Mark Of The Ninja is one of the best stealth games of recent years: a hardcore sidescrolling shadowy masterclass in evasion and brutal predatory hunting. It's also now one of the cheapest stealth games of recent years, clocking in at a paltry £2.96 on GOG, saving you £8 vs the Steam RRP. The special edition is also available for £3.55.
Mark Of The Ninja is one of the best stealth games of recent years: a hardcore sidescrolling shadowy masterclass in evasion and brutal predatory hunting. It's also now one of the cheapest stealth games of recent years, clocking in at a paltry £2.99, saving you £9 vs the RRP on Steam.
Klei Entertainment, the studio behind Shank, Don't Starve and the wonderful Mark Of The Ninja, have revealed their next title as Incognita. Described as a "turn-based tactical espionage game," details are thin on the ground beyond PC, Linux and Mac release platforms, though the teaser image (above) suggests an isometric perspective a la Syndicate or X-COM.
If you've got some time on your hands, there's also a hidden page to decipher. Naturally we expect more details imminently.
Credit to Aeschylus @ HUKD!
Klei's masterful sidescrolling stealth 'em up Mark Of The Ninja is now available on Steam for £11.99.
"Mark of the Ninja is an utter triumph," Matt gushed in our 9/10 review. "Not content with just pulling off a 2D stealth game, Klei have struck the perfect balance between accessibility and depth, crafting a fantastically engrossing title that provides splendid satisfaction through gameplay. Pure shadowy bliss."
So you should probably buy it then. Note that the 1200 Microsoft Points XBLA version is slightly cheaper, though.
Mark of the Ninja is coming to Steam! Though published on the Xbox 360 by Microsoft Studios on XBLA, it appears that not only is the much-rumoured PC move for MOTN coming to fruition, but that the fantastic stealth-'em-up will be arriving on Steam.Click here to read more...
Developers: Klei Entertainment
Publishers: Microsoft Studios
If you own an Xbox 360, if you're a fan of stealth games, if you've been craving a ninja game that encourages you to play like a shadowy assassin - silent and deadly, go and buy Mark of the Ninja now.
Shank an its sequel were good solid fun, but Klei have outdone themselves here. Eschewing the blood-splattered titles from the likes of SEGA and Team Ninja, Klei have honed in on one very simple aspect of the ninja credo: stay out of sight. So it is that Mark of the Ninja takes the form of a 2D side-scrolling platform-puzzler rather than a button-mashing action-packed slaughterfest.
And it's all the better for it.
It's a game that's easy to identify as a stablemate of Shank, though mainly for aesthetic reasons. The cel-shaded, cartoon looks and the gory splashes off crimson that were to be found in Klei's earlier action title are mirrored here, albeit with a different colour scheme. The monochromatic palette so brilliantly worked in the likes of Limbo - and, to be fair, Deadlight too, at least in parts - makes a return, as light and shadow feature heavily in the game's mechanisms as one might expect; but there are some beautifully rendered urban backdrops and lantern-spotted pagodas for our titular ninja to acrobatically skip in front of as his story unfolds. Not that you'll notice them, of course, being too intently focused on navigating your way through the latest frame to admire the scenery.Click here to read more...
Klei, the indie studio behind the Shank series, would like to remind you that their latest violent-yet-stylish sidescroller is releasing today on Xbox Live Arcade. To celebrate, they've released an eleventh hour Mark Of The Ninja trailer that shows off alternate costumes, gadgets and unlockables. Alongside stealthy ultraviolence, naturally.Click here to read more...
Runic Games have unveiled the opening cinematic to their upcoming game Torchlight II, not that there's a release date yet, mind. If the art style looks a little familiar, that's because the video was produced in collaboration with Klei Entertainment, the folk behind Shank and its sequel.Click here to read more...
Klei Entertainment's Shank 2 emerges tomorrow Stateside on PSN and on Wednesday over here in the UK for the rest of us. So there's still just enough time to cram in another trailer before launch, this time showcasing the game's multiplayer Survival Mode. The mode's title is somewhat misleading, though, with mortality not the only thing to be wary of, as the new video below the break shows.Click here to read more...
EA has officially confirmed that Shank 2 will launch on February 8th, setting you back 800 Microsoft Points on XBLA or $9.99 (£7.99?) on PSN. Klei's bloodsoaked action sequel promises to be bigger and more brutal than its predecessor thanks to new weapons, attacks and a cooperative survival mode. Why not click through to our hands-on preview in the meantime?
Klei Entertainment have dropped a video full of fitting violence, weapons, counters and pouncing attacks. You can check out our review of the original Shank here, a game that Jon called "a beautiful and brutal romp that isn't afraid to kick your ass every once in a while". You can read our preview of Shank 2 here.
Click here to read more...
We're delighted that Shank has been green-lit for a sequel. Even though Klei Entertainment's original brawler was a self-contained narrative, most subsequent violent downloadable slaughterfests (such as Rocketbirds and BloodRayne: Betrayal) haven't managed to capture its fluid combat mechanics, attractive visual flair and OTT sense of fun. Shank 2 is set to build on its predecessor's strengths while delivering a comprehensive multiplayer mode, and I was recently able to sit down with the latest build to find out exactly what Klei are shooting for this time around.
As it turns out, we're in for more of the same: brutal, gratuitous and technical brawling with a penchant for heinous acts of bodily harm.
The singleplayer campaign portion is about as pulpy and exploitative as you'd imagine. After settling into some semblance of a normal life, Shank is brought out of retirement when a flamethrower-toting goon and paramilitary forces abduct his family, sparking yet another rip-roaring blood-soaked trail of revenge as the mental mercenary tracks down those responsible. You'd think they'd just leave him alone, to be honest. The 2D levels are packed with goons and minibosses wielding a range of weapons that require you to dart in and out of combat; identifying priority targets, debilitating others and surgically picking off the stragglers. Or just whacking them all with a shovel. Or shredding them with a minigun. The choice, as they say, is yours.Click here to read more...
Shank 2 has been announced, and EA Partners will be publishing it, for release on Xbox Live Arcade, PlayStation Network, and PC in early 2012.
'We took the feedback from the community and ran with it, putting our own flavor on every change,' said Klei's Jamie Cheng. 'For Shank 2, we literally took apart the game and put it back together to push the envelope in combat mechanics, visuals, and 2D animation in games.
'Shank 2 is the best thing that Klei has done to date: we didn’t want to just “build more Shank”,' continued Cheng over at the game's new site. 'We redesigned all the underlying systems to give you twice the fidelity and far more control over our favorite stabbing man.'
Following on from Team Meat's words decrying Microsoft's lack of support and capability as a download publisher, Klei Entertainment, the developer behind last year's side-scrolling action-fest Shank, have stepped into the ring to take a swing at box LIVE's Summer of Arcade, suggesting that the two week promotion is actually somewhat detrimental to wider developmental success on the platform.