshots. Game's out later this year on Origin.Click here to read more...
Mass Effect 3 will receive its last multiplayer content update today in the form of Reckoning: a weighty free download that includes six new classes, seven new weapons and plenty of gear. Details and trailer below.
Note that PS3 owners will need to wait until tomorrow's content update.Click here to read more...
While the series may be leaning away from its horror-based beginnings, there are still plenty of jumpy moments in the opening few hours of Dead Space 3. The co-op works well and even includes some unique story elements that you won't get playing alone. Best bet? Play it through twice in each mode to get the most out of the game. The new weapon crafting system offers lots of combat depth and the micro-transactions aren't the obtrusive nightmare they could have been. ShopTo are beating the competition by over a fiver at the moment, but only on 360.
Thanks to YoSingh at HotUkDeals.