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Guild Wars 2: Heart of Thorns

Guild Wars 2: Heart of Thorns Interview | Drew Cady & Jerry Schroeder on Sound Design

Author:
Carl Phillips
Category:
Features
Tags:
ArenaNet, Audio, Drew Cady, Guild Wars 2, Guild Wars 2: Heart of Thorns, Interviews, Jerry Schroeder, MMORPGs, NCsoft, Sound design, Video interviews

Guild Wars 2: Heart of Thorns Interview | Drew Cady & Jerry Schroeder on Sound Design

I've stated many times that I think Guild Wars 2 is a visually pleasing game thanks to its distinctive art style, but I have just as many good things to say about the audio side of things. I'm not just referring to the soundtrack, either, as the sound design is often the unsung hero for ArenaNet's MMORPG. From the sword swing of a Warrior, to the explosive fireball of an Elementalist, to the sounds of a character running over sand - each action has had a sound effect forged for it.

ArenaNet have shown us how these sounds are created in the past - such as when the sound design team played with fire - but today they have released a new video in collaboration with Sennheiser that focuses on the audio effects and ambiance for the Heart of Thorns expansion. Ahead of its release, I was invited to chat with two of ArenaNet's sound designers, Drew Cady and Jerry Schroeder, to learn more about the sound design throughout the Maguuma jungle. While this one is obviously geared at Guild Wars 2 fans, I'd recommend checking it out if you want to learn how sound designers come up with some (frankly ingenious) methods to create audio effects for your favourite games. You can hear the interview in its entirety after the jump!

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Guild Wars 2: Heart of Thorns - Raids Preview with Crystal Reid

Author:
Carl Phillips
Category:
Features
Tags:
ArenaNet, Crystal Reid, Guild Wars 2: Heart of Thorns, MMORPGs, NCsoft, PC games, Raids

Guild Wars 2: Heart of Thorns - Raids Preview with Crystal Reid

After three weeks of players stomping around the Maguuma Jungle, later today a brand new challenge arrives in Guild Wars 2: Heart of Thorns. The first wing of the much anticipated Raid content will become available for brave groups of 10-players to tackle, offering a whole new difficulty level compared to the content that has come before.

I know this because last week I was taken on a virtual tour to meet Gorseval, the first boss of three that await players in the Spirit Vale. With a group of ArenaNet employees at my side, and lead designer Crystal Reid offering me pearls of wisdom and answering my questions over voice comms, I dived in to see if the team had successfully created finely tuned epic encounters that worked with the gameplay Guild Wars 2 is known for. While I hate to paraphrase something from 'that other MMO' in a Guild Wars 2 article, there’s no other way to put it...

I was not prepared.

Guild Wars 2: Heart of Thorns - Raids Preview with Crystal Reid

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Guild Wars 2: Heart of Thorns Review | My Jungle Love

Author:
Carl Phillips
Category:
Reviews
Tags:
ArenaNet, Expansion, Games reviews, Guild Wars 2: Heart of Thorns, MMORPGs, NCsoft, PC games

Guild Wars 2: Heart of Thorns Review | My Jungle Love

If I had to describe Heart of Thorns in one word, it would be ‘humongous.’

Even after two weeks in the Maguuma Jungle I still haven’t traversed all of the new multi-layered zones, which in turn means I haven’t unlocked all of the masteries or taken part in all of the different events. Of course, all the content in the world means nothing if the game is no longer fun, but that is certainly not the case – Guild Wars 2 continues to be an enjoyable MMO experience, and Heart of Thorns adds to that with its own, non-traditional progression.

Most MMO title launches, and even expansions, tend to come with launch day issues. Less intensive titles like Destiny have fallen prey to this apparent curse, and even World of Warcraft’s servers couldn’t handle the sudden influx of players back when Warlords of Draenor launched last year. It’s something that most of us on the MMO scene have come to accept as the norm, and so we bunker up around launch time for the inevitable bumpy ride.

But it didn’t happen with Heart of Thorns. No, everything went smoothly.

Guild Wars 2: Heart of Thorns Review | My Jungle Love

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Guild Wars 2: Heart of Thorns launches with more than 7 million active accounts

Author:
Carl Phillips
Category:
Deals
Tags:
Guild Wars 2, Guild Wars 2: Heart of Thorns, Infrographic, MMORPGs, NCsoft, PC games

Guild Wars 2: Heart of Thorns launches with more than 7 million active accounts

Earlier this morning NCSOFT and ArenaNet launched Guild Wars 2's first expansion, Heart of Thorns. Two very surprising facts came from that launch. Firstly, the servers held up and there were absolutely no issues - a rarity in MMO launch days. Secondly (and this makes the first fact more impressive) there are more than 7 million registered accounts when the expansion went live. It's all explained on a brand new infographic, which you can see for yourself after the jump.

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Get a last minute Guild Wars 2: Heart of Thorns Pre-order for just £19.94/$30.78

Author:
Carl Phillips
Category:
Deals
Tags:
ArenaNet, cdkeys, Guild Wars 2, Guild Wars 2: Heart of Thorns, MMORPGs

Get a last minute Guild Wars 2: Heart of Thorns Pre-order for just £19.94/.78

We've only got to wait until Friday for the release of Heart of Thorns - the first expansion for Guild Wars 2. If you've not pre-ordered it, or have been dabbling in the main game which is currently Free To Play and decided you want all those additional perks, this is the cheapest deal around. For under £20 you'll get the base game as well as the expansion, which includes a whole new multi-tier zone to explore, a brand new class and new specilisations for the existing classes, new guild hall features, and a brand new PvP mode called Stronghold. In short, there's a lot of quality MMO gaming to be had in that £20 asking price. Cheers to Buzz for the heads-up!

Guild Wars 2 made three big announcements this weekend - Get the details here

Author:
Carl Phillips
Category:
News
Tags:
ArenaNet, Free games, Guild Wars 2, Guild Wars 2: Heart of Thorns, MMORPGs, NCsoft, PC games, release date

Guild Wars 2 made three big announcements this weekend - Get the details here

ArenaNet were very busy this week, delivering a trio of big announcements for its MMORPG Guild Wars 2. From a release date for the upcoming expansion Heart of Thorns, to the long-awaited reveal of raids, to the announcement that the base game is now free, we have all the details and reactions for your perusal after the jump.

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ArenaNet announce Guild Wars 2: Heart of Thorns Beta Weekend for August 7th

Author:
Carl Phillips
Category:
News
Tags:
ArenaNet, Guild Wars 2: Heart of Thorns, NCsoft

ArenaNet announce Guild Wars 2: Heart of Thorns Beta Weekend for August 7th

Ahead of a busy week at Gamescom, which kicks off next Tuesday in Cologne, ArenaNet have announced that the first Beta Weekend for Guild Wars 2: Heart of Thorns will kick off on August 7th, and end on August 10th. During that time those who have pre-purchased the upcoming expansion will be able to create a brand new level 80 character to test out all of the new class specializations. This includes the brand new Revenant Class, along with all four core legends (which change the abilities and playstyle of the class), including the recently announced Shiro.

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Why I've returned to Guild Wars 2 - and why you should give it a chance

Author:
Carl Phillips
Category:
Features
Tags:
ArenaNet, Guild Wars 2, Guild Wars 2: Heart of Thorns, MMORPGs, PC games

Towards the end of 2014 I found myself playing Guild Wars 2 again. The break I had taken from Tyria was fairly substantial thanks other MMOs appearing on the scene, but I finally had to time to give it another go and get my engineer Harry McGarnagle back into action. While I had dipped in and out throughout the year I hadn’t really appreciated the amount of content that had been added during that time. The new zones on the edges of the Maguuma Jungle, along with the second season of the Living Story, has ensured the player base have had plenty to do. See, that is exactly why I loved Guild Wars 2 so much in the first place – there is always something to do, and people to share the experience with.

But the thing that truly got me excited to play again? Beating the revamped Tequatl encounter for the first time.

For those that don't know, Tequatl the Sunless is one of the open-world bosses found throughout the gigantic world of Tyria. The original encounter against that bloody huge dragon wasn't exactly the hardest thing ever, so ArenaNet went about revamping the experience, and then some. That improved fight has been in-game for a while now, but having only witnessed it once before on a practically empty overflow server all I had seen was a bloodbath. Undead plagued the battleground, what few players were there had been defeated, and a massive bone shield was protecting the dragon that towered above it. My first true attempt at defeating him wasn’t a success either. Too many of us didn’t know what to do, especially in regards to the turrets and protecting the megalazer, and the end result was Tequatl wiping out everything with wave of mass destruction. It was both terrifying and amazing in equal measure.

Why I've returned to Guild Wars 2 - and why you should give it a chance

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Guild Wars 2: Heart of Thorns Reveal Wrap-Up – Did ArenaNet’s announcement deliver?

Author:
Carl Phillips
Category:
Features
Tags:
Guild Wars 2, Guild Wars 2: Heart of Thorns, MMORPGs

Guild Wars 2: Heart of Thorns Reveal Wrap-Up – Did ArenaNet’s announcement deliver?For fans of Guild Wars 2, last weekend was kind of a big deal. You see, it has been nearly two and a half years since the MMO sequel released, and despite some hiccups along the way it’s quite clear that their lateral approach to pretty much every genre convention has helped keep it enjoyable, eventful and, most importantly, relevant. It’s all in our colossal review from 2012. Since then, it has been one of the more regularly updated MMOs out there thanks to consistent content updates alongside the Living Story – the second season having demonstrated to its peers how to deliver an involving and interesting narrative.

That’s not too bad for an MMO that doesn’t have a subscription to keep the coffers full, but it was certainly time for something new to be thrown into the virtual world of Tyria. The rumour and speculation mill has been running rampant for weeks, with fellow writers theorising on what Heart of Thorns would be. The popular theory was an Expansion Pack, but because ArenaNet are not known for doing things traditionally it was clear that it wouldn’t be that simple. A new level cap? A new class? A new level of loot grind to chase after, thus leaving the old content in the dust?

As the reveal at PAX East showed, ArenaNet laugh in the face of linear thinking and once again provided a lateral approach to expansions with Heart of Thorns.

Guild Wars 2: Heart of Thorns Reveal Wrap-Up – Did ArenaNet’s announcement deliver?

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