Platforms: PSN | XBLA
Developer: Mercury Steam
The 3DS was always going to struggle with the ambitious graphics in Mirror of Fate, but we no longer have to fend off its ugly with a crucifix, because Konami have unleashed a HD makeover on the PS3 and Xbox 360 digital stores and at a bargain price of £9.99.
For those of you who missed the 3DS version (a mildly respectable 6/10), the game ditches the 3D action feel of Lords of Shadow for something more in line with the classic 2D Castlevania games. So expect lots of platforming, exploration and fending off opponents from both sides.
Admittedly, the formula has been watered down a bit. Levels aren’t particularly big, levelling up is very linear and there are many (optional) concessions to the lower difficulty levels with extra checkpoints (even in boss fights), weaker enemies and map guides.
Visually, the game feels like it’s a part of the new saga and looks a hell of a lot better than the seriously jaggy 3DS version. It’s not slap-your-face-gorgeous like the first game, but it’s a massive step up from the handheld.Click here to read more...
Castlevania: Lords of Shadow 2 is looking to end the Lords of Shadow saga in style early next year. Although, if you're yet to play any of the series, I'd advise staying away from this trailer as it gives away the endings for the first game and Mirrors of Fate. Speaking of Mirrors of Fate, which was originally a 3DS game, I'll have a review of the HD remake for you later on today. While you're waiting, check out my recent hands-on preview of Lords of Shadow 2.Click here to see the new trailer.
The term "open world" tends to cause delight and concern in equal measure, especially when linked to a stealth series like Metal Gear Solid. Hideo Kojima has now spoken out to clarify exactly how 'open' his cross-generation sequel will be - and to assure gamers that it won't turn into Animal Crossing. Not that we'd entirely hate that idea.Click here to read more...
Thanks to goonertillidie at HotUkDeals.
Metal Gear Rising: Revengeance may be taking its sweet time in coming to PC, but Hideo Kojima reckons that the latest production build looks rather tasty. "Rising PC version looking good, even the shadow looks beautiful," he tweeted via his translated English account, alongside a screenshot. It's lacking in resolution, but by the looks of things, the shadows have been noticeably improved.
There's still no release date or even hint of a window for the Metal Gear Rising: Revengeance PC port, but we'll keep you posted. Review here.
First things first. This hands-on report will be spoiler-free regarding the first game. I'm currently playing that one through (I know, I'm late) and several previews for the new game have blown the first game’s ending. I don't want to do the same if you're yet to play Lords of Shadow. So read this, then get on it, you don't want to get left behind again.
The word on the wire is that this concluding part of the Lords of Shadow saga is going to be a more open world affair. That's not on display here though as this is more of an introduction. Don’t worry; it’s much more exciting than it sounds. There's a massive, Holy Transformer thing for starters! But more on that later.
The original game is one of the best-looking games of the generation. Seriously, go borrow a copy and see. Packed with gorgeous scenery and pin-sharp images, it truly shames the genre’s competition with only the God of War games being able to stand up to it. Much of this was possible thanks to the fixed camera angle, as it allowed the developers to really focus on detail for set scenes rather than create fully-viewable environments accessible via a player-controlled camera.
This did make the odd fight awkward though as you could disappear behind large bits of scenery or more likely behind the massive troll beasts trying to squeeze the Holy Spirit from your guts. Not being able to move the camera also made exploration difficult, especially if a side-route was off-camera.Click here to read more...
If you're excited about Metal Gear Solid 5, Konami are about to make your next bathroom break a long haul with three brand new official gameplay videos. Clocking in at between nine and thirteen minutes apiece, they're an exciting look at the Ground Zeroes scenario, along with both night-time and daylight stealth gameplay.
We've got it all after the break.Click here to read more...
A quartet of (actually fairly uninteresting) Metal Gear Solid: Ground Zeroes screenshots have escaped TGS, and you can pore over them in great detail after the jump.Click here to read more...
Thanks to CookieMunzta at HotUkDeals.
Good morning! Don't forget, the #PES2014Demo hits PSN in the UK today - and Xbox Live tomorrow. Let us know once you get it!
— Konami UK (@KonamiUK) September 11, 2013
The demo for PES 2014 is due to arrive on the PSN today here in the UK, although domestic Xbox 360 owners will have to wait an extra day until it drop on Xbox LIVE tomorrow.
PES 2014 arrives on PC, PS3 and Xbox 360 on September 19th here in Europe, and September 24 in North America.
Thanks to Shamish @ HUKD!
Worth buying with friends - it's made for cooperative play. Also, be aware that the soundtrack is sensational, consisting of rock remixes of classic tunes. Like this.
Konami have confirmed that due to "aggressive licencing" on the part of EA, there won't be Spanish stadia in PES 2014, and a few official Spanish teams will be missing.
Precipitation will be pretty absent too.Click here to read more...