Hunted: The Demon's Forge had some big ideas, but sadly ended up looking like a barefaced attempt to re-set Gears Of War in a fantasy universe. There are moments when the cooperative gameplay comes together in some exceptional set pieces - tempered by weak AI, some poor level design and thoroughly aggravating characters. Tesco Entertainment are offering the PS3 and Xbox 360 versions for £6.00, which is nearly a £3 saving on PS3 (though note that it's a similar price at Amazon on the Xbox 360).
Hunted: The Demon's Forge had some big ideas, but sadly ended up looking like a barefaced attempt to re-set Gears Of War in a fantasy universe. There are moments when the cooperative gameplay comes together in some exceptional set pieces - tempered by weak AI, some poor level design and thoroughly aggravating characters. As is often the case, Amazon and Play are brawling over offering the cheapest price for the standard version, which will save you £3.
Hunted: The Demon's Forge had big ideas, essentially trying to marry the two worlds of co-operative gameplay and fantasy role-playing. The result, however, wasn't quite so good. As such, it's price has plummeted since release, now resting snug at £24.85 over at Simply Games. That's a great price for a game you can probably get some decent mileage out of, providing you have a mate to sit down and experience it with you. It's much better to suffer with friends, than suffer alone!
If you're into you're fantasy worlds and you're looking for a combination of action and puzzle solving, then this one might be for you, but just bear in mind that the game got average scores across the board. You take control of either E'lara, or Caddoc, who are both mercenaries on the search for an artefact that's shrouded in mystery. The £27.99 price tag at Game'll allow you to save £2 on the next best offer coming in from Bee.
Hunted: The Demon's Forge hasn't impressed me much in the few videos I've seen, with its rough visuals, shoddy-looking combat and Jason Statham-aping voice work. That said, publisher Bethesda appears pretty confident in their upcoming medieval third-person shooter/slasher, and they're not even the least bit fussed with Gears of War comparisons. In fact, they're pleased with them.Click here to read more...
inXile's newest game is causing quite a stir thanks to its mix of standard RPG fare with Gears Of War-style combat, and we're still not quite sure what to make of it. Tight cooperative mechanics (both using the AI and with a human partner) is an interesting shift for the genre, but it will need to seriously innovate in terms of visual design in order to stand out from the pack. It's shaping up nicely, mind. If you're in the market, The Hut's MAY2 voucher code is currently the way to go.
Note that Sendit's price doesn't include £1.99 postage.
E’lara might be the name inXile have given to the elf temptress you’ll get to control in Hunted: The Demon’s Forge, but I prefer to call her Sexy Flaps. She’s got these leather flap things that hang between her legs and I’m certain she’s got nowt on behind them. It’s fashion before function in Hunted, for sure.
She’s just half of the dynamic duo that you and, inXile hope, a buddy will be controlling in your quest to find loot, kill monsters and generally save the world from great peril. The other, less sultry side of the team is Caddoc, a burly bruiser of a man with less hair than Telly Savalas but far more arcane tattoos.
Both of them are starring in a game that features the acting talents of Lucy Lawless and some guy called Graham McTavish, who’s apparently going to be in the Hobbit film soon. Lawless isn’t playing Sexy Flaps though, she’s Leather Straps or Seraphine to give her her proper name.
Seraphine appears during the prologue, which is handily where we start our short hands-on in the basement of a London hotel. It becomes apparent early on that we’re not going to see anything remarkable or groundbreaking from Hunted. The action is very much in the traditional hack-and-slash mode, with E’lara generally performing ranged duties with a bow and Caddoc diving in with his melee weapon.
We got hands on with Hunted: The Demon's Forge back at last year's Eurogamer Expo, where we saw real potential in the Gears meets Tolkien fantasy setting. inXile have now spilled the beans on how long the campaign will last, along with a new feature that will allow players to share their custom maps.Click here for more details...
inXile Entertainment's Maxx Kaufman and Matt Findlay used to play a lot of tabletop roleplaying games and text adventures in their youth... but in their minds' eye, they envisioned a high-octane fantasy adventure that focused on visceral action and eyepopping vistas. Now they've got the chance to make it happen, courtesy of Bethesda and more than a little obvious inspiration from a few other intellectual properties out there. After enjoying their Eurogamer presentation and getting some hands-on time on the show floor, here are my impressions of Hunted: The Demon's Forge.
Hunted is being crafted with three key concepts in mind: cooperative play, cover-based action and reimagining the fantasy genre. Whilst there are plenty of third person shooters and dark fantasy brawlers out there, inXile are planning on merging the two genres and adding one of the most impressive cooperative modes we're heard about in a long time (at least on paper). Players have the choice of two mercenary characters: the burly Caddoc and the scantily-clad elf Elara. As you'd expect, Caddoc excels at shredding and bludgeoning foes to death with melee weapons while Elara specialises in ranged attacks. Well, she is an Elf after all- and some cliches never change.
The two mercenaries are directed to the town of Dyfed by a mysterious spirit who informs them that there'll be plenty of work to do and money to be made. Upon arrival, however, they discover the village in ruins and the abducted by hideous ghouls. Delving into the shadowy bowels beneath Dyfed, the action soon descends into tight corridors and spacious arenas that are strewn with plenty of cover to hide behind. As the sniper, Elara plays much like any standard third person shooter protagonist; needing to avoid close-range engagements and shooting targets of opportunity from cover. As a beefy fighter, however, Carroc can afford to break cover and brutalise foes at short range.
So far so standard. In fact, the action is jarringly reminiscent of Gears of War both in terms of basic mechanics and visual flair, with a selction of SWAT turns and cover rolls to call upon. The left trigger aims. X and Y deal with light and heavy attacks. You know the drill. Don't get too complacent though, because the theme of cooperation goes far deeper than most games we've seen before.
Read on for cooperation and exploration!