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Halo

Xbox Console including 2 games & 3 months Xbox live gold for just £299

Author:
oUkTuRkEyIII
Category:
Deals
Tags:
Call of Duty: Advanced Warfare, Console bundles, Forza Horizon 2, Halo, Xbox Live Gold, Xbox One, Xbox One Games

 

Xbox Console including 2 games & 3 months Xbox live gold for just £299This bank holiday weekend starting today you can get the Xbox One with 2 selected games & 3 months Xbox Live for just £299 delivered @ Tesco Direct. You can choose either Halo: The Master Chief Collection bundle or the Forza Horizon 2 bundle and then you can add either Destiny or Call Of Duty: Advanced Warfare to your bundle and also get 3 months Xbox Live on top. The 3 months Xbox Live will give you access to online play and free games every month with the Games With Gold promotion.

It's coming: Halo Nightfall (Blu-ray) is out next week. Pre-order now for £9.99

Author:
DS Admin
Category:
Deals
Tags:
Halo

It's coming: Halo Nightfall (Blu-ray) is out next week. Pre-order now for £9.99

Pre-order the delicious Halo Nightfall on Blu-Ray for just £9.99 here at Base.com

A must-buy for any fans of the Halo series, Halo: Nightfall is a live-action Xbox Originals web-series for XBONE, 360, and other Microsoft devices. Originally released in 2014, it'll be coming to Blu-Ray on March 16th- we reckon it's well worth snapping up at this price.

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Top Ten Legendary Halo Levels

Author:
Jonathan Lester
Category:
Features
Tags:
343 Industries, Bungie, Halo, Halo 2, Halo 3, Halo 3: ODST, Halo 4, Halo: Combat Evolved, Halo: The Master Chief Collection, Top Ten Tuesdays, Xbox 360 games, Xbox Games, Xbox One Games

Top Ten Legendary Halo Levels

Halo: The Master Chief Collection is out next week, containing all four numbered Halo titles in a single enormous remastered collection. Our full review will be going live soon, but it's now the perfect time to look back at the franchise and remember why we still loved it. For us, it comes down to the levels, thirteen years of unforgettable set pieces, pulse-pounding moments, vehicular shenanigans and the freedom to experiment and improvise with our own strategies. So without further ado: the top ten most legendary Halo levels.

DIShonourable Mentions (nobody's perfect):

  • The Library (Combat Evolved): Even Serious Sam fans will find this Flood-heavy brawl overlong and draining.
  • Sacred Icon (Halo 2): The Arbiter's missions were all pretty naff, and this boring crawl through Forerunner ductwork takes the biscuit.
  • Cortana (Halo 3): Horrible layout, horrible sphincter doors, horrible enemies, horrible art design, horrible period.

10: Metropolis (Halo 2)

Top Ten Legendary Halo Levels

Sergeant Johnson knows what the ladies like: grinding treads and awesome tanks. What's not to love? This level starts with a bang as you smash across a Covenant-occupied bridge in a Scorpion, snipe jackals, go on a shotgun rampage ("It's tight quarters on the other side, sir. Use this!"), blow up an entire Covenant task force in a gauss hog and finally leap onto the back of a Scarab to murder its crew.

Halo 2 may be the most inconsistent and unsatisfying campaign in the series, but damn, it has its moments.

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Top Ten Tuesdays | 10 things to do while we wait for Destiny's return

Author:
Matt Gardner
Category:
Features
Tags:
Bungie, Dance Epidemic, Destiny, FPS games, Halo, Planetside 2

Top Ten Tuesdays | 10 things to do while we wait for Destiny's return

The Destiny beta is done, dusted, and now there's a void that can only be filled with expansive Bungie FPS gunplay and the mechanical tones of Peter Dinklage. I don't know about you, but I've found myself growing listless, fidgety, unable to focus or concentrate on anything in particular without tearing off my shirt and screaming DESTINY!! in the manner of some sort of game-obsessed, caramel William Wallace (caraMEL Gibson?).

I may have a serious problem.

Beta withdrawal is most definitely a thing. How dare these developers dangle their outstanding wares in front of our faces, only to take them away for further "polishing" and "optimisation". I need my fix, man. I'm starting to see Dreg crawling around the ceiling.

Top Ten Tuesdays | 10 things to do while we wait for Destiny's return

Thankfully, we have the answer to anyone experiencing similar symptoms. Fret not, weary friend of the Traveller, we've got some great ideas for how to while away the days until Destiny's release in no particular order.

Click here to read more...

Stealing Halo fans from Microsoft: Why Destiny is Sony's ace in the hole this winter

Author:
Matt Gardner
Category:
Features
Tags:
Activision, Bungie, Destiny, FPS games, Halo, Microsoft, PS4 games, Sony, Xbox One Games

Stealing Halo fans from Microsoft: Why Destiny is Sony's ace in the hole this winter

Destiny is not a PlayStation exclusive, but you'd be forgiven for thinking that it might be

With Jon posting his hottest upcoming PS4 titles piece yesterday, something has become abundantly clear: Sony are rather on the slim side when it comes to exclusives this autumn and winter. LittleBigPlanet 3 is a game that the PS4 is crying out for, but it's being developed outside of the walls of Media Molecule's offices. PlanetSide 2 offers the expansive-yet-accessible F2P FPS that the new-gen platform has been crying out for, but why the hell has it taken so long, and will anyone care given that the game has been free and awesome on PC for years? We've struggled collectively as a team to muster even a smidgen of enthusiasm for Driveclub after a PR omnishambles and countless delays, especially given that the racing genre is packed to the gills this year and Evolution are facing staunch competition from the likes of Forza Horizon 2 and The Crew.

And I'm going to punch the next person who crows about The Last of Us Remastered like it's the sodding Second Coming.

Wightmad suggested that the Wii U is getting better exclusives than this. Looking at Bayonetta 2 and Smash Bros, I'm inclined to agree.

Stealing Halo fans from Microsoft: Why Destiny is Sony's ace in the hole this winter

But, as we've suggested before, Sony are playing a long game indeed, and they're using the same weapons Microsoft employed with the Xbox 360 to do so: third-party partnerships. We could discuss the ethics of this until everyone involved is blue in the face, but the fact remains that both companies are investing heavily in cultivating third-party partnerships and bringing exclusive snippets of big-name games back from the haggling table. It could be as simple as running exclusive ads with your console appearing at the end, or something as brazen as securing a massive chunk of gameplay.

Microsoft have already done this with FIFA, essentially making Ultimate Team an exclusive piece of DLC. That's a big audience, football is massive, and people will jump ship for that. But Sony are doing something even more daring. They're going after Halo fans.

They're going after me.

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What is Microsoft's secret Halo spin-off?

Author:
Jonathan Lester
Category:
News
Tags:
343 Industries, Halo, Microsoft

What is Microsoft's secret Halo spin-off?

Halo is coming to Xbox One in a big way, starting this year with the Master Chief Collection, then flanked by live-action TV shows and Halo 5: Guardians. Fans of Spartans and Scorpions have plenty to look forward to.

However, it appears that Microsoft Studios are working on yet another Halo-related project, this time a collaboration between 343 Industries and another as-yet-unknown company. What could it be?

Hold onto your helmets and HUD, because it's time for some wild theorising.

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Remaster Chief: Halo 1-4 HD coming to Xbox One?

Author:
Jonathan Lester
Category:
News
Tags:
343 Industries, Halo, Halo: The Master Chief Collection, Microsoft, Rumour, Xbox One Games

Remaster Chief: Halo 1-4 HD coming to Xbox One?

Start and finish the fight

Halo 5: Guardians is out next year, but Microsoft promise that the Xbox One "journey" starts later in 2014. As such we were expecting an 'Anniversary Edition' of Halo 2 to celebrate the tenth birthday of Bungie's sequel, yet a new report suggests that Microsoft are thinking significantly bigger.

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COMMENT: Snap Marty Up Quick, 343i - O'Donnell *IS* Halo

Author:
Matt Gardner
Category:
Features
Tags:
343 Industries, Bungie, Destiny, Game soundtracks, Halo, Halo 4, Halo 5, Martin O'Donnell

COMMENT: Snap Marty Up Quick, 343i - O'Donnell *IS* Halo

As I write this, I'm listening to Martin O'Donnell's Rock Anthem For Saving The World. I have the Halo albums shuffled up in a Spotify playlist. Greatest Journey from Halo 3 is up next, and I'm steeling myself for epic Warthog flashbacks from that game's majestic final run. Under Cover of Night aurally describes the midnight before a dawn of fire -- the calm before the storm. The Overture from ODST takes me back to slinking around the Covenant-strewn streets of New Mombasa before Never Forget almost makes me shed a tear. Not for the plot of intergalactic war and the loss and despair that comes with it, but rather for nostalgic good times that have yet to be bettered.

So much of my enjoyment of the Halo series comes as a direct result of Martin O'Donnell's (and Michael Salvatori's) work. The Halo suite itself is an iconic theme that makes the hairs on the back of my neck stand up. It's a succession of strings that just says, Oh we got this!

In spite of his long service to the Halo franchise, it's the versatility shown in the games that don't feature Master Chief that gave me hope for O'Donnell's work on Destiny.

This week, though, presumably with much of the work on that game complete, Bungie terminated the contract of their in-house composer. Depending on whose account you read, it's either a straightforward affair, or possibly something a little fishy.

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Master Chief hints at 2015 Halo 5 release

Author:
Jonathan Lester
Category:
News
Tags:
343 Industries, Halo, Microsoft, Xbox One, Xbox One Games

Master Chief hints at 2015 Halo 5 release

Well, voice actor Steve Downes at least. The man behind the iconic space marine has spoken out to suggest that Halo fans will have something to play this year, but it won't be the sequel that many Xbox One owners are waiting for.

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Spartans Assemble! Halo 4 only £12.99 at 365Games

Author:
Matt Gardner
Category:
Deals
Tags:
FPS games, Halo, Xbox 360 games

Spartans Assemble! Halo 4 only £12.99 at 365Games

Halo 4 | 365Games | £12.99
Halo 4 Xbox 360 price comparison | Halo 4 Review

Halo 4 is still a lot of fun, especially with friends, and 365Games has lowered the price to £12.99 if you're a little late to the party. Halo 4 is still one of the premier shooters on 360 and has held its multiplayer audience well, so you won't have to worry about getting a game. We'd be more worried about trying to stop playing, to be honest. Great spot by Alicia from HUKD!

Top Ten Tuesdays | Supremely Satisfying Gaming Moments

Author:
Jonathan Lester
Category:
Features
Tags:
#Winning, Animal Crossing, Borderlands 2, Call Of Duty, FPS, Guitar Hero, Halo, Mario Kart, Portal 2, RPG, Super Meat Boy, Tetris, The Secret of Monkey Island, Top Ten, Top Ten Tuesdays

Top Ten Tuesdays | Supremely Satisfying Gaming Moments

Videogaming is one of the most versatile and thought-provoking forms of entertainment out there. They teach us about ourselves, they enrich our lives, they let us bond with unforgettable new friends and push the boundaries of what it really means to interact with a work of art. But, let's not kid ourselves, usually we play games because they're barnstormingly fun and properly satisfying to the point of afterglow.

So, to this end, we've prepared a list of some of the most satisfying moments in videogame history. There's no rhyme or reason here, just ten of our most exquisitely gratifying gaming experiences that leave us smugly grinning at our tellies and handhelds like an utter loon. Naturally we want to hear from you in the comments, and perhaps create a brand new democratic list in the discussion thread!

Honourable mentions: Beating Shao Khan, dual-wielding anything (especially RCP-90s), getting a massive cascade in Puzzle Quest, beating Chrono Trigger, defeating Gannondorf, Wii Sports hole-in-one, scoring an impossible goal in FIFA, LOOTSPLOSIONS, "Monster Kill... kill... kill...kill!", annihilating the Four Kings, achievement unlocked, crushing your best lap/ghost time, surviving Ninja Gaiden

10: The Post-Mortem Hail Mary

Top Ten Tuesdays | Supremely Satisfying Gaming Moments

We've all done it, even though we all know better. When staring death in the face, we should go to ground or use our equipment, but in the heat of the moment it's all too easy to clench the triggers and throw a grenade god knows where in the vain hope that we take someone with us.

It's stupid, except that sometimes it works. And it feels just... so great.

By far the most satisfying 'post-mortem Hail Mary' comes courtesy of the Halo series, when you manage to stick a plasma grenade to a fully-manned Warthog the split-second before it runs you over. Dying has never felt so awesome.

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Halo Co-Creator: Halo "Would Have Been Better" If Made Today

Author:
Jonathan Lester
Category:
News
Tags:
Bungie, Halo, Halo: Combat Evolved, Jason Jones

Halo Co-Creator: Halo "Would Have Been Better" If Made Today

Halo co-creator Jason Jones reckons that the seminal Xbox shooter would have been a better game if made today with modern technology and design.

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Halo Teased On Xbox One

Author:
Jonathan Lester
Category:
News
Tags:
343 Industries, FPS, Halo, Massive Badass Awesome Mechs!, Master Chief, Microsoft, Xbox One

Halo Teased On Xbox One

No, we don't know why he's wearing a daft cloak either.

343 Industries confirmed that a Halo FPS is in production for the Xbox One, running at a consistent 60 FPS. That's effectively all we know for now, but in the meantime, enjoy the great big mech.

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E3 2013 | What To Expect From Microsoft, Sony & Nintendo

Author:
Jonathan Lester
Category:
Features
Tags:
Black Tusk, Crackdown, Destiny, DriveClub, E3 2013, Fable, Forza 5, Halo, inFamous: Second Son, Killzone: Shadow Fall, Kinect, Mario, Microsoft, Nintendo, PS4, Quantum Break, Ryse, Sony, Wii U, X, Xbox One

E3 2013 | What To Expect From Microsoft, Sony & Nintendo

E3 2013 is going to be utterly insane. With the next console generation breathing down our necks, the 'Big Three' of Sony, Microsoft and Nintendo are going head to head in a battle for hearts, minds and pre-orders. Coy digs will be taken. Terrible teleprompted jokes will be cracked. Dubstep will reign supreme.

Sadly, I won't be attending personally this year (of all years, argh!), but I've danced this dance enough times to know broadly what to expect from the all-important press conferences scheduled for June 10th. Microsoft, Sony and Nintendo will use this platform to address us directly; showing us exclusives, revealing entirely new franchises and confirming third-party support. We've pieced together everything we know so far, as well as our own experiences at E3 from previous years, to present you with a comprehensive breakdown of what the three console manufacturers will bring to the table.

Note that the following article is one part confirmed fact, two parts informed guesswork and a soupçon of rampant drooling speculation. I've endeavoured to make it clear which is which - and of course, there'll still be plenty of surprises along the way!

Microsoft (June 10th, 17:30 GMT)

Let's start with the Redmond heavyweight, since they'll be holding their press conference first and have been making headlines aplenty over the last fortnight. Microsoft will look to supplement (and in many ways, make up for) the Xbox One's entertainment-loaded reveal event with a presentation concentrating on games, exclusives, DLC announcements and features.

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Spielberg To Produce Live-Action Halo TV Series

Author:
Jonathan Lester
Category:
News
Tags:
#XboxReveal, 343 Industries, Halo, Microsoft, Spielberg, TV, Xbox One

Spielberg To Produce Live-Action Halo TV Series

During the Xbox One reveal event, Stephen Spielberg revealed that he'll be producing a live-action Halo TV show. Describing the franchise as "myth-making meat" via an on-screen presentation, the legendary director confirmed that he'll be working closely with 343 Industries, and we can assume that the oft-delayed Halo film probably won't be happening any time soon.

Halo: The Television Series will apparently be a "premium" show delivered via Xbox One's television services. We don't know whether it will be pay-per-view or free for Xbox Live Gold members yet. We'd have probably preferred a Halo 5 announcement, but we'll take what we can can get.

PWNCAST | Season 3: Episode 15 - Tickling The Funny Bone

Author:
Matt Gardner
Category:
Features
Tags:
DeathSpank, Fable, Far Cry 3: Blood Dragon, Halo, Parody games, Podcast, PWNCAST, WarioWare

PWNCAST | Season 3: Episode 15 - Tickling The Funny Bone

This week on the PWNCAST, we chat about Far Cry 3: Blood Dragon and the difficulties that come with creating parodies in this industry, before moving onto the topic of comedy in games, and the gaming experiences that have had us in stitches.

PWNCAST | Season 3: Episode 15 - Tickling The Funny Bone. Recorded: May 2nd, 2013

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 3: Episode 15 - Tickling The Funny Bone PWNCAST | Season 3: Episode 15 - Tickling The Funny BonePWNCAST | Season 3: Episode 15 - Tickling The Funny BonePWNCAST | Season 3: Episode 15 - Tickling The Funny BonePWNCAST | Season 3: Episode 15 - Tickling The Funny Bone

COMMENT | No Such Thing As "Too Long" or "Too Short": Why A Game's Length Is Irrelevant

Author:
Matt Gardner
Category:
Features
Tags:
Call Of Duty, Game length, Halo, Josef Fares, Journey, Portal, Sleeping Dogs

COMMENT | No Such Thing As "Too Long" or "Too Short": Why A Game's Length Is Irrelevant

Some of you may have read our recent interview with Brothers: A Tale of Two Sons' game director, Josef Fares. When we spoke last week, we chatted a little about consumer pre-occupation with the "length" of a game, that is to say, the time it takes to play the main part of it through from start to finish. Fares was unequivocal in his opinion on the matter: that this critical focus which attempts to determine "how long a game should be" needs to stop:

I think everyone agrees with me. It's just that someone said it, and no-one's stopped to question it. I think the press, the critics, even the community need to understand that it isn't important. Stop complaining about the length of time it takes to play a game. Why are we so focused on how long a game is? It's about the experience. You never question how long a movie is. It's a case of how good or bad it was, and that's it. The time it takes to play a game shouldn't matter in a review. Who's dictated how long or short a game should be? It's all about the experience.

It's a point I broadly agree with although, as Fares himself notes later on, that's not to say we shouldn't have large, expansive games, but rather that a game should only ever be as long as it really needs to be.

COMMENT | No Such Thing As "Too Long" or "Too Short": Why A Game's Length Is Irrelevant

Of course, the words "budget" , "commercial appeal", and "long tail" always crop up at this juncture, and perhaps rightfully so. After all, this is an industry, one in which commerce and artistic creation must cohabit together. Retail games cost several times more than one's average cinema jaunt, and it's not unreasonable to expect some sort of longevity for one's money.

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343i: Master Chief "Not Going Away", But More "Connection Points" Needed

Author:
Matt Gardner
Category:
News
Tags:
343 Industries, Halo, Kiki Wolfkill, Microsoft Studios

343i: Master Chief "Not Going Away", But More "Connection Points" Needed

343 Industries' Kiki Wolfkill (Best. Name. EVER!) has dropped a few hints regarding the future of the Halo franchise, suggesting that whilst it was important for Master Chief to provide the focus for Halo 4, and saying that "he's not going anywhere", she hopes that the series might able to expand to "build strength and investment in other characters".

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PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?

Author:
Matt Gardner
Category:
Features
Tags:
343 Industries, FPS games, Halo, Halo 4, Microsoft Studios, Podcast, PWNCAST

PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?

With Halo 4 just around the corner, we take a look at the new game from 343 as well as reflecting upon some of our favourite moments from the series to date.

You can check out our Halo 4 review here.

WARNING: Contains strong language from the start. We did try censoring the intro at one point, but it lost its musical flow.

PWNCAST | Season 2: Episode 7, Recorded: November 1st, 2012

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be quite a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For? PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?PWNCAST | Season 2: Episode 7 - Halo, Is It Me You're Looking For?

Halo 4 Devs Slam Sexist Behaviour On Xbox LIVE

Author:
Matt Gardner
Category:
News
Tags:
343 Industries, Abuse, Halo, Halo 4, Sexism, Xbox 360, Xbox Live

Halo 4 Devs Slam Sexist Behaviour On Xbox LIVE

343 Industries' boss Bonnie Ross and Halo 4's executive producer Kiki Wolfkill (who wins the award for best name ever) have hit out at the offensive chatter and sexist abuse that has often been witnessed across Xbox LIVE, particularly when it comes to the multiplayer components of certain FPS franchises.

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