A few days ago, I delivered the first part of my Football Manager 2015 review (click here to read it), talking about the tweaks and changes that had been made off of the pitch. The game was in beta, and the match engine clearly still had some work to be done on it, and within hours of part one of my review being posted, Sports Interactive dropped a massive update ringing the changes.
To briefly recap, I've been impressed by the expansive depth available behind closed doors in the world of football management this year. Navigation is smoother than ever before thanks to a revamped interface that better prioritises the screens you'll want to get to. The tactical window is a little cluttered, but it's indicative of a greater emphasis on tactical customisation, and tailoring teams to suit your strategic designs. They won't become comfortable with your methods overnight, but put in the work, and it's clear that you can leave an indelible mark on the way a team performs.
Broadly speaking, that is.Click here to read more...
There was a glorious moment last night when my brave Glovers fought back from a 3-0 deficit to tie a crucial cup game against Ipswich just before the whistle for the end of regular time. It had been a glorious comeback. Conor Sammon had been terrorising my defence in the first hour of the game, but a fiery team talk, a change in formation, and the introduction of some speed on the wings changed things around. As the ref blew for 90 minutes, momentum was firmly in Yeovil's favour.
And then it all went wrong.
A Hail Mary long ball from Ipswich's full back sailed over the top, but it was too long, Chris Weale would surely get to it, there was no one else around. Sure enough, Weale came forth confidently. Everything was going to be fine.
And then he fell over.
This wasn't the staggered trip of a man with his foot suddenly caught in a rabbit hole, or the clumsy scrabble of falling over your own limbs, no. Instead, Weale decided that the best course of action would be to do an impression of a dead fish. This might have been fine had he actually been headed for the ball. His body could still have provided a low-slung blockade for the charge of the oncoming Sammon. Sadly, though, he'd veered off course, heading instead for a shiny thing out towards the penalty spot, and had then been felled by an unseen sniper.
My verbal reaction was deemed unsuitable for print.
The review embargo is up for Football Manager 2015, but I don't feel I can give it a score, and I'd advise you take most of the other "reviews" that have currently been published without any sort of disclaimer with a fat pinch of salt. FM15 is still in beta at the time of writing, hence the calamitous goalkeeping described above, and thus the game that will be out on the 7th may well have tweaks and fixes that today's doesn't. Given that it's not actually out yet, we'll be scoring the game at launch.
That said, here are a few things things to note ahead of part two of my review later this week.Click here to read more...
Inazuma Eleven is still one of my favourite gameplay concepts of all time. It's one of those JRPGs based around a specific thing; Pokemon or plastic spinning tops or demons or whatnot, starring an intense youngster who's totally obsessed with tactical battling, outrageous special attacks, collecting loot and becoming the very best like no-one ever was. Except, instead of pulling out a sword or Pokeball, you'll throw down a couple of jumpers and get involved in a game of five-a-side.
Only with strategic real-time action and the ability to pull off ludicrous power moves that set the ball on fire or summon massive monsters onto the pitch! Now that the DS trilogy has come to an end, it's time for the 3DS sequel to... kick things up a notch? Oof.
Football is everything in Inazuma Eleven GO; a way of life, the combat system, the entire driving force behind the plot. High school football is apparently the most important sporting event in the entire world, yet ten years after Raimon High rose to prominence as the ultimate soccer academy, things have gone horribly wrong. A massive conspiracy has taken over the sport and rigs every match, effectively dominating the entire world in the process. So it's up to freshman Arion Sherwind to lead a revolution and bring sportsmanship back to the beautiful game, making a new Raimon team while meeting some old faces.
It's silly, ludicrous, hilariously hammy and impossible to take seriously, but Inazuma Eleven GO embraces its silliness so earnestly that you can't help but get swept along for the ride. You won't be able to keep a straight face as Arion shouts "I'm going to defend football! I won't make football sad!," and that's absolutely fine.Click here to read more...
Platform: PS Vita
Developer: Compile Heart
Hyperdimension Neptunia: Producing Perfection is an idol videogame parody spin-off of a parody JRPG based on videogames. It's Parodyception!
And it's a decent parody too. The world of Gamindustri -- yes, that's the sort of level we're at here folks -- is ruled over by godesses who cheekily personify a real-life console manufacturer. From the impulsive and brash Noire who runs Lastation (geddit?) to the adorable DS twins, everyone and everything is based around obvious and occasionally hilarious satire of this cut-throat industry.
My personal favourite 'CPU' would have to be the arrogant feature-obsessed Vert, who considers herself to be older and wiser than all her fellows, while occasionally suggesting handing out free hardware at PR events. She wears green and presides over the Leanbox region. See if you can guess what console manufacturer she represents!
Click here to read more...
Before you get too exited, no that headline does not mean that Paradox will deliver you beer should you pre-order A Game of Dwarves. However, you can indeed pre-order the game from today, with an RRP set at a very reasonable $9.99 for the Dwaf Fortress-meets-Dungeon Keeper dig-em-up, and doing so will gift you the Ale Pack DLC that adds the le Tree and Mead Barrel to your dwarven inventory.
As you'd expect, both items do much to raise the happiness levels of your subterranean, cavernous kingdom, because, let's face it, a drunk dwarf is a happy dwarf.Click here to watch the brand new trailer for A Game of Dwarves >>>