Login | Signup

Irrational Games

Bioshock Infinite | £12 | Green Man Gaming | PC

Author:
Matt Gardner
Category:
Deals
Tags:
2K Games, Bioshock Infinite, FPS games, Irrational Games, PC games

Bioshock Infinite | £12 | Green Man Gaming | PC

Bioshock Infinite | Green Man Gaming
£13.59 (use code GMG20-KCDKK-H4TPB)
Price ComparisonBioshock Infinite Review

Remember to use the discount code GMG20-KCDKK-H4TPB at the checkout to get it at this price.

Irrational Games On BioShock Infinite DLC: Playable Elizabeth Won't Be "Booker In A Dress"

Author:
Jonathan Lester
Category:
News
Tags:
Bioshock Infinite, Bioshock Infinite: Burial at Sea, DLC, Elizabeth, Irrational Games

Irrational Games On BioShock Infinite DLC: Playable Elizabeth Won't Be "Booker In A Dress"

Irrational Games has waxed lyrical about the upcoming Burial At Sea DLC for BioShock Infinite, which will eventually let players assume the role of Elizabeth in a bizarre Rapture-themed side story. Apparently it will feel very different to the traditional Booker gameplay experience.

Click here to read more...

A Return To Rapture: Bioshock Infinite DLC Trailered And Detailed

Author:
Matt Gardner
Category:
News
Tags:
2K Games, Bioshock Infinite, Bioshock Infinite: Burial at Sea, Bioshock Infinite: Clash in the Clouds, DLC, Irrational Games

A Return To Rapture: Bioshock Infinite DLC Trailered And Detailed

But first... a challenge mode

Irrational Games and 2K Games have revealed at long last the first two DLC packs for Bioshock Infinite. The first will be a "pure action experience", whereas the second will be a narrative-led new adventure for Booker and Elizabeth that sees them plumb the depths of the ocean in a rather familiar location.

Click here to read more...

System Shock 2 | £2.00 | GamersGate | PC

Author:
Jonathan Lester
Category:
Deals
Tags:
Irrational Games, PC games, RPG, Survival Horror, System Shock 2

System Shock 2 | £2.00 | GamersGate | PC

System Shock 2 | GamersGate | £2.00 (save £4.99)
Halloween Special: Top Ten Scariest Games

Slightly more expensive than the Steam flash sale last week, but if you snoozed, you... lost?

BioShock Vita: Levine Still "Trying To Make A Match" Between Sony & 2K

Author:
Jonathan Lester
Category:
News
Tags:
2K, Bioshock, BioShock Vita, Irrational Games, Ken Levine, Sony, Vita games

BioShock Vita: Levine Still "Trying To Make A Match" Between Sony & 2K

A BioShock Vita exclusive was announced back in 2011, but we were all rather surprised to learn that Sony and 2K still haven't managed to even agree on whether the product will even enter pre-production. Irrational chief Ken Levine is apparently still playing matchmaker to the two companies and trying to find a price that works.

Click here to read more...

Bioshock Infinite | £29.99 | Amazon | PS3 / 360

Author:
Brendan Griffiths
Category:
Deals
Tags:
Bioshock Infinite, Irrational Games, PS3 games, Xbox 360 games
Discuss:
Bioshock Infinite | Playstation 3 | Xbox 360

Bioshock Infinite | £29.99 | Amazon | PS3 / 360

Bioshock Infinite | Amazon PS3 / 360 | £29.99 (save £3 |
PS3 / 360 Price Comparison | Bioshock Infinite Review

*Simply Games are also selling the PS3 version for £29.99.

BioShock Infinite | £22.40 (With Code) | Green Man Gaming | PC

Author:
Carl Phillips
Category:
Deals
Tags:
2K Games, FPS games, Irrational Games, PC games
Discuss:
Bioshock Infinite | PC

BioShock Infinite | £22.40 (With Code) | Green Man Gaming | PC

BioShock Infinite | Green Man Gaming | £22.40 With Code (Save £2.60)
Voucher Code: GMG20-GGN5D-FC3NA | PC price comparison
BioShock Infinite Review

Pre-Order Your Very Own Songbird Plushie Now!

Author:
Matt Gardner
Category:
News
Tags:
Bioshock Infinite, Irrational Games, Songbird
Discuss:
Bioshock Infinite

Pre-Order Your Very Own Songbird Plushie Now!

People go absolutely bonkers for cutesy swag, and Irrational are capitalising on the success of Bioshock Infinite by bringing a very specific part of the game to life.

Remember the Songbird plushies that children chuck about with erry abandon in the game? Well, soon you'll be able to own one of your very own...

For $55.

Click here to read more...

BioShock Infinite: The Siege Of Columbia Board Game Announced

Author:
Jonathan Lester
Category:
News
Tags:
Bioshock Infinite, Bioshock Infinite: The Siege of Columbia, board games, Irrational Games, Plaid Games

BioShock Infinite: The Siege Of Columbia Board Game Announced

BioShock Infinite will receive a companion board game tie-in that lets 2-4 players vie for control of the floating city of Columbia, and explore the backstory behind the Vox Populi uprising.

Note that the following contains very, very, very minor spoilers.

Click here to read more...

BioShock Infinite | Launch Day Deals Round-Up

Author:
Carl Phillips
Category:
Deals
Tags:
2K Games, Bioshock Infinite, Games deals, Irrational Games, PC games, PS3 games, Xbox 360 games

BioShock Infinite | Launch Day Deals Round-Up

Apparently there are a few (million) people interested in this new BioShock game that was released today, and word is it’s rather good. Here’s what Matt had to say about it in his 9/10 review published earlier today:

Embrace Columbia and Elizabeth, though, and you'll find one of the most engrossing experiences to be had this generation. It's a game which has a default setting of being breathtaking and beautiful, a game which constantly encourages you to stop and think, even if it doesn't give you he chance for direct response. It's a game that we'll be talking about for months, whose occasional missteps are swallowed whole in a narrative of sweeping scale and epic drama. It's a game that you'll probably play again, immediately after you finish it the first time around.

And that's fantastic.

While I’m having to exile myself from getting involved with it (boooooooooo) I’m here to help any of you that are looking for the cheapest deals around for Irrational Games’ latest triumph, because as Matt basically points out in his review, it is absolutely worth the price of admission.

That said, saving a few pounds here or there is a good thing as well.

Click here to read more...

Bioshock Infinite Review | Reaching For The Sky

Author:
Matt Gardner
Category:
Reviews
Tags:
2K Games, Bioshock Infinite, FPS games, Irrational Games

Bioshock Infinite Review | Reaching For The Sky

Platforms: PC (tested) | PS3 | Xbox 360 (reviewed)

Developers: Irrational Games

Publishers: 2K Games

Remember Natalya Simonova? She'd constantly get you killed. It didn't matter that you'd already taken out a nuclear facility, stormed a Siberian bunker solo, and totted up a body count in the hundreds. The fact that Natalya was a mute goon with a propensity for running repeatedly into walls (and gunfire) and preferring the confines of her cell to the outside world, meant that you'd invariably perish whilst trying to rescue her, and her middle name would be replaced with endless streams of profanity.

The moral of the story? AI companions can ruin otherwise excellent games.

Bioshock Infinite Review | Reaching For The Sky

There are a select few games out there, however, wherein evidence of tireless work points towards something rather special: a companion that is helpful rather than useless. A companion who is good company rather than annoying, who reflects and enhances the narrative in a variety of interesting ways. A companion you never have to babysit, or nudge back onto the right path because their pathfinding AI has gone awry. A companion much like Bioshock Infinite's Elizabeth.

She is, in many ways, a deconstruction of that tired princess-in-the-tower trope. You do, as ex-Pinkerton agent Booker DeWitt, break her free from imprisonment, albeit in a rescue not exactly conducted for selfless reasons, but she is no passive figure  or trophy. Indeed, you miss her when she is gone; both her company and her capabilities. You miss the zipping exchanges on morality where she tests Booker's gruff detachment. You miss the way in which she'll toss you vital supplies and ammunition during an intense firefight. You miss her keen eye for hidden items and collectibles, and her gift for lockpicking and larceny. You miss her ability to pull useful items in from alternate realities.

Click here to read more...

BioShock Infinite Launch Trailer Foreshadows The Awesome

Author:
Jonathan Lester
Category:
News
Tags:
#winBioshockInfinite, Bioshock Infinite, Irrational Games, PC games, trailer

So, apparently a game called BioShock Infinite is launching tomorrow. It's kind of a big deal.

Matt's in-depth review will be going live soon, but in the meantime, you can whet your appetite with the brand new launch trailer. And then you can win yourself a copy thanks to our epic #winBioshockInfinite competition this evening.

Sadly, I've heard that there's going to be a widespread internet outage in my area tomorrow, so I may not be able to turn up to work. And I have a cold coming on. Might be flu actually, damn, so I'll probably be out of action for a couple of days [it wasn't actually that funny to begin with, stop milking it - Ed]

Bioshock Infinite's 1999 Mode Unlockable From The Start

Author:
Matt Gardner
Category:
News
Tags:
1999 Mode, 2k Gmaes, Bioshock Infinite, Irrational Games

Bioshock Infinite's 1999 Mode Unlockable From The Start

I'm going to put this up as a news post, because there are still some people who seem to be confused over this. Contrary to IGN's review, you do not have to complete the game to unlock 1999 Mode in Bioshock Infinite.

As suggested in a plethora of interviews back at the start of last year, the unlock (on console at least) is a variation of the old-school 'Konami Code'.

From the main menu, all you need to do is press ↑↑↓↓← → ← → B A.

1999 Mode is a game type that harkens back to trickier times, nerfing the frequent autosaves, making ammunition scarcer, upgrades permanent, and enemies far hardier.

It transforms Bioshock Infinite into a tortuous beauty - like being kicked in the nads whilst eating exquisitely delicious cheese.

Bioshock Infinite Review Update

Author:
Matt Gardner
Category:
Dealspwn
Tags:
2K Games, Bioshock Infinite, Bioshock Infinite Review, FPS games, Irrational Games

Bioshock Infinite Review Update

Given that it seemed Ken Levine has been super eager to ensure that the frat demographic is covered with this game, we were going to bring you a review conducted after a twelve hour drinking binge, from a room that smells worse than a tramp's nether patch, where constant orgiastic, pornographic distractions eventually lead us to abandon the game at the three hour mark and never return.

Instead, though, we're plumping for our usual, detail-driven affair.

With that in mind, it's important to note why our review won't be reaching you today. We received the game on Saturday with an embargo for midday today. Given that the original Bioshock was a game that revealed constant little gems over multiple playthroughs, not to mention Bioshock Infinite's addition of the 1999 Mode, it's important that we get this right.

Zooming through a single playthrough and then rushing a review out to meet an unrealistic, PR-created embargo would not be getting it right, though no doubt some of our peers will have disagreed.

Here are a few points we can deliver, however:

  • Elizabeth is probably one of the greatest AI companions in video game history, both in terms of narrative interplay, characterisation, lack of babysitting, and usefulness.
  • Mid-section slows in pace, feels like combat-padding at times
  • Uncomfortable moral issues  presented, but players not really give a chance to actively engage in any meangingful fashion
  • Columbia is stunning - and environmental storytelling is largely second-to-none, save the original Bioshock.
  • Visually stunning on PC. Art direction is fantastic. Consoles certainly showing their age with low-res textures, occasional pop up and the odd animation glitch.
  • Combat feels almost identical to the original Bioshock early on, but Tears and Sky-hook make things more interesting.
  • Skyrails are fantastically open, very intuitive, and lots of fun.
  • Play on 'Hard' rather than 'Normal'. The latter will be too easy for familiar parties.
  • The IGN review is wrong. 1999 Mode can be unlocked right at the start via the Konami Code. Not played much of this as yet, but enough to know it will kick your ass!

We'll hopefully have our full review for you tomorrow.