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Gaikai

Sony's PS Now UK Rental Prices are taking us for chumps

Author:
Brendan Griffiths
Category:
Features
Tags:
Gaikai, PlayStation Now, PS3 games, Sony, Streaming games

Sony's PS Now UK Rental Prices are taking us for chumps

UK Beta users of game streaming service, PS Now, have reported that the new prices that have been added to the service and they're pretty outrageous. How Sony expects to succeed with such high prices for rentals is beyond anyone's imagining, especially seeing as many titles can be bought outright physically for similar prices. There's a lot of work to be done, if PS Now wants to survive beyond launch.

As things stand, there is no monthly subscription option like there is in the US. Instead, expect to pay a flabbergasting £4.99 (two days) or £9.99 (30 days) for PS3 titles or £2.99/£7.99 for PSN titles for the same times. Before Blockbuster went bust you'd pay less than a fiver for a brand new rental for up to five nights. Sony is charging a fiver for last-gen games for two days. No dice.

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PlayStation Now's pricing is still super dumb

Author:
Matt Gardner
Category:
Features
Tags:
Gaikai, PlayStation Now, PS3 games, PS4, PS4 games, Sony, Streaming

PlayStation Now's pricing is still super dumb

Would you pay $50 to rent F1 2013 for 90 days?

We threw this question around the office asked a panel of experts, and the sum of the answers we received can be summed up in the picture below:

PlayStation Now's pricing is still super dumb

Let's not mince words here: PlayStation Now has emerged into open beta, and its prices are still ludicrously expensive.

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COMMENT | Sony's continued digital failure: PS Now's beta pricing is astonishingly awful

Author:
Matt Gardner
Category:
Features
Tags:
Gaikai, PlayStation Now, PS Vita games, PS Vita TV, PS3 games, Sony, Streaming

COMMENT | Sony's continued digital failure: PS Now's beta pricing is astonishingly awful

We've been cautiously excited about the prospect of PlayStation Now. When Sony bought out Gaikai, the purchase set tongues wagging and fingers tapping away at keyboards across the world. Could we expect a subscription streaming service? Would Sony deliver a PlayStation experience much in the same way that OnLive had been trying with varying levels of success? Back in January at CES 2014, PS Now was finally unveiled, although details were thin on the ground.

Now, however, the PS Now beta has gone live in the US, and there are some rather worrying signs indeed to suggest that the service might struggle to gain traction.

It all begins with the pricing. Given the generosity of PlayStation Plus, we were rather hoping for a premium tier to be added on top of the basic subscription or something along those lines -- an affordable, option-stuffed route to enjoying PlayStation titles across a range of devices. As for the reality, well,. there are certainly options, but you probably won't like any of them. For starters, there is no general subscription for the service -- games are "rented" on an hourly, weekly, monthly, or quarterly basis. However, Sony aren't curating the pricing themselves, they're apparently allowing third-parties to sort that out for their own games, and with developers and publishers themselves setting the prices, it's all gotten a little bit ridiculous.

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Woeful Broadband Speeds Holding Back PS4 Gaikai In Europe

Author:
Jonathan Lester
Category:
News
Tags:
Broadband, Gaikai, ISP, PS3, PS4, SCEE, Sony, Streaming games

Woeful Broadband Speeds Holding Back PS4 Gaikai In Europe

Gaikai is set to deliver instant games streaming on PS4 from early 2014... in the US. However, us Eurotrash will have to wait for our Broadband service providers to catch up.

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Gaikai-Powered Playstation Cloud Will Provide Backwards Compatibility and Streamed Demos

Author:
Matt Gardner
Category:
News
Tags:
#Playstation2013, Backwards Compatibility, Cloud gaming, Dave Perry, Gaikai, Playstation Cloud, PS4, Sony, Streamed demos

Well, we called it. Dave Perry, Gaikai's CEO, delivered a brief presentation during Sony's Playstation Meeting detailing how the 'Playstation Cloud' will evolve over time to deliver backwards-compatibility to the PS4 and streamed, full-game demos for would-be purchasers.

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Gaikai Site Update Hints Towards Streaming PS3 Games

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, Gaikai, Sony, Streaming games

Gaikai Site Update Hints Towards Streaming PS3 Games

200+ titles? 50m+ gamers a month? Those are the figures that come shrieking forth from Gaikai's new site revamp, and that's not the only thing.

The revised website has been updated with a background hosting some images of a few rather familiar video game franchises, with the likes of Mass Effect, Killzone, LittleBigPlanet, Metal Gear Rising: Revengeance, God of War, and Uncharted peeking out from the background.

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Departed OnLive CEO Delivers Parting Message...

Author:
Jonathan Lester
Category:
News
Tags:
Gaikai, OnLive, Report, Rumour, Steve Perlman

Departed OnLive CEO Delivers Parting Message...

Report Alleges That His Gaikai Obsession Crippled The Company

OnLive co-founder and recently-departed CEO Steve Perlman has issued a parting message of hope to the community, urging players to "please give the OnLive team a chance to regroup." However, a new report alleges that his fierce rivalry with Gaikai led him to make some incredibly poor decisions, scuppering deals that indirectly led to the company's bankrupcy/buyout/cynical employee equity grab last week.

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Gaikai: "PS3 Deal Will Make Publishers Very Happy"

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, David Perry, Gaikai, PS3, PS4, Sony

Gaikai: "PS3 Deal Will Make Publishers Very Happy"

David Perry is a happy man. He's just sold his cloud gaming baby - Gaikai - to Sony for $380 million. That's enough to make anyone happy. But the deal will be good for everyone, Perry points out, especially publishers.

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PWNCAST | Season 1: Episode 20 – Plots And Plans

Author:
Matt Gardner
Category:
Features
Tags:
Bioshock, BioWare, Chrono Trigger, Final Fantasy, Gaikai, Heavy Rain, Podcast, PWNCAST, Sony, Xenu

PWNCAST | Season 1: Episode 20 – Plots And Plans
This week's PWNCAST is all about story...well almost. First we chat a little bit about the Sony-Gaikai mashup, we discuss the implications of the recent EU court ruling on pre-owned games, and then we dive into a forty minute chinwag about some of favourite gaming plots, the joys of emergent narratives, and how games have evolved as a deep, personal storytelling medium over the years.

This podcast may also featured a van full of Scientologists.

PWNCAST | Season 1: Episode 20, Recorded: July 6th, 2012

Some of the things that get covered this week:

  • Sony's Gaikai buyout
  • EU Court of Justice's ruling on digital games
  • Story in video games
  • Favourite writers in gaming
  • Favourite gaming plots
  • Most affecting stories/characters in gaming
  • Emergent narratives - story through gameplay
  • MMOs - truly create your own stories

...and much, much more.

Big thanks to Alex for this week's suggested topic. Remember, if there's something you'd like us to discuss on the PWNCAST, or any questions to like to put to the team (Jon takes music requests), do drop us a line at [email protected].

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.

Click below to play the file, or right click on the banner at the top, and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 1: Episode 20 – Plots And Plans PWNCAST | Season 1: Episode 20 – Plots And PlansPWNCAST | Season 1: Episode 20 – Plots And PlansPWNCAST | Season 1: Episode 20 – Plots And PlansPWNCAST | Season 1: Episode 20 – Plots And Plans

COMMENT: Sony, Gaikai And A Cloudy Horizon

Author:
Matt Gardner
Category:
News
Tags:
Cloud 9, Cloud gaming, Dave Perry, Gaikai, Head in the clouds, I wandered lonely as a cloud, Playstation, PS Vita, PS3, PS4, Sony, Sony Computer Entertainment

COMMENT: Sony, Gaikai And A Cloudy Horizon

We waited for it with baited breath. The signs had been coming for months - hints from Gaikai execs at GDC, the endless churning of the rumour mill in the weeks leading up to the LA-bound exodus in early June - we began the Sony press conference eagerly anticipating a grand announcement that would see the electronics giant shack up with one of the two frontrunners in the cloud gaming sector.

Only it didn't happen.

Still, Sony have appeared to follow in Nintendo's footsteps - bizarrely saving their biggest bombshells for after everyone's left E3 - and earlier this week they lifted the lid on a $380 million takeover of David Perry's Gaikai service.

Cloud gaming as a concept is fascinating. Curiously wandering off the beaten track to investigate both OnLive and Gaikai a couple of years ago, it seemed the stuff of dreams. Here were services that could beam games to pretty much anything that had a screen and could support a tiny software client. It was enough to make anyone a little dizzy. The future, it would seem, had arrived.

But cloud gaming has hardly set the world alight, not that this seeming failure should necessarily be laid at the feet of companies such as Gaikai and OnLive. They've done all that they can to this point, one might suggest. We're just not ready for cloud gaming yet. The difference in user experience from one person to the next is too unpredictable, too unreliable, and our internet infrastructures overly complex and thoroughly inadequate in many cases. Cloud gaming is service that has extended beyond conceptual design into hard possibility, we're just not allowed nice things quite yet.

COMMENT: Sony, Gaikai And A Cloudy Horizon

But there is a general consensus that there'll come a time when we are. When bandwidth choking will become a thing of the past; when stable connections and accurate speeds prevail; when we are met with reliable ISPs that serve their consumers rather than squeezing them. When that day comes, cloud gaming will likely be unstoppable.

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Microsoft Responds To Sony/Gaikai Cloud Deal

Author:
Jonathan Lester
Category:
News
Tags:
Cloud gaming, Gaikai, Microsoft, Sony

Microsoft Responds To Sony/Gaikai Cloud Deal

"The Cloud Has Been A Key Component Of Our Strategy"

Microsoft has downplayed Sony's acquisition of cloud gaming giant Gaikai, suggesting that Xbox Live already embraces the cloud philosophy.

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Gaikai Acquired By Sony Computer Entertainment

Author:
Carl Phillips
Category:
News
Tags:
Acquisitions, Cloud gaming, Gaikai, Playstation, Sony Computer Entertainment

Gaikai Acquired By Sony Computer EntertainmentNew Streaming Services On Way For Sony Customers

It was a headline that we expected to see emerge from E3, but the much-rumoured move has finally happened. This morning Sony Computer Entertainment announced that they had acquired online cloud gaming service Gaikai for the sum of $380 Million. The move will apparently birth a new streaming service, which Sony hopes to keep them ahead of the pack in regards to movement within the industry.

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RUMOUR: Sony To Shack Up With OnLive/Gaikai At E3?

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, E3 2012, Gaikai, Holy shit!, OnLive, PS Vita, PS3, Rumour, Sony

RUMOUR: Sony To Shack Up With OnLive/Gaikai At E3?

A rumour has surfaced suggesting that Sony will be announcing a partnership with one of the two largest cloud gaming services at E3 this year, heralding the arrival of streamed games on PlayStation hardware.

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Gaikai To Stream Hawken Before December Release Date

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, FPS games, Gaikai, Hawken, Mech games, Meteor Entertainment

Gaikai To Stream Hawken Before December Release Date

We're positively drooling with anticipation over the prospect of some free-to-play mech action this winter, and with MechWarrior Online looking incredibly nice, it's pleasing to also have some Hawken news to shout about.

The folks at Dave Perry's cloud gaming service Gaikai have just come to arrangement with Meteor Entertainment that will see Hawken launch on Gaikai ahead of the game's December 12th release date.

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Gaikai Serve Up Streaming Mass Effect 3 Demo

Author:
Matt Gardner
Category:
News
Tags:
BioWare, Browser games, Cloud gaming, Demo, Gaikai, Mass Effect 3, Streaming

Gaikai Serve Up Streaming Mass Effect 3 Demo

Have you been living under a rock? Have you just woken up from a coma/cryosleep/a really long afternoon nap that went slightly awry? Do you need to get a little look at Mass Effect 3 before you can safely part with any money? Well it would appear that Gaikai have you ratehr covered on this, with the cloud-gaming service acquiring exclusive streaming rights to BioWare's latest.

Check it out in your browser here.

Former Sony Exec Snapped Up By Microsoft

Author:
Matt Gardner
Category:
News
Tags:
Gaikai, Microsoft, Microsoft Game Studios, Phil Harrison, Sony

Former Sony Exec Snapped Up By Microsoft

Phil Harrison, who resigned as head of Sony Worldwide Studios in 2008, will be joining Microsoft's leadership team to oversee the company's European Game Studios.

Reported early, originally by GI.biz, Microsoft have now formally announced the appointment. Harrison will form part of the Interactive Entertainment Business (IEB) leadership team as corporate vice president "with an emphasis on growing the division's European business".

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Gaikai Streaming Demos Headed To GAME Website

Author:
Jonathan Lester
Category:
Deals
Tags:
Demos, Gaikai, GAME

Gaikai Streaming Demos Headed To GAME Website

Finally, some good news. GAME has announced a new deal with Gaikai that will see their streaming demos live on the GAME.co.uk website later "this spring." CEO Ian Shepherd plans to make GAME's lineup "unique from other online and brick-and-mortar offerings," and this is apparently the first step.

On the other hand, this isn't exactly going to recoup the rumoured £2.5 million profit that Mass Effect 3 might have made them.

Gaikai: Perry Predicts Microsoft 'Will Have To' Enter TV Market

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, Dave Perry, Digital distribution. Gaming TV, Gaikai, LG, Microsoft, Sony, Telecomps

Gaikai: Perry Predicts Microsoft 'Will Have To' Enter TV Market

Gaikai's executives have been making a fair few predictions this year in the press, and the latest one comes courtesy of head honcho Dave Perry, who argues that Microsoft will almost certainly have to enter the TV market in the (relatively) near future. Citing examples  of digital televisions going beyond their previous remit and delivering the functionality of a media hub, it won't be long before they start delivering games too, and then where will that leave Microsoft?

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Gaikai Prepare For Facebook Partnership

Author:
Matt Gardner
Category:
Deals
Tags:
Cloud gaming, Dave Perry, Facebook, Gaikai

Gaikai Prepare For Facebook Partnership

David Perry has announced that cloud gaming service Gaikai will be rolling out across Facebook shortly to offer streaming game demos to core games just a couple of clicks from users' home pages.

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Square Enix: Cloud Gaming Will Become 'Instrumental'

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, Gaikai, OnLive, Square Enix

Square Enix: Cloud Gaming Will Become 'Instrumental'

Julien Merceron, Square Enix's worldwide technology director, has been waxing lyrical about the potential for expansion and innovation that cloud services can offer the games industry, branding it "instrumental" to the next generation and hypothesising about how it could revolutionise the way players interact with one another as well as NPCs.

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