Login | Signup


#GameBoyMemories - Happy 25th Birthday, Game Boy!

Matt Gardner
#GameBoyMemories, Game Boy, Handheld consoles, Nintendo, Portable gaming

#GameBoyMemories - Happy 25th Birthday, Game Boy!

Nintendo have never played by anyone else's rules but their own. In an industry that's seemingly obsessed with power and statistics and framerate and pixel density and other hilariously finicky snippets of metadata these days, it's easy to forget that Nintendo's two greatest successes were built off of underwhelming tech used in innovative fashion.

The original Game Boy was the brainchild of Nintendo's much-lauded Research and Development 1 team -- a team spearheaded by a true industry legend in Gunpei Yokoi. Yokoi had already struck gold with Nintendo's Game & Watch series of handheld LCD games, but change was needed, and in the wake of other pioneering devices such as the Milton Bradley Microvision that released way back in 1979, it seemed that interchangeable cartridges were the way to go. The Game Boy might not have been the first "programmable electronic game system", as the Microvision had been branded, but it did more to popularise the portable sector than anything before or since.

#GameBoyMemories - Happy 25th Birthday, Game Boy!

The key to  that strategy? Well, as the Wii would replicate years later, Yokoi's design philosophy for the Game Boy was simple: "Lateral Thinking with Withered Technology" -- or using easily produced, readily available, pleasingly cheap components in interesting ways. While rivals such as the Atari Lynx and Sega Game Gear went for an expensive, but impressively-specced approach, the Game Boy co-opted a Z80-based CPU, and presented a display that struggled with more than one shade of grey let alone fifty or, god forbid, actual colours. It didn't matter.

In 1989, twenty-five years ago, a legend was born and we thought we'd share a memory or two of our time with Nintendo's grey pocket brick and invite you to do the same. Happy Birthday Game Boy!

Click here to