The Phantom Pain, a Fox Engine project from Moby Dick Studios (or: almost certainly an elaborate publicity stunt for something Metal Gear Solid related), has received another weird teaser.Click here to read more...
It's no secret that we at Dealspwn want a Zone of the Enders sequel. Badly. And Hideo Kojima being Hideo Kojima, just loves to lead us on. Tweeting this figurine earlier, the celebrity developer seems to have 'inadvertently' hinted at the possibility of a 3DS Z.O.E, the banner of which sits behind his intended subject.Click here for more >>
This instalment of the Metal Gear Solid series lets you take control of Raiden once more, and you'll get to see just how he turned into the Ninja Cyborg version of himself that appeared in Metal Gear Solid 4. You'll get to bust out some acrobatic moves as you stalk your prey and quickly take them out before they can raise any alarms. At the moment, you can pre-order a PC copy of the game from either HMV, or Game Connection, for £24.99, which'll make you a saving of almost £2 on the next best offer coming in from Gameseek.
I'm not going to lie or pretend to be objectively impartial on this, I cannot think about anything I'm more apathetic right now than stereoscopic 3D in gaming...and I'm pretty sure, as our poll results are starting to show, that I'm not the only one. But now, largely thanks to a study conducted by The Eyecare Trust, some research has come to light suggesting that as much as 12% of the British population have eyes too screwed up to fully appreciate the effect anyway. According to Edge magazine, the charity reports:
'3-D technology relies on our eyes’ ability to work together as a co-ordinated team to achieve an accurate perception of depth. [...] However, more than one in ten of us (12%) has a visual impairment that means our brains are unable to correctly process the individual images that are transmitted to it via our left and right eyes. This leads to an inconsistency in viewing the three spatial dimensions (height, width and depth) required to enjoy 3-D films in all their glory.'
By and large this won't make an ounce of difference to those already putting all of their weight behind 3D (yes Sony...and Ubisoft, I'm looking at you), but gradually frittering away percentile chunks of your target audience is never really a good thing. 3D is rapidly becoming gaming's equivalent of a leprous Big Brother winner...for some reason people keep talking about it but frankly most of us can't wait to see which bit's going to drop off next. Stop trying to excite me now and wait three or four years until this technology is at a price which means we won't have to all take out second mortgages or sell our relatives to medical science. [VG247]
The title to this one pretty much speaks for itself. Yes, Captain Obvious is back, this time in a Pach Attack that's actually reassuringly professional and highly informative. Of course, The Pach can't resist making a prediction and this time he's plumped for ex-Infinity Ward veterans' studio Respawn attempting a 'Halo-killer' with their first game and crating a space shooter for their debut. With EALA and DICE working on the latest Medal of Honor to try and square up to Activision's COD: Black Ops it's reasonable to assume that Respawn might have Bungie in their sights. [Gametrailers]
Astute Twitter fans may have witness something of a tirade last Friday on Hideo Kajima's account as the enigmatic development genius went on a bit of a rant and vented his worries that the Japanese games industry was under serious threat of being outpaced by the West, something the bespectacled developer put down to his country's education system and a lack of motivation:
'The West is very motivated. The younger generation of Japan is losing [...] The designers and to-be-designers in the West have the focus, ambition, and ability to make their dream become true. It is not the Japanese technology or culture that is losing; we are lacking the motivation.'
Kojima certainly didn't hold back, citing a lack of cross-cultural experience as a major issue when he said that
'The number of students that study abroad from Japan has decreased. There are very few Japanese students at the prestigious Harvard University, and in MIT...zero. The engineering population in Japan may be in jeopardy. We should first review our education system here in Japan.'
But he didn't stop there, signing off with a complaint that questioned the enthusiasm of those working in the industry at the moment, proclaiming himself to be 'tired of taking care of people who do not have the passion'. do you reckon he has a point? Hit us up with your thoughts in the box below. [GamesIndustry.biz]
I reported back in May that Google had been on the lookout for some high level development talent, specialising, it seemed, in internet gaming. Back then we hypothesised that Google was preparing to launch it's own online gaming platform and now it seems that the Big G has jumped into bed with Zynga, the company behind insidious resource management game FarmVille.
TechCrunch reports that the search engine behemoth has invested somewhere between $100-200 million in Zynga and, whilst the investment part of the deal is now done and dusted, a larger strategic partnership is still being drawn up.
With Zynga reportedly falling out with Facebook and Google potentially looking to make Google Games an actuality by 2011, this one looks to be one to watch. Not that Zynga really need the money mind you, they turned over a massive $350 million profit last year with predicted figures for 2011 looking to nudge the billion mark. World domination looks depressingly within their grasp. [Eurogamer]
Square Enix and Hideo Kojima are sitting in a tree. C-O-L-L-A-B-O-R-A-T-I-N-G. After agreeing to produce and distribute MGS Peace Walker figurines, Square appear to be brokering another deal with the legendary (if eccentric) developer.
Square Enix producer Shinji Hashimoto Tweeted the following missive- as well as releasing the incriminating photograph seen above. Whilst my (and Google's) Japanese translation skills are a little rusty, andriasang reliably informs us that the tweet reads thusly:
"A new promotion with Hideo Kojima is set. Details will be shared at a later date."
The fact that Hashimoto refers to the new partnership as a "promotion" suggests that it won't be anything too major (maybe some more product placement or merchandising)...but you'd better believe that we'll be keeping an eye on this one. The continuing cooperation between the two could well lead to something seriously exciting down the line. [andriasang]
A couple of months ago, we intercepted some choice rumours about classic SEGA Dreamcast games finding their way to the downloadable marketplace- and one has finally made an ESRB appearance. The classic cross-genre Sonic Adventures (and its special edition DX version) has been rated for PSN and XBLA as well as an "extend package" seen on Xbox Live Marketplace. Sonic Adventures provided a different gaming experience for each of Sonic's companions, ranging from to standard speed-based platforming to freeroaming 'climb anything' Knuckles levels that were years ahead of their time.
Crazy Taxi and Jet Set Radio have also been tipped to make a next-gen debut, but there's still very little news on that front. It's likely that SEGA are gearing up for an E3 reveal, though the cat's pretty much out of the bag at this stage. Frankly, I'd love to get stuck back into these classic games with a comfortable controller- since the horrifyingly jagged and heavy DC controllers made for some serious carpal tunnel syndrome back in the day. [Joystiq]
Capcom has just revealed their E3 lineup to us. No real suprises here, but there's a good selection of triple-A titles that we can't wait to see in action.
MvC3, Dead Rising and Ōkamiden are currently getting me very hot under the collar, though Ghost Trick's blend of whodunnit crime stories and supernatural possession will potentially be a lot of fun. We'll be sure to keep a close watch on the festivities.
Valve's "surprise" E3 announcement sent the internet into uncontrolled excitement over the possibility of Half Life 2 Episode 3's long-overdue unveiling... but Gabe Newell has spoken out to firmly squash this rumour once and for all. Replying to a user on the Halflife2.net fansite, Newell plainly stated that "is not Episode 3" and went on to confirm that the 'Freeman June 14th' meme was completely fake (though we all saw through that one).
OnLive is set to launch in the States this week, but it'll be over a year before it arrives on British shores. BT has announced that they plan to roll out the cloud-based gaming service in "late 2011", but further details will be forthcoming over the coming few months.
BT secured the exclusive rights to the revolutionary new service earlier this year- and it's likely that they're waiting to see how well it sells stateside in order to fine-tune the networking and marketing strategy. In case you didn't know, the service will allow you to play cutting-edge games remotely, using OnLive's powerful computers to do the grunt work and transmitting it your computer via streaming video (thus allowing graphically demanding titles to be played on mediocre rigs with a fast internet connection). We've yet to see whether the service is truly lag free, but we'll be interested to see
Ubisoft have announced that they will be transitioning to downloadable digital game manuals instead of physical paper media. This is a shrewd business move since since it improves the publisher's environmental image, public image (which is at an all-time low thanks to the ongoing DRM snafu) and reduces printing costs. After all, most games integrate a full tutorial into the first level...so why bother including a redundant instruction manual?
On the other hand, I've got find memories of buying a game and reading the manual on the bus on the way home- and I miss the beastly tomes that used to be included with PC titles. If other publishers follow suit, an entire generation will be denied this simple joy. Many publishers have been publishing slim manuals with a supplementary downloadable addendum...so is this the beginning of the end for the humble instruction booklet?[1UP]
Is it time to abandon the paper manual and go green? Let us know what you think in the comments!
We recently presented you some choice rumours that managed to slip through Capcom's news embargo: namely, the possibility of a next-gen Marvel vs Capcom and Bionic Commando sequel (courtesy of Planet Xbox360). Both of these rumours have now been confirmed thanks to leaked trailers in the wake of the Captivate closed-doors press event.
Hideo Kojima has been making a lot of noise about his current secret "taboo" project that may or may not contain mechs (possibly Zone of the Enders 3?). However, it seems that he's going to shelve this project for the moment in order to focus on another game.
“I’m going to leave my next project to the side while I focus on the “Confidential Project.”
The eccentric dev is working polishing up Metal Gear Solid: Peace Walker (ahead of its immanent Japanese release) and working on the multiplatform MGS Rising. As I've said before, Kojima is almost impossible to predict... so I'm not even going to try. What do you reckon this latest project might be? [VG247]
FarmVille, the insidious Facebook agriculture simulator and national thief of time, will probably be expanding to several mobile platforms. Superannuation has discovered the registration of several suggestive domains including farmvilleipad.com, farmvilleandroid.com, farmvilleiphone.com and farmvillesms.com; which implies that we'll be seeing Zynga's first foray into the mobile market. Want to waste hours of your life staring at a banal ... even when you're not at your computer? There'll soon be an app for that. [Superannuation via Kotaku]
In a recent interview with GamesTM, Shigeru Miyamoto has stated that his games development is only getting warmed up. Though detractors can point out that the Wii's lineup has been fairly lukewarm with a couple of fantastic traditional IPs, the legendary developer is convinced that Nintendo will continue going from strength to strength.
“Ten years ago I could never have been able to imagine that I would be making games like that. That’s why I can say that the best is yet to come to me.”
Naturally, the question of an HD-enabled Wii or true successor was quickly brought up- and countered bya standard non-denial. However, it seems that Ninty's next console will continue to exploit new consumer niches and control input methods.
“I think that in the next generation of hardware, the challenge is how unique and different a product Nintendo is able to make.”
When GamesTM told Miyamoto that they’d "love to see a new Starfox game for Wii", he glibly replied: “Me too.” Gamers have been itching for a new Lylat Wars or Starwing- style arcade flight sim for years, but hopefully we won't just be seeing another generic ground-based platformer in the vein of Starfox Adventures. It's about time to dust off our beloved Arwings and take to the wild back yonder once again! [GamesTM via MCV]
Hideo Kojima has been making frequent appearances in our recent news updates thanks to the flurry of MGS: Peace Walker announcements, but he's now dropped a couple of tasty hints about his next project. According to his twitter account, he's got a mental picture of what he wants from the title... and an interesting turn of phrase suggests that it might contain some of his trademark mechs.
"I'm thinking about the casting for my next project. I haven't even gotten to the planning stage yet, but everything is moving forward in my head. The title, game design story, characters, configuration, settings, the mechs, casting, the way the graphics will look, sound, beginning and ending, the important dramatic sequences. It all fits together naturally in my head."
Now hold your horses for a second. "Mechs" could well be referring to the combat and physics mechanics- but as an avid fan of enormous robots, I hope he's alluding to a whole mess of bipedal war materiel. Frankly, the Zone of the Enders franchise deserves a next-gen debut. [1UP]
Silicon Knights, the Canadian developers behind the profoundly wonderful Eternal Darkness and the woefully mediocre Too Human, have been awarded a $4 million grant from the Canadian government to fuel their next project. This money will be used to fund 65 new jobs, revitalising the studio in the wake of Too Human's fairly weak sales.
Whilst Silicon Knights have stated that their current project will take 2-5 years to complete, it's difficult to tell what they're actually working on. Too Human was originally slated to be a trilogy, but they've also been hinting at a title codenamed "the Box" since late last year. [Welland Tribune via Gamesindustry.biz]
Hideo Kojima loves to gush about his upcoming projects, and at the Tokyo Peace Walker press event he just couldn't keep his mouth shut. Here's what we learned...
Peace Walker is going to feature loads of product placement. Snake's iPod was pretty flagrant in MGS4, but Peace Walker will feature bags of Doritos, Axe Deodorant (Lynx to us Brits) and Mountain Dew as recovery items; as well as loads of real-world magazines, iPods and walkmen as useful equipment.
Monster Hunter Mode has been confirmed. Yesterday's bizarre annoucenement of a Monster Hunter mode has been verified- and actually, it's probably going to be pretty awesome. As extras go, a full multiplayer-enabled game mode isn't bad.
Kojima believes in the "One Console Future." Apparently, Hideo has subscribed to the philosophy of cloud computing uber alles.
"I think we're heading into a future without platforms, where cloud computing that allows gamers to play the same games in the living room that they do in the home. How do you take a game like Metal Gear Solid into that future? Making Peace Walker on a portable platform like the PSP was a way to experiment with that."
Maybe OnLive will deliver the cloud platform of Kojima's dreams? Though I'm not quite sure what he means by playing the same games in the living room as I do in my home... I think he's forgetting that most of us aren't millionaire game designers with more than one house. [1UP, VG247]
According to the official Sony forums, a number of PS3 owners have been experiencing a range of technical problems caused by the latest controversial system update. Apparently, these hiccups range from disc read errors, blank splash screens, denial of service for PSN Marketplace and even a couple of Yellow Lights of Death.
The YLOD's timing is clearly an unfortunate coincidence (considering that it's caused by a hardware issue), but the rest of the problems seem legit at the moment. Sony have yet to comment on the situation at the time of writing- so let us know if you've been experiencing any trouble after installing 3.21! [Playstation Forums]
Suda51, the deranged artistic genius behind Killer7 and No More Heroes has spoken out on his development routine...which apparently takes place on the can. In a recent interview with the Guardian, he likened game development to bowel movements.
"With No More Heroes 1, the idea came when I was literally sitting on the toilet. It was the result of trying to empty my bowels, if you like. With No More Heroes 2, I tried to get rid of whatever was left over in my bowels, and luckily it all happened. What we are hoping to do now with No More Heroes 3 is probably to digest everything we eat, and then purge absolutely everything in our guts, just like diarrhea!"