I'm sure everybody remembers playing Fable on the PC or on your old Xbox console? You can now go back to that fantastic adventure fully remastered in 1080p on your Xbox 360 console. Base.com has reduced the price of the game down to just £7.69 delivered.
"Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike!Click here to read more...
Microsoft (and Michael Gambon) have announced a new chapter in the Fable series, headed exclusively to Xbox One. It's a prequel of sorts that takes players back to an age when heroes ran rampant throughout the world of Albion.
UPDATE: We're learning new details all the time.Click here to read more...
E3 2013 is going to be utterly insane. With the next console generation breathing down our necks, the 'Big Three' of Sony, Microsoft and Nintendo are going head to head in a battle for hearts, minds and pre-orders. Coy digs will be taken. Terrible teleprompted jokes will be cracked. Dubstep will reign supreme.
Sadly, I won't be attending personally this year (of all years, argh!), but I've danced this dance enough times to know broadly what to expect from the all-important press conferences scheduled for June 10th. Microsoft, Sony and Nintendo will use this platform to address us directly; showing us exclusives, revealing entirely new franchises and confirming third-party support. We've pieced together everything we know so far, as well as our own experiences at E3 from previous years, to present you with a comprehensive breakdown of what the three console manufacturers will bring to the table.
Note that the following article is one part confirmed fact, two parts informed guesswork and a soupçon of rampant drooling speculation. I've endeavoured to make it clear which is which - and of course, there'll still be plenty of surprises along the way!
Let's start with the Redmond heavyweight, since they'll be holding their press conference first and have been making headlines aplenty over the last fortnight. Microsoft will look to supplement (and in many ways, make up for) the Xbox One's entertainment-loaded reveal event with a presentation concentrating on games, exclusives, DLC announcements and features.Click here to read more...
UPDATE: Major Nelson has confirmed that the Fable HD remake will arrive on Xbox 360 this Christmas, with achievements, SmartGlass support and the Lost Chapters DLC pack.
Lionhead Studios have teased an HD remake of the original Fable in a new trailer, which makes no bones about displaying the Xbox 360 logo front and centre. We'll likely hear more details about this very soon.
In other news, Lionhead also launched a brand new Fable Forum, accessible using your current GamerTag and/or Microsoft ID.
Good news for franchise fans, but could these two events be leading up to a major Xbox One Fable reveal at E3? Or should I put my tinfoil hat on?
This week on the PWNCAST, we chat about Far Cry 3: Blood Dragon and the difficulties that come with creating parodies in this industry, before moving onto the topic of comedy in games, and the gaming experiences that have had us in stitches.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be a few instances of strong language.
Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.
Now that Lionhead has an MMO veteran at the helm, series creator Peter Molyneux has suggested that a massively multiplayer Fable title could be successful, and the idea was thrown around the office back when he used to run it.Click here to read more...
Platforms: Xbox 360 (Kinect)
Developers: Lionhead Studios
Publishers: Microsoft Studios
When was the last time you stopped to admire the scenery? In an effort to constantly stimulate us on a second-by-second basis, most games don't give us the chance to sit back, take stock and simply enjoy being in an entirely different world. At its best, Fable: The Journey does exactly that.
As a young travelling lad free to roam the roads of Albion, you'll trek across the colourful wilds of Lionhead's world in a quest to save it from a devastating magical corruption. You'll steer your cart, ably pulled by your beloved horse Seren, using Kinect integration to tug on her reins; viewing the roads and sweeping backdrops from behind the eyes of one of the awestruck protagonist. Like the best road trips, you'll also make several stops to take in the sights, meet some zany characters and (unlike most successful road trips) engage in some first-person combat. Though incredibly linear and bound to unbreakable rails, Fable: The Journey frequently threatens to do something rather magical.
It's an intimate and immersive new perspective from which experience the parody world of Albion, which has been fleshed out like never before. Characters, from new faces to Zoe Wanamaker's Theresa, have been voiced brilliantly and offer some effective jokes along with profound, rarely obtrusive exposition. Gorgeous Unreal-powered visuals bring Albion's varied environments to life, granting us a sense of scale and majesty through epic viewpoints and vistas. For the first time, we have a glimpse of what it's really like to live in Fable's universe, to be a citizen rather than a player character, and Albion finally feels like a world worth living in. Worth caring about. Worth saving.
Sadly, Fable: The Journey ends up flogging a dead horse when tries to be a videogame rather than an open-top bus ride. Then your arms fall off.Click here to read more...
Lionhead's mysterious countdown is set to terminate in a matter of hours... but has been completely declawed by a couple of premature Xbox Live Marketplace listings. Microsoft has accidentally outed Fable Heroes: a cartoony cooperative brawler for Xbox Live Arcade complete with a mine cart minigame.
Just to add insult to injury, Microsoft also unwittingly leaked a firm release date for Kinect spin-off Fable: The Journey. We've got the full - and thoroughly bizarre - details below along with some screenshots.Click here to read more...
Five instrumental Lionhead staffers have quit the Microsoft-owned company to form their own studio: Another Place Productions. The team will be headed up by Dene and Simon Carter, who created the original Fable, and augmented by executive producer Jeremie Texier, art director John McCormack and technical director Guillaume Portes.Click here to read more...
A mysterious countdown timer has appeared at Lionhead.com, which is inexorably ticking down to the last day of GDC 2012.
And that's all we know... but not all we can surmise. It's possible that the countdown is simply ann0uncing a website redesign (unlikely), but the Facebook link takes readers directly to the official Fable page. Could a new Fable announcement be in the offing - either more details about The Journey or a reveal for an entirely new title?
We hope not, to be honest. I know it sounds a little harsh, but the insipid world Albion is holding Lionhead back from creating a truly superior RPG. Molyneux and co are capable of so much more in our book, but we'd love to get your take on it. As well as what you reckon that red button is all about...
Lionhead's ostensible next game is the Kinect spinoff, Fable: The Journey. However, a separate team on separate tech is working on The Journey, so what's Lionhead's true Fable team up to, eh? Well, it might be an MMO, if job postings on Lionhead's site are to be believed. They're looking for a programmer with "significant experience with the workings of a massive online multiplayer environment" to join the team on an "unannounced title".Click here to read more...
Good news for fans on both sides of the console divide. The third chapter of Lionhead's Fable franchise will soon be with us, and Insomniac's Resistance 3 was revealed at Gamescom... but many fans have been wondering whether this will mark the end of their respective trilogies. Luckily, both developers have confirmed that they were never trilogies in the first place.
Let's start with Fable. When asked by Inside Xbox at this year's Eurogamer Expo, Lionhead's Peter Molyneux stated that he had no intentions of limiting the franchise to three outings.
Forget about the word ‘trilogy.’ I hate limiting ourselves to a trilogy. I want you to feel that you’re on a journey in Fable, and I’m not going to tell you what happens at the end of Fable III but I don’t think you’ll feel in any way that you’ve reached the end of a trilogy. - Peter Molyneux
Fable III is set to release in less than a fortnight. We'll soon know whether the franchise deserves a fourth outing. [Gamerzines]
Resistance 3 is still many months away (likely to release some time next year)- but Insomniac seem to be considering potential sequels even at this early stage. When asked whether the Resistance franchise will end with its third iteration, Insomniac's Ted Price replied:
I don’t think so. I think Resistance 3 is a story within the Resistance universe that can be expanded upon. Doors will be shut, but they won’t be slammed.
Just when we thought that Gearbox couldn't be any more of a class act. As of today, they've given permission (and a personal non-commercial license) for a team of fans to remake the original Duke Nukem 3D using Unreal Engine 3.
Currently working under the operating title Duke Nukem: Next Gen, the project aims to emulate Duke Nukem 3D's singleplayer and multiplayer components as if it were being developed today. It will contain all three original episodes as well as a brand new MP It's Duke Nukem "by the fans, for the fans"... and will be a completely free standalone package. The handpicked team of volunteer devs have their work cut out- and we wish them the very best of luck.
Oh, and did I mention that Duke Nukem: Next Gen is shaping up to be absolutely awesome? Don't take my word for it.
We're in two minds about Tecmo Koei's upcoming brawler. On the one hand, it's squaring up to sock us with uber-macho, brutal, insane, shamelessly vulgar action. On the other hand, it might just turn out to be yet another clunky Eastern beat-em-up with sluggish controls and grindy gameplay.
Luckily, we'll soon get to find out. Look out for the demo this Tuesday on PSN and Xbox Live Marketplace.
Peter Molyneux, Creative Director of Microsoft Game Studios and CEO of Lionhead, delivered a speech to the expectant Eurogamer crowd. Rather than launch into a diatribe about Fable III's feature set, the loquatious developer took the time to discuss some of the major influences on the franchise throughout the years- and dropped a few interesting tidbits that we can expect from the upcoming RPG. Spoiler alert.
Fable evolved from a conversation that Peter undertook with fellow developers Dene and Simon Carter in 1996. Annoyed with the prevalence of stats and numbers in contemporary RPGs, the trio fantasized about creating a game that “took the player on a journey” and made them feel like a hero... and after using a few seminal films as inspiration, we all know the result. Here are some of the movies that helped to create Fable III.
Sleepy Hollow presented a fantasy world that was rooted in stylised reality, and Peter stated that “the look was exactly what was in our minds” Albion blossomed from this film, and progressed into the realms of classic dark fairytales. As Molyneux put it: “doing despicable things to children” is a key part of the franchise!
The team loved “magic swords and the woman in a lake”. The premise of a group of heroes that battled the forces of evil was adapted into The Guild, and at the time, the idea of many heroes and high magic was a main theme of the original Fable.
The Picture of Dorian Grey
This ancient flick gave Molyneux the idea of a the character morphing organically rather than choosing class and appearance at the beginning. Dorian Grey looked beautiful externally but was truly evil- and his picture represented his true nature. To expand on this concept, Fable 3 will allow us to craft our own weapons, with “no interface or sliders or pushing jewels into sockets.” The weapons will change “based on how you fight as a player”. After all, “You are unique, why shouldn't your character be unique?”
As you know, Fable was incredibly successful... but then Peter managed to blow the gaffe. After winning the Microsoft contract, he said “the worst thing of his life”. To quote:
I said that Fable is going to be the best roleplaying game of all time. You lot all turned round and said what a load of bullshit.
And fair enough. Molyneux explained that this event taught him a degree of modesty and restraint. Kinda.
Read on for more of the films behind the franchise- as well as some serious tidbits about Fable III!
Fable II sets you down in the verdant game world of Albion, where everyone has hideously stereotyped accents and amorous swing meters, for a fun filled action-RPG that sees you dabbling in marksmanship, speed dating and real-estate whilst romping around thwarting the powers of evil.
The Game of the Year edition comes with both pieces of DLC for the game – Knothole Island (a nice little expansion) and See The Future (relatively unassuming) – for £9.95 at Zavvi, which is at least £3 cheaper than anyone else at the moment.
Peter Molyneux, visionary of the late twentieth century, likes to run his mouth a little bit, regaling anyone who'll listen with grand statements of self-aggrandisement when it comes to his games. This tends to leave those titles with a lot of hype to live up to and, inevitably, most of them fall short. Fable II is one of those games. It's not to say that this is a particularly bad game, it's just pretty average.
Albion does its best, the world is stuffed with things to do and places to explore, it's just a shame that the game restricts you to a beaten track for most of the time. The story is pretty forgettable as well, with none of the main players really standing out.
Thankfully, however, there are a whole bunch of extra things to do, and Albion is best treated like a corporate playground - accumulating wealth in the game is by far and away the most fun thing to do. whether it's by robbing bandits with the frankly excellent combat system, getting yourself on the property market by murdering homeowners and renting out their houses or seducing someone, lulling them into a false sense of security and then sacrificing them with the help of an evil cult for sweet money.
This game will turn you into a bastard. You have been warned.
Right, let's get one thing out of the way first: this is nowhere near to being an excellent RPG - the story is forgettable, the characters unremarkable and there's no real sense of atmosphere other than the occasional bit of whimsy and aural nausea brought on by some of The Worst Voice Acting Ever. However, if you can forgive Molyneux for hyping up the game to incredulous proportions, Fable II can be quite a lot of fun, and that's the main thing we look for right?
You can grab a copy of the Game of the Year Edition, which comes with both pieces of DLC for the game - Knothole Island (a nice little expansion) and See The Future (pretty crap pseudo-trailer for Fable III) - for £9.98 at GAME and its affiliates Gamestation and Gameplay, saving you £4 on the nearest price.
The best thing about Fable II is Albion itself. The game world is pretty to look at, it's expansive, filled with nooks and crannies and places to explore (even if the game is somewhat hell bent on hampering your activities with path restrictions at times) and it's full of character. It has more character than the folk who inhabit it to be honest, and it's a lovely place to spend some time wandering around, flaunting the excellent combat/magic/firearm system.
Forget the story involving the young orphan Sparrow and Lord Lucien and dark magic and all that derivative guff, just frolicking around Albion, doing side quests to bolster your pockets before investing in real estate, is the real joy. In what other game can you murder the owner of an inn, move yourself in, impoverish the town by buying all of the stores and raising the prices, take a wife, cheat on her with a guy and a girl at the same time and then have them all sacrificed to appease some dark god, thereby ridding you of all responsibility apart from a deep descent into a moral cesspool?
It's difficult to play this game as the good guy, though, as to be honest every NPC's voice will make you want to kill them.
Check out Felix's review for a more expansive appraisal of the game.
Thanks to asdvj at HUKD
Welcome, Xbox fans, to another roundup of this week's exciting occurences on Xbox Live Marketplace. Since we specialise in saving you money, let's leap directly into Major Nelson's latest Deal of the Week: a 33% saving on three classic original Xbox titles. Max Payne 2, Fable and GTA: San Andreas have been reduced from 1200 to 800 Microsoft Points- though as usual, only Microsoft Gold Customers will be able to benefit from the savings. After a couple of weeks of truly shocking XBLA deals (Gears of War avatar armour, anyone?!) it's great to see a deal that'll save us some decent money on some decent titles.
Microsoft's official exchange rate is 1000MSP=£8.50, essentially meaning that you'll be able to pick these up these titles for £6.80 each. Whilst it's possible to buy a physical copy for less if you shop around, most people will prefer the convenience of a simple one-click download to trawling through bargain bins. Also, as every savvy XBLA veteran knows, it's possible to get a lot more points for a lot less money through third party stockists. Why not check out our latest deals on Microsoft Points and save yourself even more money?
Any avid gamer worth his gamerscore knows the importance of Rare's contribution to the console FPS genre. Goldeneye proved that first person shooters could work on a console without a mouse and keyboard, but its spiritual successor refined it into a much tighter package. After a lacklustre prequel, Perfect Dark is back and shinier than ever. But does it still hold up after all these years?
Basically, everything's the same as it always was... for better and for worse. The core gameplay and missions are completely intact (and will make Rare fans convulse into paroxysms of ecstasy), but the awkward and poorly-explained mission objectives and complex maps constantly remind you of its age. The graphics are a lot shinier (since the textures and aspect ratio have been enhanced to work on widescreen HDTVs), but the clunky animations and deformed character models still provide a few unintentional laughs. Perfect Dark's singleplayer lacks over a decade of FPS refinements that we've grown accustomed to, but its legion of fans and legendary status are testament to the original's exceptional quality. It was a great game then and it's a great game now.
The local multiplayer was always the jewel in Perfect Dark's crown, and I'm delighted to report that it's been revamped in all the right ways. Customizable old-school local and system link multiplayer is back in force (boasting more features and game modes than many current titles)- and it's as smooth, raucous and accessible as it ever was. The addition of 8 player Xbox Live multiplayer also brings a whole new slew of opponents into your living room if you don't have any mates.
The very short version: Dark? Yes. Perfect? Not quite, but it's still a fantastic value package that beats the tight leather pants off its full-price prequel. Fans of the original game and local multiplayer fanatics should drop the points right now and invest in some quality nostalgia, but younger players probably won't understand why we made such a big deal about Perfect Dark in the first place.
It's been a slow week for DLC, but the real highlight the release of Lady GaGa's "Poker Face" for Rock Band. As well as being an embarrassing guilty pleasure of mine, the real flavour comes with Eric Cartman's hilarious South Park version. It's funny as hell, folks- and deserves a place on your hard drive more than the original!
Check back with us next week for more deals and a look at Microsoft's new Game Room!
Since its release, Peter Molyneux's morality based RPG has remained a highly popular game and it is unusual to see it dip below the £10 mark. It's a shame that its not the Game of the Year edition but that offered fairly slim pickings in terms of extras. Knothole Island is worth a try but See the Future is little more than a trailer for Fable III rather than proper DLC. And if you feel like you can't live without the former then it still works out cheaper to buy the original game and get the add on through XBox Live. Tesco's excellent price gives you a £6 saving compared to HMV, the closest competitor.
Fable II takes you back to Albion, 500 years after the first game, in a time of Highwaymen, colonialism and high romance. The Heroes Guild has been disbanded and it's a hard time for our protagonist; Little Sparrow. A penniless orphan, "Sparrow" lives with his/her sister in the shadow of Castle Fairfax, owned by the mysterious Lord Lucien. One day destiny splices your fate with that of Lord Lucien and changes the life of Little Sparrow and the world of Albion forever.
Albion itself is one of the most charming aspects of the game. A living and breathing world, it is crammed with pleasing touches and bawdy British humour. It is a joy to explore and the lovely visuals bring it to life in a way that is always pleasing, occasionally breathtaking. The sound is also impressive, with beautiful music and some great voice acting. It is also bursting with side quests, meaning there is plenty to do besides admiring the scenery.
The combat system is simple but effective and a whole lot of fun. You can pick between melee, magic and ranged attacks but battles are far more enjoyable if you learn to effectively mix and match all three. Utilise your skills well with a good range of moves and you'll be rewarded with satisfying and engaging fights.
The main problem that I found with Fable II was that my affection for Albion far overshadowed any connection I felt to either my character of any of the residents of the world. My Little Sparrow suddenly became a strutting, womanising, rotund peacock of a land baron, without my really having a clue how it happened. It was hard to feel anything but disdain for this buffoon who felt more like Gaston from Beauty and the Beast than a scrappy diamond in the rough. All the fawning admirers that followed my character around seemed one dimensional and the communication tool, which at first seemed such fun, quickly grew tiresome. I felt no attachment to anyone really and longed for some meaningful interaction.
To my chagrin I found the drawbacks too infuriating and so completed the game, however I have since met so many people that swear by it that, once Mass Effect 2 is dispensed with of course, I will probably have to give it another chance.
Thanks to whizzkid at Hotukdeals!
The games industry is full of exotic locales, picturesque towns and exciting cities. We take a peek at a few of the most popular tourist destinations of the gaming world, and give you a little taste of what fun you can expect. From sightseeing wonderlands to relaxing country getaways, there's sure to be something in here for everyone.
There’s plenty of fun to be had in Albion, the free love capital of gaming and the lothario’s holiday destination of choice. Nowhere else in the gaming world will you find locals of both sexes so easy or eager to please. A gift and a funny face and you’re in! Just be sure to bring a prophylactic or two: you don’t want to come back with an STD. Don’t worry if your conquests become overly clingy and start following you around and disrupting your holiday; after all, you can always have them sacrificed to the dark spirits and then spend the finder’s fee at duty free on the way back.
Cameras at the ready, people, as City 17 boasts some of the finest Eastern European architecture, with pre-WWII neo-classicist structures sitting in perfect harmony alongside Soviet modernist complexes, and the enormous, towering Citadel stretching up into the clouds. Of course, don’t expect to be able to take your photos home unless secreted somewhere inside your person, as Combine officials don’t look too kindly upon snap-happy tourists, or anyone for that matter. There’s plenty to do in the surrounding countryside, too, with the Ravenholm overnight stay proving so popular that most visitors simply decide to stay and are never seen again.
Paradise City is the petrolhead’s ultimate holiday locale, with winding mountain roads for taking in an afternoon in the convertible, a bustling seafront for cruising along leisurely, an abandoned quarry for testing out some sweet stunts and dozens of garages where you can pimp your ride. Do be wary at traffic lights, though, as several visitors have returned penniless from losing street races in which they didn't even realise they were taking part. It’s always sunny in Paradise City so no need to bring a brolly, and there are no traffic laws or police so you can carve up the road as fast as you like. I’d take out some insurance though first, as the occasional holidaymaker will ruin it for everyone by causing a 50-car pile-up just for a laugh. Be advised that you may have to sleep in your car though, as you won't be able to leave your vehicle, and pedestrians are strictly banned.
Fancy a holiday like no other? You should check out Rapture. The underwater paradise was built upon socio-economic laissez-faire policies, making it a haven for artists, scientists, philosophers and businessmen alike. From its art deco architecture to its bathysphere transport system, Rapture will blow your mind. You’ve never seen water this good, with perfect diving opportunities for deep-sea lovers. On a romantic getaway? Be sure to sample the ADAM: guaranteed to help you rise to the occasion, although be advised over-use can lead to addiction and insanity. Incidentally, watch out for wandering orphan drug-mules and overprotective drill enthusiasts.
Situated around the edge of Toluca Lake, right next to a large forest, Silent Hill is perfect for those city-dwellers looking to just get away from the hustle and bustle of their daily lives. You won’t find big chain stores or franchises here as the town is almost entirely self-sufficient, and full of sheer, natural beauty. Silent Hill has had some bad press recently with some visitors complaining that the town was nothing like it was described in the promotional brochure, all empty and blanketed in thick fog with faulty electrics and unwholesome noises everywhere, but strangely enough most agency follow-ups are unable to find those in question. It does mean, though, that prices are dead cheap! Visitors are encouraged to partake in the town’s traditional ceremonies and rituals, and the town has been known to be a fond location for nudist holiday makers and bizarre circus acts.
Fancy trying your hand in a casino or two on holiday, getting in a game of golf or two at the Leaf Links or maybe even hitting up the Hyman Stadium for a demolition derby or rock gig? Vice City's perma-80s metropolis is certainly the place to be. As with any city, there'll be the occasional murder spree, but they only ever last for a minute or two. Why not take in a sweep of the city with the Tommy Vercetti Tour and visit all of the landmarks in his old empire. Grab a beer with washed-up members of Love Fist, check in on Ken Rosenberg’s offices in Washington Beach, and go on a delivery run with The Cherry Popper Ice Cream Factory van, just don’t sample the stuff. Or offer it to kids. Or try to smuggle any back with you.
Definitely the destination of choice for all you amateur athletes out there, Wuhu Island offers some of the finest sports around including its glorious 18 hole golf course, bowling alleys, airsports and an extensive array of water-based activities. Resort residents can also engage in a number of other activities such as table tennis, archery and swordplay. Be sure to bring a partner as although there are usually plenty of other residents you’re likely to see who’ll jump at the chance to join your baseball team should you ever create one, none of them will want to play Frisbee with you and you’ll feel sad and alone and probably want to drink a lot, only the resort doesn’t really offer a bar. Or beds for that matter.
These are just a few we picked out for fun, but a memorable virtual world can make or break a game. Have you got a favourite? Let us know in the comments below.
Lionhead's very British rpg adventure is a favourite of many and a decent Christmas present idea, especially now that it's available at such a bargain basement price.
The Game of the Year edition of Fable II is now available from The Hut for just £12.93, making it over £3 less than Gamestation's also-very-reasonable price of £15.99, and even cheaper than the best price for the normal version!
In addition to the second instalment of the Fable series, this edition also includes the Knothole Island and See the Future expansion packs.
Set once again in Albion, 500 years after its predecessor, in a colonial era suggestive of highwaymen and high romance. Exploration of this land will play a big part in your experience, and story elements and quests are available to you to pursue as and when you wish to It's a beautifully realised world but sadly the tale that unfolds in this charming setting is far less inspiring and filled with clichés and twists that you will probably see coming from a mile away. It is the story that you create yourself, through your own actions and interactions, that will claw you in and flesh out your otherwise fairly bland character.
Fable 2 has a lot going for it, from its British humour to its simple but solid and enjoyable combat system and innovative features. However, I was somehow left cold, mainly thanks to the real lack of meaningful interaction and characterisation, despite the many NPCs populating Albion.
Thanks to BoomerKuwanger at Hotukdeals!
This tale of one man (or woman) and his dog (and his twenty wives...and five husbands...and twelve lovers...and thirty children) standing alone against the evil Lord Lucien was eagerly anticipated and, upon release, hailed by many as an instant classic.
As part of their baffling and sudden slew of inordinately great deals, Gamestation are currently offering the Game of the Year edition of Fable 2 for the fantastic price of just £15.99 which is almost a 50% saving from the next best offering of £29.85 from Shop To.
The Game of the Year Edition includes both of the DLCs which would usually cost you 2400 points alone! However if you just want to nab the game then Zavvi are doing a very good deal on the original version, with a price of just £12.95 - £2.50 less than the next best (£15.49 at CD Wow).
Fable II takes place around 500 years after the original, in the fictional world of Albion where the Heroes Guild has now been dissolved. You play as Little Sparrow, the destined Hero of Bowerstone, who begins life as a young peasant child dreaming of living in the nearby Castle Fairfax which is currently held by the mysterious Lord Lucien. The game follows the now grown up Sparrow's attempts to bring together the Heroes of Will, Skill and Strength in order to prevent Lucien from carrying out his nefarious plans.
Albion is one of those rare settings that actually seem to live beyond the small segment that you are currently occupying. A charming place filled with very British humour, it is a joy to explore (and there is plenty of it!) and the nice graphics and music add to its quirky personality beautifully. The combat is a lot of fun and there's plenty of different quests to embark upon aside from the (slightly lacklustre) main story.
Despite all it has going for it, I just could not connect with Fable II and gave up on it rather quickly. Despite the much flaunted opportunities for choice, there is very little meaningful interaction. The conversation tool is rather like that of the Sims of old with a selection of simple expressions on offer but no actual communication. This is confounded by the one dimensional personality that appears to be shared by virtually every citizen of Albion, and means that it is hard to feel attachments to the various characters you meet--including those that you choose to marry. Even the characters of real import tend to just spout monologues at you while you stand by, apparently impassive. It's likely that the only real connection you will build will be with your dog.
In fact, I did not even feel anything much for my own character. He began as a scrawny orphan boy but almost instantly seemed to become a rich, womanising buffoon and I don't even know how it happened! It is way too easy to make cash -- if you own a house to let or a shop you will receive income every five minutes even when you are not playing -- so money very quickly becomes meaningless.
Plenty of people swear by Fable and I do intend to give it another chance sometime but for now I would suggest that you proceed with caution.
Thanks to Hitman87 and Senses at Hotukdeals!