We're only days away from the first big release of 2015's silly season, with Metal Gear Solid V: The Phantom Pain launching next Tuesday. To mark its impending release, series creator Hideo Kojima has directed a brand new launch trailer that's special for two reasons. Firstly, it's incredibly nostalgic as it takes a look back at all the major instalments over the last 17 years. Secondly, this is (almost certainly) the last Kojima-directed Metal Gear trailer we'll ever see. As such, we've got both the launch trailer, and the cheapest prices for all systems, for you to check out after the jump.Click here to read more...
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Metal Gear Solid V: The Phantom Pain has an incredible open world to explore and exploit. You'll discover resources to collect, from raw diamonds to processed metals medicinal herbs. You'll use helium balloons to extract unconscious enemy personnel and even animals, whisking them away via helicopter. You'll even find saucy posters, music and propaganda.
All of which gets sent back to Mother Base, your home away from home. Jutting out of the beautiful blue waters of the Seychelles, this offshire platform is more than just a place to lick your wounds: it's your lifeline. Throughout the game you'll develop and grow it, kidnapping your own private army who'll develop new technology, provide intel and even accompany you into battle. Including a dog who'll grow from pup to companion... and a notorious mute sniper.
It's an amazing set of management mechanics that, while
stolen from heavily influenced by Peace Walker, make Metal Gear Solid V even more in-depth.
Click here to read the first part of this preview: Metal Gear Solid V's open world is enormous, radical & utterly incredible.Click here to read more...
Metal Gear Solid V is enormous, radical and already rather brilliant.
Having played six-and-a-half solid hours of it at a recent preview event, I can confirm that if this is Hideo Kojima's last game with Konami, he'll be going out with a bang. Blending open-world exploration with an extraordinary amount of gameplay freedom and choice, it's like nothing you've ever seen before yet still unmistakeably Metal Gear. Let me explain in a preview so big that I've had to split it in half!
The game begins nine years after the tragic events of Ground Zeroes, as Snake wakes up in hospital and all manner of bizarre madness goes down. Konami have sworn me to secrecy and that's a good thing too, since you wouldn't believe me if I actually told you. Seriously, a flying fire whale is involved at one point. It's a fascinating sequence that builds on last year's teasers and has major ramifications for both singleplayer and multiplayer.
But you'll have to experience it for yourself. Ultimately Snake emerges not as Naked, Solid or even Big Boss, but as Punished "Venom" Snake, a broken shadow of his former self sporting a bionic arm and a massive metal horn protruding through his forehead and lodged within his frontal cortex. It's up to this once-great hero to rebuild a new mercenary outfit, The Diamond Dogs, and get his revenge on CIPHER and the Skull Face Man in the process. One assassination, mission or tranquillised vulture attached to a helium balloon at a time.
First things first, though, I had to save Miller.Click here to read more...
The P.T. Silent Hills teaser demo has now been deleted from PSN stores worldwide. Already, we've seen a few cheeky gamers put their PS4s with the demo installed on eBay for prices upwards of £1000. And who can blame them? Many people made quite a bit of money by doing the very same thing with their mobile phones when Flappy Bird was originally taken offline. We don't think P.T. will be coming back though. However, there is a chance that you can still download it.
Many of us download any freebie we can get our hands on. And PlayStation + subscribers may certainly have a full hard-drive by now. Chances are you downloaded P.T. at launch, then deleted it before you got time to play it in order to free up some space or just generally tidy up your PS4's dashboard. Well, you're in luck if you still want to play P.T. and sample what we're all going to be missing out on since the cancellation of Silent Hills.Click here to read more...
Playable horror teaser P.T. is being removed from the PlayStation Network today, following the cancellation of Silent Hills. It hasn't taken long, though, for the first scalpers to emerge. PS4s with P.T. installed are now being sold for £1000 on eBay, though hopefully no-one is stupid or desperate enough to buy them.
You did grab P.T., right? If not, there might still be time.
Bad news for horror fans over the weekend as we discover that Silent Hills has been caught in the crossfire between Konami and Kojima. According to actor Norman Reedus and director Guillermo Del Toro, the project has now been cancelled outright or shelved indefinitely, with everyone involved now drifting in the wind.
Konami has confirmed that Reedus has been cut loose, but still haven't officially confirmed or denied whether Silent Hills is dead in the water. Considering that they're removing interactive teaser PT from PSN this week, though, we reckon the gun is pretty much smoking at this point.
It's a damn shame too, because we (and gamers in general) were rather looking forward to this exciting collaboration. The three of us have put our heads together in an effort to process the situation -- so here's what we made of it.
With all the talk of Kojima being pushed out the Konami doors after Metal Gear Solid V: The Phantom Pain is complete, it comes as no surprise to hear that Silent Hills is dead. Konami haven't officially said the game is cancelled, but they have expired their contract with actor Norman Reedus and Guillermo del Toro has been quoted as saying Silent Hills is "not gonna happen." Konami have said they will continue to work on the Silent Hill series, but they make no mention of their intentions with Silent Hills in a Q&A with Eurogamer.
With the P.T. teaser demo being pulled from PSN this week, it looks like Konami are clearing house, like the project never happened. To be honest, we don't really know how far along the game's development was and we understand it would be a different experience than the P.T. demo. Fans are understandably disappointed though as the demo was one of the most well-received horror experiences in gaming for years.Click here to read more...
P.T., the interactive demo and teaser for Silent Hills, is generally hailed as one of the most terrifying and atmospheric experiences to hit consoles in years. Don't take our word for it: that's our ex-senior editor cacking himself while playing it in the video above.
It's currently free to download, but not for much longer. Konami will be removing PT from PSN this Wednesday, so if you want to check it out, download it now or lose it forever.
Sadly it appears that Silent Hills has been cancelled, too, following the recent spat between Konami and Kojima. We'll bring you all the details so far very soon.
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The recent offer to get this for a fiver was pretty good going, but Metal Gear Rising: Revengeance for just £4? That's a seriously fantastic deal for a seriously fantastic brawler, courtesy of The Game Collection.
Platinum managed to take their brand of addictive and satisfying gameplay and place it down in the Metal Gear universe as if it always belonged there. My review from last year pretty much covers it, but if you're a fan of Platinum Games or brawlers, or even just a Metal Gear fan, this is an absolute must-have. Thanks to oUkTuRkEyIII @ HUKD for the heads-up!
There's no denying that Metal Gear Solid: Ground Zeroes is wicked skinny, but at least you'll have a bit more to play of it soon. Konami has confirmed that the platform-exclusive DLC will soon be released on all consoles, free of charge, which is a nice touch.
PlayStation players will be able to sample Raiden's rambunctious bodysnatcher rampage, while Xbox owners can get all kinds of nostalgic with a retro-themed stroll down memory lane. Description through the links.
Ground Zeroes has proved to be one of the most divisive games of the year, with critical reviews and player opinions all over the shop. Personally I felt that its quality won out over its slim quantity - but felt that the series' fun factor has been totally replaced by a mishandled attempt to be totally edgy. Thoughts?
Developer: Kojima Productions
"Kept you waiting, huh?"
As soon as Snake opens his mouth and Kiefer Sutherland's soft voice growls out, it's clear that nothing will ever be the same again. Metal Gear Solid V is the biggest shakeup the series has ever received, a complete mechanical overhaul that brings the classic stealth gameplay into a new console generation, keeping the depth intact but making both stealth and action infinitely more intuitive. Everything has changed, from regenerating health to slick gunplay, but in the main it's a change for the good.
However, this ain't Metal Gear Solid V. Neither full game nor free demo, Ground Zeroes is a gaming oddity; a bridging point that acts as a graphical showcase, ephemeral tutorial, versatile replayable sandbox and shameless cliffhanger designed to whip the fanbase into a frenzy before The Phantom Pain's rumoured 2015 release. As such, what will delight some will deeply disappoint others, leaving its value very difficult to pin down.
Click here to read more...
Developer: Kojima Productions
Ground Zeroes is a curious little thing. Neither full game nor free demo, Kojima's attempt to bridge the events of Metal Gear Solid: Peace Walker and the upcoming Phantom Pain acts as both a FOX Engine showcase, a playable tutorial for Snake's massively overhauled gameplay and a shameless story teaser that sets up one heck of a cliffhanger. With concerns about its length, value and Jack Bauer making headlines, I approached my first hands-on session with a degree of trepidation.
Over more than five hours of contact time, however, I gradually came to realise that Ground Zeroes is more than the sum of its parts. Crucially it's a sandbox; a freeform playground designed to ease players into the new Metal Gear Solid experience by letting us experiment with the retooled mechanics on our own terms.
The scene is set in a lengthy intro cinematic that sees Snake rappelling into Omega Base, a Guantanamo Bay-inspired Black Site in which Paz (remember her?) may have been incarcerated. His mission is to extract her alive by any means necessary, even as we're introduced to the horrifically disfigured new villain Skull Face, who sets a sinister plan into motion involving the nefarious XOF forces. It's an excuse to get Snake back into his skintight stealth suit, but scant seconds after assuming control, you'll realise that Metal Gear has changed in several fundamental ways.Click here to read more...
Metal Gear Solid: Ground Zeroes releases later this month, giving players a taste of the FOX Engine's capabilities, a storyline teaser and insight into Snake's new abilities. However, many gamers are desperately concerned about its value, following a report that the campaign can be completed in less than two hours.
Now that I've spent several hours with Ground Zeroes' 95% preview build, I'm finally in a position to confirm or deny these allegations firsthand.
Or, more accurately, tell you that they're absolutely correct... and completely misleading.Click here to read more...
Castlevania: Lords Of Shadow 2 released this week, but failed to stack up to its predecessor when it came to the scores. "This is not the ending I was expecting for the Lords of Shadow series," Brendan concluded in our full review, "and it’s certainly not the one it deserves," after pouring scorn on its awful stealth sections, drab modern-day setting and rehashed mechanics. Not awful, then, but disappointing.
However, a disgruntled MercuryStream staffer claims that disappointment was a foregone conclusion following a truly horrific development cycle. From a tyrannical boss to an obsolete engine, the anonymous developer alleges that just releasing the game was a minor miracle in and of itself.Click here to read more...
Wow, well that was quick. After ShopTo slashed their prices yesterday, Gameseek has gone even further with an extra £4 saving!
Metal Gear Solid: Ground Zeroes is set to act as a prologue for Metal Gear Solid V proper, introducing players to new gameplay tweaks (such as regenerating health), the more open-world campaign structure and Kiefer Sutherland. There's some confusion regarding its length and value, mind. Thanks to InsaneNun and oUkTuRkEyIII @ HUKD!
Developers: Mercury Steam
Hundreds of years after Gabriel Belmont’s journey began; we’re here to witness the grand finale as we see him return as Dracula, to take on Satan and his acolytes one last time in the hope of finally finding peace and an escape from his immortal torment.
If the events of the original Lords of Shadow, the expansion DLC and Mirror of Fate are a little faded in your memory, there’s a summative cutscene early on to bring you back up to speed. Robert Carlyle and Patrick Stewart reprise their roles from the first game, attempting to add as much brooding and grandiosity respectively as possible. And lots of hammy dialogue so cringe worthy, it’ll give you a sore neck.
There’s also a recurring theme of Gabriel’s humanity trying to break through the darkness, aided by some touching scenes with spectres of his loved ones. Bosses are well characterised too, with one in particular haunting my thoughts long after with the echoes of gentle sobbing receding through the corridors of the castle as I left them with their shattered realisation of what they had been become.
A notable change for this sequel is the modern setting, which adds so little to the experience, but loses so much. Expect gritty streets, grey concrete corridors, factories and sewers galore. These settings are as dull as they sound and it’s a real relief when the Castlevania of old turns up and we get to see some castles. That said, even the gothic locales lack the impressive scale of the original LOS. With the whole game set indoors, or during overcast/nigh time conditions, it’s a gloomy affair throughout and detail seems left to to hide in the shadows.Click here to read more...
The divisive 'Resolution Wars' continue unabated, as yet another game reveals very different resolution targets on the PS4 and Xbox One. Hideo Kojima has confirmed that Metal Gear Solid: Ground Zeroes runs at a native 1080p on Sony's machine, but will be upscaled from 720p on Microsoft's platform. Here we go again, as they say.
Regardless of your stance on the matter, however, a new clutch of comparison screenshots demonstrate that we're in for a handsome visual experience on all platforms - even including last-gen consoles.Click here to read more...
Konami's attempt to bring Castlevania into the 21st century with 3D hack & slash action raised eyebrows, but was ultimately highly successful due in no small part to Patrick Stewart, who makes everything awesome. The improved PC version packs advanced support for NVIDIA and AMD GPU features, including all of the DLC as standard, and is a bit of a steal at £4.99. The sequel is out later this month. Thanks to MADDDOGGX @ HUKD!
As the prelude, prologue and tech demo for Metal Gear Solid 5, we weren't exactly expecting an enormous freeform campaign from Metal Gear Solid: Ground Zeroes. However, according to an early hands-on report, Snake's upcoming £20-£30 adventure can be completed in less time than it takes to watch a handful of the original game' cutscenes.Click here to read more...