Login | Signup

Mass Effect

A Mass Effect Steam key is only £1.75

Author:
BuzzDuraband
Category:
Deals
Tags:
Mass Effect, Steam

A Mass Effect Steam key is only £1.75

As far as action RPGs go Mass Effect is up there with the best of them and should be owned by everybody, EVERYBODY!

If you haven't played any of the Mass Effect titles (are you mad?) it might just be well worth you reading our Reasons To Play Mass Effect 1 and 2 Prior To Mass Effect 3 to help you decide what it is you need to play and when.

Thanks to jaystan on HUKD for the heads up.

Mass Effect just £1.99 on PC

Author:
oUkTuRkEyIII
Category:
Deals
Tags:
Mass Effect, PC games, Steam

Mass Effect just £1.99 on PCFor this week only you can grab Mass Effect on PC from the Steam store for just £1.99. Mass Effect is without a doubt one of the most popular games of all times so if you are yet to play it you should grab it before the 75% discount ends.

Thanks to Jaystan @ HUKD for another great find.

Mass Effect unmissable at £1.69 on PC

Author:
Brendan Griffiths
Category:
Deals
Tags:
game keys, Mass Effect, PC games, RPG Games

Mass Effect unmissable at £1.69 on PC

Yet to try one of the greatest gaming trilogies ever made? Missed out on our recent £1.99 deal earlier this month? Fear not, as you can go ahead and download the original Mass Effect for just £1.69 right now.

This epic saga begins with a fantastic mix of space exploration, RPG stat tweaking, gun battles and a ground-breaking set of branching conversation trees that saw you mould a hero or a bastard with your actions directly affecting the story and the fates of other characters. Simply unmissable.

It's never too late. Mass Effect only £1.99 on PC

Author:
Brendan Griffiths
Category:
Deals
Tags:
Mass Effect, PC games, RPG Games

It's never too late. Mass Effect only £1.99 on PC

Yet to try one of the greatest gaming trilogies ever made? Go ahead and download the original Mass Effect for just £1.99 right now.

This epic saga begins with a fantastic mix of space exploration, RPG stat tweaking, gun battles and a ground-breaking set of branching conversation trees that saw you mould a hero or a bastard with your actions directly affecting the story and the fates of other characters. Simply unmissable.

Thanks to BuzzDuraband.

Top 7 Gaming Features We Need In Real-Life

Author:
Brendan Griffiths
Category:
Features
Tags:
Battlefield 3, Fallout 3, Far Cry 4, Mass Effect, Skyrim

Top 7 Gaming Features We Need In Real-Life

Games are great, they really are. They allow us to do things that science, reality and the like are probably never going to allow. It's not just the glory of stabbing dragons in the face, or the elation of winning the world cup that we wish would spice up the real world every now and then though. There are lots of little features in gaming that we take for granted, but would be incredibly helpful in the real world.

Here's seven of the best. Don't forget to let us know some of your own too!

Fast Travel

Top 7 Gaming Features We Need In Real-Life

Naturally if we're following gaming convention, you will of had to have visited your destination at least once by natural methods first. After that though, being able to pick a destination and then just be there would make life much simpler. Being late for work, or driving across the country for birthdays would no longer mean numb bums in trains, planes and automobiles.

Get on it science!

Pip Boy 3000

Top 7 Gaming Features We Need In Real-Life

And what better way to select your fast travel destination than your very own RobCo Pip-Boy 3000. This wrist-mounted personal information processor has been the go-to gadget of the apocalypse in the Fallout series and it's clearly the way to go. Pulling a phone out of your pocket is so last century you know, you savage. It's all about wearable tech nowadays, so would someone kindly get this sorted en masse?

Click here to read more...

Mass Effect series mega sale now live on PS3

Author:
Brendan Griffiths
Category:
Deals
Tags:
Mass Effect, Mass Effect 2, Mass Effect 3, PS3 games, RPG Games

Mass Effect series mega sale now live on PS3

All three Mass Effect games are now available for download on PS3 for some incredibly tempting prices. There's really no excuse if you haven't played them yet as these prices are even cheaper than most preowned deals.

The sale lasts until January 22nd, but we'd recommend acting on this deal fast, just in-case you forget. Chances are, many of you are yet to play the series as the early games were Xbox 360 exclusives for so long. So give yourself a New Year's treat and enjoy one of the best trilogies in gaming.

Thanks to roryharvey1.

Huge Mass Effect sale at Games Planet, up to 70% off

Author:
Matt Gardner
Category:
Deals
Tags:
BioWare, Mass Effect, PC games, RPGs

Huge Mass Effect sale at Games Planet, up to 70% off

Games Planet are running a cracking little sale on the Mass Effect games right now. If you fancy leaping into one of the finest series in gaming ever, a space opera tour de force, then check out these prices:

Thanks jaystan!

Which is the best Halo game? | Game Buzz #96

Author:
Matt Gardner
Category:
News
Tags:
Game Buzz, Halo: The Master Chief Collection, Mass Effect, Podcast, PWNCAST, Steam, Ubisoft

Which is the best Halo game? | Game Buzz #96

On this week's show, we talk about the latest Ubisoft fiasco, we chat about what we'd like to see from a new-gen Mass Effect collection, and we have a big, fat Halo love fest.

Game Buzz | Episode 96 - Which is the best Halo game? Recorded 7th November, 2014.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Which is the best Halo game? | Game Buzz #96 Which is the best Halo game? | Game Buzz #96Which is the best Halo game? | Game Buzz #96Which is the best Halo game? | Game Buzz #96Which is the best Halo game? | Game Buzz #96

What we want from a Mass Effect Trilogy remake | COMMENT

Author:
Jonathan Lester
Category:
Features
Tags:
BioWare, EA, Mass Effect, Mass Effect 2, Mass Effect 3, Mass Effect Trilogy

What we want from a Mass Effect Trilogy remake | COMMENT

BioWare recently took to NeoGAF to poll fans about what they'd like to see from a Mass Effect Trilogy remake, and we're all for the idea. Experiencing one of the most impressive Sci-Fi space operas in recent history in a single package, brought up to date for new-gen systems, is a tantalising prospect.

But only if it's done right. To this end, we'd like to add our voices to the debate and discuss exactly what we'd ideally want from a new take on the Mass Effect trilogy.

All The DLC, Natch

What we want from a Mass Effect Trilogy remake | COMMENT

Let's start slow and simple, because this one's non-negotiable. To be worth buying as a truly complete collection, all the DLC from each game needs to be included -- or at the very least, everything except Pinnacle Station. You can keep Pinnacle Station.

Obviously we're big value fans here at Dealspwn.com, but there's a more serious point to be made, since many of the DLC packs genuinely add content and context to the all-important narrative and story. From Ashes, for example, split the fanbase and raised up a storm due to it being an optional bonus despite containing a pivotal character and extra storyline, while all of the expansions helped to flesh out the universe in some fashion. Aaryn Flynn has already suggested that a potential remake would include the DLC, "organically implemented" into the storyline, so hopefully this will be a no-brainer.

Oh, and the masterful Citadel expansion will feel even more awesome when enjoyed after 80+ hours of bonding.

Click here to read more...

Interactive Narratives: Talking KOTOR and Mass Effect with Drew Karpyshyn

Author:
Matt Gardner
Category:
Features
Tags:
BioWare, Drew Karpyshyn, Interactive Narratives, Interviews, Mass Effect, Star Wars: Knights of the Old Republic

Interactive Narratives: Talking KOTOR and Mass Effect with Drew Karpyshyn

Back when I first started thinking about this whole Interactive Narratives idea, the first certainty would be that Knights of the Old Republic would be my starting point. It stands as arguably the best game that BioWare have ever made, is a game I attempt to play through at least once every 12-18 months, and back at the 2004 Game Developers Choice Awards it won three major prizes: Game of the Year, Excellence in Writing, and Best Original Character (take that, meatbags).

I think we can all agree that it's pretty damn good.

Naturally, therefore, my first port of call was Drew Karpyshyn, lead writer on KOTOR and the first two titles for the also-critically-acclaimed space opera that followed as BioWare sought to create a universe that was all their own in Mass Effect. After a spot of email swapping, difficulties in aligning schedules, holidays that fell at inopportune times on both sides, we finally managed to get a little exchange going, and I fired over a number of questions to him about how he got into the business of writing interactive fiction, and his experience working with such a massive IP as Star Wars, before comparing that to building something from scratch with Mass Effect.

NB. Do be warned that things get pretty spoilerrific from this point on, so if you're yet to play KOTOR or Mass Effect, do be aware that we start chatting about some rather major plot points.

Working in the Expanded Universe

"Working in a universe as expansive as Star Wars is all about research," he told me. "You need to understand the science and lore that has come before - in this case literally decades of material has been assembled to create the SW universe fans know. You also need to be a fan of the franchise, because that's the only way to know what resonates with the audience.

"For a new universe like Mass Effect, however, there isn't an existing fan base or an existing setting. You need to do all the planning yourself (with the help of others on the team!). At BioWare, we spent almost a year planning out the universe of Mass Effect before we began working on the actual game and the Shepard's story. And because we didn't have an existing fan base we could look to in order to see what worked and what didn't, we had to trust our instincts. With KOTOR, I had a strong sense that Star Wars fans were going to love the game. Until Mass Effect actually came out, however, none of us really knew if it would connect with fans. Fortunately, it did."

Click here to read more...

Casey Hudson leaves BioWare, suggests studio's new IP will "redefine interactive entertainment"

Author:
Matt Gardner
Category:
News
Tags:
BioWare, Casey Hudson, EA, Mass Effect, Mass Effect 4

Casey Hudson leaves BioWare, suggests studio's new IP will "redefine interactive entertainment"

After sixteen years at BioWare, Mass Effect's creative director, Casey Hudson, is departing the studio to get some perspective and work out what it is that he wants to do going forwards.

Click here to read more...

Top Ten Tuesdays | Ten Games That Made Me Cry

Author:
Matt Gardner
Category:
Features
Tags:
Final Fantasy X, Half-Life 2, Journey, Lost Odyssey, Mass Effect, Shadow of the Colossus, Silent Hill 2, The Legend of Zelda: Ocarina of Time, The Walking Dead, To The Moon, Top Ten, Top Ten Tuesdays

Top Ten Tuesdays | Ten Games That Made Me Cry

I was chatting to a friend of mine the other day about The Last of Us, and how one of the best things about the game is that it grabs you right from the start with that incredibly powerful opening fifteen minutes, and how he found himself shedding a tear or two at the culmination of the prologue, such was it's impact.

I cry at films and books and the occasional piece of music a fair bit. Not necessarily because what I'm taking in fills me with a sense of sadness, it's more that I find myself rather susceptible to emotional overloads, particularly when there are multiple forces at work. You'd perhaps expect, then, that games by their very nature would be even more successful at eliciting such an emotional response, but it's a difficult thing to pull off.

Not for the following ten games, mind.

NB. Be aware that there are some pretty major spoilers for a number of games after the jump.

Click here to read more...

So EA Just Lost E3 | Electronic Arts E3 2014 Press Conference Impressions

Author:
Matt Gardner
Category:
Features
Tags:
Battlefield: Hardline, E3 2014, Madden 15, Mass Effect, Microsoft, Microsoft E3 2014 Press Conference, Mirror's Edge 2, Star Wars: Battlefront

If we could sum up this year's EA presser in just one word it would probably be zzzzzzzzzzZZZZZZZZzzzzzzZZZZZZzzzzzzzZZZZZZZZ.

We're not saying that it was boring, it's just...no...wait...that's exactly what we're saying. We know EA is usually businesslike and swiftly corporate and charges through a hefty roster, but where was the gameplay footage this time? And why was fresh CEO Andrew Wilson styled like a slightly futuristic, possibly vampiric, super villain?

Jonathan

What a waste of time.

Star Wars: Battlefront is still in alpha. The next Mass Effect title is... happening, slowly. Need For Speed isn't turning up this year. Hennig's Star Wars Project didn't make an appearance. And Mirror's Edge barely had the decency to show us any gameplay, instead cutting to a tedious jargon-fuelled nonsensical presentation about how FIFA plans to bring "emotional intelligence" to the same game we've been playing for years.

Hardline looks mint, though. Sure, it's heavily reminiscent of previous series games and PayDay, but it looks like a ton of fun. The beta was a masterstroke, as was the community announcement.

And that's it.

See you next year.

Click here to read more...

"Travel to a new region of space" in the next Mass Effect... and a new franchise

Author:
Jonathan Lester
Category:
News
Tags:
BioWare, EA, EA E3 2014 Press Conference, Mass Effect

BioWare are hard at work on the next Mass Effect game,  but any hopes of a full reveal have been well and truly scuppered by a coy little E3 tease rather than a big juicy announcement. However, the fact that they're charting a "new region of space," is potentially very exciting, allowing us to "explore new worlds and discover new characters," making it a fresh slate for the series.

However, they're also creating a "whole new game, built in an entirely new fictional world that is constantly changing." Details are minimal, but here's hoping that BioWare can rekindle the grand storytelling, wonderful characters and memorable universes that they are (were?) famed for.

What do you want from the next Mass Effect? A Contact Wars sequel? A far-flung continuation set many years after the conclusion of Mass Effect 3? Let us know!

Game Buzz | Episode 32 - So Long, Online Pass!

Author:
Matt Gardner
Category:
News
Tags:
DICE LA, EA, Game Buzz, Gran Turismo 6, Mass Effect, Nintendo, Online Pass, Podcast, Putty Squad, PWNCAST, Sega, Wii U

Game Buzz | Episode 32 - So Long, Online Pass!

It's just Jon and myself this week as Carl was off investigating WildStar (stay tuned for some big articles on that very soon). We eviscerate Nintendo's depressingly meagre Wii U Direct this week and discuss the implications of Ninty's new deal with SEGA; we take a look at EA's abdication of Nintendo's ailing console; we dance on the grave of the Online Pass and delight in the news of GT6 and Putty Squad's return, 20 years after it was never released for the Amiga; and we take a look at the recent formation of DICE LA, and what it might mean for EA and Star Wars.

Game Buzz | Episode 32 - So Long, Online Pass! Recorded 17th May, 2013.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.

Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Game Buzz | Episode 32 - So Long, Online Pass! Game Buzz | Episode 32 - So Long, Online Pass!Game Buzz | Episode 32 - So Long, Online Pass!Game Buzz | Episode 32 - So Long, Online Pass!Game Buzz | Episode 32 - So Long, Online Pass!

Best Handheld of All Time

BioWare Talk Up Potential For Mass Effect Spin-Offs

Author:
Matt Gardner
Category:
News
Tags:
BioWare, Mass Effect, Spin-offs

BioWare Talk Up Potential For Mass Effect Spin-Offs

The Shepard trilogy may be at an end, but the universe of Mass Effect is enormous. And with so many richly-drawn characters out there, and stories waiting to be told, it's no wonder that some of the development team have been talking up the potential for spin-offs.

"There's so much that could be told in the Mass Effect universe," creative director Casey Hudson said. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."

Level designer Dusty Everman agreed that Garrus would be a prime choice: "While being one of Shepard's most loyal friends, Garrus has also had some of the most driven personal goals. He's a hero in his own right, as Archangel and beyond. Who wouldn't want to see the further adventures of the bold, charming Garrus Valkarian (there's a lot of guns out there to calibrate)."

Lead designer Preston Watamaniuk looked more towards the Krogan end of the spectrum, suggesting that "a game centred on brutal Krogan combat with more of a melee focus could be pretty exciting", and producer Mike Gamble focused in on From Ashes' Javik.

Writer Mac Walters was somewhat indecisive: "Aria. The Illusive Man. Kai Leng. Any henchman. The list goes on. I think most of them could have successful spin-offs of their own in some fashion."

Which character from the Mass Effect universe would you like to see get their own spin-off?

BioWare Elaborates On Next Mass Effect: Don't Call It Mass Effect 4

Author:
Jonathan Lester
Category:
News
Tags:
BioWare, EA, Mass Effect

BioWare Elaborates On Next Mass Effect: Don't Call It Mass Effect 4

But Player Choices Might Carry Over

BioWare doesn't want you to think of the next Mass Effect game as "Mass Effect 4, " instead cautioning players that it will be a very different game despite being set in the same universe. However, previous player decisions might be factored into the deep backstory, suggesting that a chronological sequel with a new protagonist may well be on the cards.

Click here to read more...

PWNCAST | Season 3: Episode 2 - True Romance

Author:
Matt Gardner
Category:
Features
Tags:
Alpha Protocol, DMC: Devil May Cry, Mass Effect, Podcast, PWNCAST, Romance, Seduce Me

PWNCAST | Season 3: Episode 2 - True Romance

Things get a little bit sexy this week as Jon gives us the lowdown on DmC, Carl finally catches up with Sleeping Dogs, and Matt delivers the verdict on Seduce Me. We discuss whether erotic games can make it in the West, we chat about romance in games, and highlight some of our favourite gaming liaisons.

PWNCAST | Season 3: Episode 2 - True Romance, Recorded: January 19th, 2013

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be a few instances of strong language.

Click the banner at the top to play the file, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 3: Episode 2 - True Romance PWNCAST | Season 3: Episode 2 - True RomancePWNCAST | Season 3: Episode 2 - True RomancePWNCAST | Season 3: Episode 2 - True RomancePWNCAST | Season 3: Episode 2 - True Romance

Crackdown/Mass Effect Double Pack | £10 | Asda | 360

Author:
Brendan Griffiths
Category:
Deals
Tags:
Action Games, Crackdown, Mass Effect, Xbox 360 games

Crackdown/Mass Effect Double Pack | £10 | Asda | 360

The hours of gameplay ratio per pound here is excellent. Crackdown tools you up with extreme abilities in a futuristic open-world setting that sees you jumping between skyscrapers before leaping down to deliver an ass-kicking with the weight of the moon behind it. Mass Effect is the first step into a sci-fi trilogy unlike any other as you control the story throughout with your choices directly affecting who lives or dies in this third-person shooter RPG.

Thanks to moneybanks14 at HotUkDeals.

BioWare Asks: Should Mass Effect 4 Be A Prequel Or Sequel?

Author:
Jonathan Lester
Category:
News
Tags:
BioWare, EA, Mass Effect

BioWare Asks: Should Mass Effect 4 Be A Prequel Or Sequel?

BioWare is canvassing opinion for their next game.

Click here to read more...