The PlayStation Plus Edition of DriveClub may have been somewhat lacking, but the value in this new bundle certainly isn't. You'll get the full game, along with all of the content from the Season Pass, for £16. Considering how both would have previously set you back around £40 overall, and the fact the game has come on in leaps and bounds since launch, this is a fantastic deal. Just to clarify - you will of course need a PlayStation Plus subscription to gain access to this offer, so if you have yet to do so be sure to check out our PlayStation + and PSN Gift Cards cheap deals guide for the best prices. Thanks to Shadiochao @ HUKD!
Be sure to check out our DriveClub review for more details.
Evolution Studios have continued to add new content to DriveClub since its troubled launch, and the latest patch has just gone live. Along with a whole host of fixes and tweaks, the main highlights are the addition of the Renault R.S 01 (pictured above), leaderboards to all tour events, and the addition of Sprint mode to 12 tracks. We have absolutely no idea what's involved in said mode, but we do know that more tracks will feature it in the coming months, so there's that. Hit the jump to see the patch notes in full.Click here to read more...
We call it how we see it here at Dealspwn and we didn't like what we saw when DriveClub first launched. From the embarrassing delays to DLC U-turns and the horrendously broken release, it was a comedy of errors and we didn't spare the lash.
However, we then saw a game evolve and improve as Evolution worked tirelessly to fix it. What was a broken shambles gradually coalesced into a gorgeous and capable racer with incredible weather effects and enjoyable handling. Though the penalty-based scoring system is still a terrible design decision that sucks a lot of fun out of the racing, it's a game we now recommend without hesitation.
Now, after a year and a half of excuses, DriveClub's much-vaunted PlayStation Plus Edition has finally arrived. Better late than never! We were looking forward to finally celebrating a big generous chunk of gameplay and a tech demo that could be opened up into a full version. Surely it's time to break out the bubbly?
Sadly, we have to call it how we see it.Click here to read more...
In a recent Metro interview with Sony Europe President/CEO Jim Ryan, he was unable to guarantee that the PS Plus version of DriveClub will ever be released.
Metro: And… is there still going to be the free PlayStation Plus version?
Jim Ryan: That’s still being looked at.
Metro: You can’t guarantee that it will ever happen?
Jim Ryan: I can’t say anything at this stage.
Well, that doesn't sound good does it? DriveClub was originally planned to be a launch game for the PS4, but was delayed numerous times before its eventual release last year. The game was also originally supposed to be released for free on PS Plus, but as time went by, it emerged that the PS Plus version would be a slimmed down version of the game featuring only the India-based tracks.
When DriveClub launched, it was beset by online issues that completely broke the entire online side of the game. Forget multiplayer races, you couldn't even get the Challenges to work for weeks after launch. And despite the experience being much more stable now -aside from the ridiculous penalty system- it looks like the free PS Plus version may never come into existence as it's encountered multiple issues during development.Click here to read more...
Looking for a cheap DriveClub deal? Really? Okay. The Game Collection has the most competitive around, saving you a few quid via their Rakuten marketplace.
Make sure to use voucher code MSERAK10 for the extra discount! You'll need to register a full account, as guests sadly can't apply voucher codes. There's a huge difference between a great deal and a great game, and though DriveClub was a gorgeous disappointment due to its nasty penalty system, this is a huge saving on a very shiny PS4 racer. Thanks to oUkTuRkEyIII @ HUKD for the deal, and Chanchi32 for the voucher code!
DriveClub's online issues have been well documented since release, and it was only fair that we held off publishing our review until Evolution had time to iron out the kinks and we could actually play it online. Two weeks since release and it’s ‘pencil’s down’ time.
First up, single-player. The campaign is a lengthy selection of events in which you earn fame points that in turn level you up, unlocking more events and faster vehicles. The events themselves have a heavy reliance on time trials over multi-vehicle racing, making it seem like a very lonely game at times. There are drift events too, but the less said about those the better. There are three star awards for each event based on criteria like finishing position, clean laps, lap times or beating racing line or drift challenges.
Races would be quite enjoyable if DriveClub didn't try so hard to make your life difficult. The rubber-banding is merciless, meaning you can never truly get away from the pack and in a straight line they’re much faster than you, even when driving the same car. It's the penalty system that really beggars belief though. Cutting corners and colliding heavily with other vehicles is punished by a stun to the car's acceleration for an indeterminate amount of time. In theory, this isn't too bad, but the game's implementation of it is a disaster. You'll be penalised for going wide on a corner (not exactly cheating), having a tire off the track and sometimes the most minor paint-trades are punished. Racing carefully isn't the key either as the aggressive AI racers will slam into you like a drunk every chance they get and frequently spin you off the track, as they speed off ahead it's obvious the same rules don't apply. Better yet, YOU will be given a stun penalty for their mistakes. That's not to say you won't find yourself getting away with murder every now and then too.Click here to read more...
The racing game PS4 owners have been waiting for since launch is finally here and it's facing a hell of a lot of pressure after a prolonged development that has seen some mixed messages emerge during the course. It's not been the smoothest of launches either, with the online side of the game being blocked off to most gamers. So, our review is going to be a short while yet as there's no point reviewing half a game. In the meantime though, let's have a look at some of the highs and lows we've experienced in our first four days with the game.
With so many games opting to recreate real-life professional racing circuits, it's always nice to race on brand new track, especially road ones. DriveClub excels with its collection of unique tracks spread around countries like India, Scotland, Chile, Canada and Norway. If you found the recent Need For Speed entries' abundance of straight roads to be a bore, then you'll adore the curves and wriggles offered in DriveClub. To be honest, they feel more like rally tracks, minus the handbrake turns, which is just fantastic seeing as rallying has been on the backfoot in recent years on PlayStation.Click here to read more...
I'm not very good at Driveclub. I'm in the process of playing F1 2014 for review, and I always like to dip in and out of Burnout Paradise or Need For Speed: Most Wanted for a regular Criterion fix. One sits firmly at the simulation end of the spectrum, the other two are much more geared towards exaggerated thrills and over-the-top racing.
Such extremes in either direction are far too much for Driveclub.
I won't pretend that I've been looking forward to this game with eager anticipation. Indeed, it's difficult when there's not much to actually get excited for. The USP upon which Driveclub has been built is currently in a sorry, shambolic state. Apparently, Evolution learned nothing from the half decade or so in which we've had systems like Autolog. At the time of writing, Driveclub is still engaged in a "one in, one out" system regarding access to its servers. As you'll see in the video, connectivity was limited. And by limited I mean laughably non-existent.
First Contact is a series all about first impressions. The ones I had of Driveclub were a mixed bag, to be sure. It wasn't all bad (though my driving, as you'll see, certainly was). It looks fantastic. So good, in fact, that when you start up the game you might well crash terribly in your first race on account of enjoying the view. I speak from experience. The handling is geared more towards the arcade end of the spectrum than sims, but that's okay, and the little objective challenges for each race are a nice way of encouraging replayability.Click here to read more...
We've frequently poked a bit of fun at Driveclub here on Dealspwn. First it was for the complete lack of details to differentiate it from Any Other Driving Game Ever. Then it was for the incessant, hilarious delays of what was supposed to be a flagship launch title for the PS4. Then we split our sides chuckling suspiciously over Evolution's completely contradictory comments regarding microtransactions. And let us not forget the farcical PlayStation Plus version that looks like a glorified demo.
We even went hands-on with it, in a preview build that showcased absolutely nothing worthy of particular note.
Then we got bored and wandered off. We've tried our absolute best to muster some form of excitement about Driveclub, but have completely failed to do so.
Until now.Click here to read more...
We've been giving Driveclub's hopeless PR campaign a rare old bashing of late, and rightly so, but the fact remains that we still hold out hope for the game itself. Evolution Studios are no strangers to great racing games and with luck the finished article will let us leave all this unpleasantness behind us.
So with that in mind, here's some new gameplay footage of the production build in which you can ogle some shiny Zondas ragging around the Canadian countryside. If you want the full 1080p effect, be sure to click through to the official site. "Ooh," you'll say. "Aaah." "How do you pronounce 'Huayra?'"
The 30FPS revelations and horrible launch window have put many backs up, but here's hoping that the PS4 gets an exclusive racer worth buying. Thoughts?
Over the last few months, we've typically associated Microsoft with utterly atrocious protracted reveal campaigns, whereas Sony have managed to get their message spot-on.
But Driveclub reminds us that Sony can still botch a PR campaign like an absolute champion.
Ever since the release date was confirmed for the busiest time of year, eleven months after its original launch window, things have been getting substantially worse for Evolution's delayed racer - not least because they keep getting caught massaging the truth or going back on previous statements in sensational style.
The latest debacle comes with the announcement that Driveclub will ship with plenty of microtransactions... after game director Paul Rustchynsky described them as a "plague" and promised that Driveclub wouldn't feature them at all. Oh dear.
Click here to read more...
As far as DriveClub is concerned, every silver lining has had a cloud over this last fortnight. The release date was confirmed... eleven months after its original launch window at a ridiculous time of year. The PS Plus free edition is definitely happening... but you can't get your Platinum trophy in what's effectively an admittedly generous demo. And the discounted PlayStation Plus upgrade offer was neat way of saving a few quid on the digital version... yet Sony confirmed that access to your $50 purchase would immediately cease if your subscription lapsed.
"Straws" and "camels" spring to mind. It was no surprise that this last surprise caused a massive fan outcry on Twitter and the PlayStation Blog, but thankfully Sony has seen fit to pull a screeching U-turn on that front.
So, perhaps slightly late to the party, let's recap.Click here to read more...
Earlier this week, DriveClub's new director Paul Rustchynsky responded to comments about the PS Plus Edition of the game to give readers some much wanted details about the upcoming racing game. When asked how the full-priced retail edition and the PS Plus version would differ he said: "The difference is that you only have 10 cars and you can only race in one country (which gives you access to 5 tracks with 11 distinct variants)."
It wasn't long before disgruntled gamers started to question the rather thin nature of the release, especially seeing as earlier interviews with Sony and Evolution implied that the PS Plus Edition would appear, by most standards, to have content akin to that of a full-sized game and the full-priced version was going to be more of an extras-packed version, something more like the special editions we see ahead of other releases.
Rustchynsky replied with: "The PlayStation Plus Edition hasn’t changed. It’s hardly a demo because you get access to all of the game’s features online and offline."
To be fair, the last racing demo I played only had three tracks and three cars. So maybe those he's right, but his silence was notable when asked how many tracks and cars would be in the final game -you'd imagine ballpark figures would be at least be available.Click here to read more...
When is a demo not a demo? When it's a "PlayStation Plus edition."
However, DriveClub's free PS+ version is "hardly a demo because you get access to all of the game’s features online and offline," argues new project lead Paul Rustchynsky - it's just that you're only limited to a very small number of cars and tracks. Not unlike a demo.Click here to read more...
We're very much of the opinion that developers should delay games to guarantee quality, so by that logic, DriveClub is going to be a barnstormer. This PS4-exclusive racer was originally slated to launch with the console, but was held back due to polishing concerns, which raised eyebrows across the internet and made Need For Speed: Rivals very happy indeed.
However, Sony has finally revealed the definitive release date for Evolution Studios' delayed driving experience in a brand new trailer.Click here to read more...
Following some worrying rumours, Sony has officially confirmed that DriveClub will miss the PlayStation 4's launch - in fact, it will miss 2013 altogether. This isn't ideal for Sony's upcoming console to say the least, since its list of major launch exclusives is looking somewhat thin.Click here to read more...
Mercedes-Benz are very keen to remind us that their cars feature heavily in PS4-exclusive racer DriveClub, to the extent that they made their own trailer to show off at the Frankfurt Motor Show. They've now released the video worldwide, which predictably shows lots of shiny Mercs racing each other in some exotic locales. All together now: "Oh Lord, won't you buy me..."Click here to read more...
Sony has released not one, not two, but four separate DriveClub videos to show off its range of shiny cars and dynamic real-time lighting in action. You'll witness four different shiny machines hoon around the same Canadian time trial, but at different times of day.
One for the graphics junkies we suspect. DriveClub will be available on the PS4 at launch, both at retail and as a limited free version for PlayStation Plus members. Matt got hands-on with it earlier this year.Click here to read more...
Developers: Evolution Studios
Publishers: Sony Computer Entertainment
You think of Evolution Studios and MotorStorm is the first word that springs to mind -- the series with which the British studio made its name, combining searing speed with vehicular combat, diverse racing arenas with multiple routes to choose from, and real-time deformation. So it is that when we consider Evolution, we think of raucous arcade racing, with an emphasis on spectacle and frenetic engagement.
So sitting in front of Driveclub feels a little sterile at first. After all, in Sony's corner we already have Gran Turismo, Need For Speed, and everything in between. Here's yet another driving game with social features woven into the fabric of the experience, standing on the shoulders of Autolog.
But, we are told, this is a game with friendly interaction baked more intrinsically into the game than any that have come before it, and actually our brief hands-on time with the game does feel that way. We're given a couple of tracks and a couple of cars to play around in, and there'll be highlighted sections of the track that beam in data from the friends list that's been constructed. At the start of the demo, we're encouraged to take a picture of ourselves with the PS4 camera, and then constantly bombarded with challenges as we work our way around the track.Click here to read more...
We apparently haven't be subject to enough hype yet, as Sony have released the first in a series of videos that give a behind the scenes look at some of the upcoming games for the PlayStation 4. Titled "Conversations With Creators," the first developers to step up are Evolution Studios, giving us a bit of insight into their upcoming driving game DriveClub. You can see it for yourself after the jump.Click here to read more...