Metal Gear 5 may be multi-platform, but Kojima and Sony are still the best of buddies. Nothing says "I love you" like fat sacks of cash, after all. Today brings us the news that the PS4 version of Metal Gear Solid 5: Ground Zeroes will contain an exclusive flashback mission that lets us play as... Solid Snake. As in, the original Solid Snake. From the PS1. Low-poly model and all.
It's a fun little feature, at least judging by the trailer below that's stuffed with cameos (ooh look, the Darpa Chief!) - though it might feel strange to hear Kiefer Sutherland doing the VO. In case that's not enough, we've also got some more gameplay footage, because SNAAAAAAAAAAAAAAAAAAAAAAAAKE?!!Click here to read more...
A full-length Metal Gear Solid film is in production at Columbia Pictures, Hideo Kojima announced during last night's Metal Gear 25th Anniversary celebration. X-Men and Spider-Man producer Avi Arad will be in charge of the project, saying that ""for many years I fought to bring comics to theaters...and video games are the comics of today."
Of course, the news was eclipsed by the Metal Gear Solid: Ground Zeroes reveal: an open-world stealth game starring Big Boss, rendered in the Fox Engine. Get the full scoop here.
Metal Gear's 25th Anniversary event promised to 'shake up' the games industry, and its biggest announcement may be set to do just that. According to reports from attendees, Kojima Productions revealed the next Metal Gear Solid title: an open world stealth experience running in the new Fox Engine.Click here to read more...
Kojima Productions are set to deliver some "exciting announcements" during a Metal Gear 25th anniversary event on August 30th, which will leave the gaming industry "shook up" according to their latest podcast. Apparently Hideo Kojima will reveal a game concept based around connecting players together as well as a demo of the Fox Engine (possibly using the mysterious Project Ogre). [via GamingEverything]
A motion capture actor recently outed an unannounced Metal Gear title in the works for next summer at the earliest. Will Metal Gear 5 get an official reveal at this month's event?
Interesting news for Metal Gear Solid fans: a motion capture actor involved with an "upcoming Metal Gear game" reckons that it will release next summer at the very earliest.Click here to read more...
The PlayStation Store Summer Sale has been expanded with several new PS3 titles today, as well as a couple of Vita games. The standout bargains include the original Metal Gear Solid for £3.99, which is still a peerless work of interactive fiction as well as a damn fine game, and Shoot Many Robots for the same price. PS Vita slingshot puzzler Stardrone Extreme is also eminently affordable at £1.99.
We've got the update after the break - check out the original offers here.Click here to read more...
Kojima Productions appear to be hiring for a new Metal Gear Solid game according to their job portal. "Big Boss Wants YOU!" the blurb proudly exclaims, and proceeds to trumpet "the NEXT MGS."
A new Metal Gear Solid game hasn't been officially announced despite Kojima admitting that he'll 'have to make it' ... but there's also some artwork to ponder featuring Big Boss and a hound. A prequel it is, then.Click here to read more...
The Guinness Book Of World Records revealed their choice for the best ever videogame endings last week, which was apparently canvassed from over 13,000 gamers. And we weren't happy about it. Numerous bizarre decisions prove that democracy sometimes doesn't work, so to combat this travesty, we've exhaustively argued, debated and thrashed out a list of our very own.
Gameplay and story are both equally important here, but they pale in comparison to one deciding factor: emotional impact. This can be anything from the exhilaration you'll feel after besting a massive boss or hectic final encounter, the joy of a happy ending, heartbreaking revelations or the satisfaction of seeing plot threads sewn tightly together. We hope you approve - and want to hear from you regardless.
Honourable Mentions (no particular order): Serious Sam: The Second Encounter, Modern Warfare, Golden Axe, Final Fight, Kingdom Hearts II, System Shock 2, Halo: Combat Evolved, Uncharted 2, Silent Hill 2, Conker's Bad Fur Day, Hitman: Blood Money, Black Ops, The Elder Scrolls IV: Oblivion, Marathon Infinity, Heavy Rain, Half Life 2: Episode 2, Braid
Note that this list is full of unavoidable spoilers. You have been warned.Click here to read more...
Trailer? Trailer?! TRAAAAAAAAAAAAAAAAAAAILER!!
Ahem, sorry. Konami has released a launch trailer for the Metal Gear Solid HD collection, which demonstrates how MGS 2, MGS 3 and Peace Walker have been brought up to date with HD visuals, achievements/trophies and other modern contrivances. We're still a little peeved that the original Metal Gear Solid isn't included, but with three full games and two emulated MSX ports on offer, there's no quibbling with the value. Tune in your codec on February 3rd, especially if you've yet to experience one of gaming's most beloved series.Click here for the Metal Gear Solid HD Collection Launch Trailer >>
Just a quickie, this one, but following on from yesterday's extra Metal Gear Rising: Revengeance details, Kojima took to Twitter once again after the US presser yesterday to alleviate concerns that the action-oriented spin-off would spell a new dawn for the MGS series as a whole.Click here to read more...
Hideo Kojima always promises that every Metal Gear Solid game will be the last... and thankfully for us gamers, he always makes another one. It seems that history may be about to repeat itself once again, as the legendary developer has stated that he'll "probably have to make" Metal Gear Solid V. If true, however, he'll be taking a back seat on the project rather than leading from the front. Full details below.Click here to read more...
Typically, games have often revolved around two opposing sides - from the basic binaries of left and right in Pong to epic titanic battles between gods and men and other creatures, the grandeur of warfare, struggles between good and evil, super spies and seedy government organisations. But the industry isn't just restricted to rivalries between characters. The nature of gaming is such that entire series become bound up in the raging battle for approval. Publishers go to war against one another, and then, of course, there are the fans themselves. We are a so often a fairly fickle bunch. Rivalries are part of the business, so here are ten of the best.
Honourable Mentions: Championship Manager vs. Football Manager, Scorpion vs. Sub Zero
A classic to kick things off. It's a pretty simple back and forth really, but imagine if you were in the little yellow ball's..erm..shoes. There you are, happily munching your way through some dots in your homely labyrinth when all of a sudden some pesky colourful members of the undead with absurdly cute names start chasing after you, wanting you touch you up. You'd get pretty pissed off too. We never really get to find out exactly why Blinky, Pinky, Inky and Clyde are chasing Pac-man, but the heroic, timeless battle of a bottomless-eating-machine-who-just-wants-to-enjoy-his-food vs. the undead has spoken to decades of gamers since its inception.Click here to read the rest of the list...
Videogames have allowed us to experience things that we'd never witness in real life. We've boldly strode across alien worlds, saved civilizations, become sporting legends and explored complex narratives that rival anything on the silver screen. But I'd be remiss if we didn't point out that we've also been able to stomp about in massive, awesome robot suits and squelch our enemies beneath several tons of armoured murder. Mechs, exoskeletons, Mecha, call them what you will, but there's no doubt that these enormous war machines are very much here to stay. Just try telling them otherwise.
So it's time we game them their dues. Here's what we'd consider the best ten mechs of all time - in terms of firepower, combat prowess and game impact.
Designation: Gold-Powered Prototype Battlesuit
Weapon Systems: MegaNade Cannon, Shield Projector
Explosionade, the Indie action platformer from Mommy's Best Games, introduced us to a devastating prototype mech suit that's powered by molten gold. This alone immediately makes it one of the coolest things ever, but it's worth noting that the MegaNade launcher can deploy a gratuitous (even unnecessary) amount of explosive ordnance to the battlefield. Even a fat, bumbling and inept pilot can bring an alien empire to its knees.
Designation: Type 47 Ultra Heavy Assault Platform
Weapon Systems: Plasma Beam, Anti-Air Turret
The Scarab is unique on this list as it's technically not a playable exoskeleton - though it certainly deserves a mention. The Covenant's powerful walker was just a glorified pavement slab in Halo 2, but by the third game, it was infused with a colony of Lekgolo worms and turned into a bona fide mech suit. Essentially it's an enormous Hunter... and would have been rated higher if it wasn't hilariously vulnerable. Killing one is a fun puzzle in and of itself, and provides arguably the highest points of the Halo franchise.Click here for this week's mech-tacular spectacular!
In a Q and A session on the latest Kojima Productions podcast, Hideo Kojima confirmed that there'll be no appearance for MGS5 at E3 this year, but that there would be something special happening next year for Metal Gear's 25th anniversary.Hit the jump for the full Q & A...
As well as being a day where you stuff your face with flour and milk, today is also International Women's Day - a day for celebrating women's rights and lauding some of the revolutionary achievements of the fairer sex. For the games industry, it should provide an obvious moment of reflection. This is, after all, an industry that has been borne out of obscurity on a wave of guns, graphics, and girls. But we've come a long way from T and A. Although it's clear that the mantra 'sex sells' still holds true on so many levels, there are some fantastic female characters to be found in amongst the faceless swathes of the abnormally proportioned.
A little disclaimer before I begin. I've tried to avoid the blatantly obvious ones here. You won't find Lara or Samus or Chun-Li or Zelda on this list. Whilst important figures, all of them, there are far better examples of strong-willed, deeply drawn characters out there. This isn't about importance in terms of video gaming's legacy, this is about well-written, well-crafted characterisation. Have a look and see what you think. Agree? Disagree? Feel I've missed someone out? Hit the comments box below. You know what to do...
NB. I've tried not to, but there might be a few SPOILERS for those yet to play any of the games involved. If you haven't, you really, really should get that sorted out...
BioWare are often just as unsubtle with character tropes as their Japanese cousins when it comes to fleshing out party members, but Kreia provided something a little different. She assumes the mentor archetype, but her motivations are deeply complex. If there is a criticism to be made it is that she represents a nihilist philosophy borne out of several betrayals, but it's her somewhat maternal connection to the Exile which humanises her and makes her such a fascinating character.
A course at uni taught me that all kids' literature is fundamentally f*cked up and systematically ruined my favourite childhood stories from thence on. But American McGee embraces this darkness. His Alice is about as screwed up as you can get - parents dead, life literally burned to ashes, institutionalised and abandoned with only her thoughts for company. If Lewis Caroll's original provided childish metaphors of the shift into adolescence, McGee's Alice and her adventures take the frame of Wonderland and apply it magnificently to more mature themes, with the whole game a reflection on her character.Click here to see who else ranked high on Matt's list...
Mates. Buds. Compadres. Amigos.
Videogames have taken a stab at true love, but when it comes right down to it, there's no deeper connection than two best mates who look out for each other through thick and thin. Allow me, therefore, to take you through ten of the greatest Bromance stories ever told.
Conventional logic dictates that this pair should be the deadliest of enemies, but nothing could be further from the truth. Every time Mario needs some more disposable income or some time away from the missus, Bowser's always happy to hook him up with a princess kidnapping and go through the motions. In an awesome display of taking one for the team, Mario was also willing to go deep inside the digestive tract of his erstwhile foe to save the world... which is quite frankly further than even the tightest of bros are willing to go. Even on a stag night.
When Commander Shepard is forced to go off the books and recruit a crack team of surly ne'er-do-wells to save the universe, there's one Turian that he knows that he can rely on time and time again. Garrus always has his back. Whether he's doling out sage advice or devastating sniper cover fire, this is one partnership that survived two games and will hopefully make it into the third.
This is a classic example of a budding bromance that was cruelly cut short. It took a .44 magnum round and several cans of petrol to drag these two apart, even after the steadfast Ghost heroically dragged his comrade in arms out of a deadly firefight and was pivotal in securing each and every objective that Task Force 141 threw at them.
A tragic end to a solid bromance that was forged- and severed- by fire.Click here to keep reading, bro!
Oops. Someone at 2K is going to be receiving a sound thrashing in the wake of a leaked L.A. Noire trailer hitting the internet... and outing the release date as May 17th.
It's entirely possible that this video is a hoax, but it looks kosher to us. 2K and Rockstar have yet to respond, but are pulling the video off of the internet as quickly as they can. [Thanks for the working VT, RipTen]
Hands up if you're excited about Killzone 3!
Damn, I'll need that hand to type. Anyways, Sony have announced that PSN users will be able to freely download the open beta from February 3rd, meaning that we'll have 20 days to get in some serious practice. It's not technically a beta since Killzone 3 has already gone gold, but hey, we'll take what we can get. Note that Helghast Edition pre-orders will also ship with accelerated rank experience over the first few days!
In the meantime, some new footage (embedded for your pleasure) sheds some light on 0ne of the new maps: Bilgarsk Boulevard.
Last May, Sony tested the waters by asking gamers whether they'd buy reskinned HD versions of PS1-2 titles. The answer was a resounding yes please- and Metal Gear Solid was one of the most popular candidates for HD treatment.
Sly Cooper, Lara Croft and many other veteran heroes have signed up for high definition trilogy collections, but the current industry buzz is that Konami are currently working on the Metal Gear collection that we all truly deserve. It's just a rumour at present- but you'd better believe that this will happen sooner or later. Our money's on sooner. [OPM via CVG]
Sitting in the cinema in the months before Avatar came out, I was with my girlfriend at the time, preparing to indulge in Dreamworks' 3D Pixar-wannabe Monsters vs. Aliens. Now, I already wear specs (we're talking jam-jar strength here) and I loathe contact lenses, so the only recourse was to put on the 3D glasses over my existing pair to avoid having the movie look like a two-tone blur. I don't have a Roman nose, there wasn't any room. They kept falling off onto the head of the person in front of me who had tattoos and several gold teeth. My girlfriend barely managed to last five minutes without erupting in laughter and, whilst trying to push them up my nose, I managed to accidentally break the pair I'd been given.
In short...I hate 3D glasses.
Thankfully, someone at Nintendo either tapped into my prayer line to the big man upstairs, or they've been inconvenienced too. Either way, the 3DS is coming and I got a chance to get hands-on with the nifty little handheld on Tuesday at Nintendo's showcase.
As a cynical gamer with more addictions than I can count on one hand, I've been mired in a sea of apathy and detachment for years. Typically I feel very little other than mild pleasure, irritation and occasional anger in my day-to-day life... and people tell me that the decades I've spent gaming has numbed me to the highs and lows of the real world.
They've got a point... but every once in a while, a gaming moment comes along that genuinely makes me feel something. An emotion so profound, in fact, that I rate them as some of the defining moments of my life. So allow me, if I may, to step out of my objective comfort zone and share some of my seminal gaming experiences with y'all. Remember that this is a very subjective subject, though: and you might be surprised by some of the games that make my list!
Oh, and spoiler alert.
Is fear an emotion? Psychologists may argue that it's just a basic survival instinct, but I'd beg to differ. Horror games can make you jump us jump out of our skin or make us feel oppressed and alone, but it takes an exceptional game to successfully manage both. Enter System Shock 2.
Sneaking around a creepy ship populated by horrific hybrid zombies armed with nothing but a wrench and a psychic ball would've been bad enough... but SS2 upped the anti by making the abominations spawn randomly around the map. Not only that, but they frequently called out to me- both taunting me with the knowledge of my inexorable doom and begging me to end their newfound anguish. I was frequently too scared to go round a corner or enter a new area; literally, System Shock had me by the short and curlies. Retreating to an area that I thought was safe proved to be the last straw...as I turned around straight into the twisted leering face of a hanging corpse... and then was shocked almost to death as a pipewielding ex-crewmember stoved my virtual head in.
Apparently I screamed. Like a five year old girl. I've still haven't lived it down.
Time to revisit our favourite, and not so favourite, videogame endings once again. In this second volume of climactic conclusions and failed finales, we'll remember titles which wrenched on our heart-strings, spiked our adrenal glands and itched our annoyance receptors. But beware, spoilers ahoy!
Ignoring the awful Reaper fetus showdown, the climactic level of Mass Effect 2 is a surprisingly emotional experience. The knowledge that members of your team who die remain dead, is shocking, especially when you consider the effort you invested to recruit their service and loyalty. Once you blast that Terminator wannabe into the abyss, and cast your eyes over the shattered remnants of your squad, you're reminded of the sacrifices of war.
The final scene, of an army of Reapers descending upon your galaxy, just makes the wait for revenge that much harder!
What's disappointing about Bioshock, is that a perfectly fitting finale is included in the latter portions of the game. Your showdown with Andrew Ryan, the discovery that you're his genetic heir and an unwitting pawn in his feud with Fontaine, would have been a bold, unconventional way to end what was already an original experience.
So maybe you should just stop playing Bioshock after that point? It's not like the game ends with a cheesy boss-fight against a steroid-infused Gears of War reject, is it? Oh.
As far as subtitles go, Metal Gear Solid 3's a winner. It's also, in my humble, entirely unbiased, well-judged and astute opinion, the best iteration in the Metal Gear Solid series, both in terms of gameplay, story and emotional investment. No scene demonstrates this better than the final shot of Snake placing a bouquet of flowers and a pistol on The Boss' unmarked grave. Even badass soldiers with eye-patches can shed a cyclopic tear.
But it's not over. With the credits rolled, and your hand extended towards the PS2, finger poised over the power-button, Ocelot can be heard on the phone to the CIA director, revealing his wonderfully twisted, triple-crossed plans have come to fruition. Epic.
So not only do you endure a painfully simple final boss-fight with an Imulsion-pumped Brumak, which is a shame considering the epic tunnel crawl atop the hulking beast, mowing down the fleeing Locust horde and wrestling Corpsers. But then, as Jacinto's foundation collapses and the city plunges into the ocean, it all ends. Is any explanation given for the paradoxically human Locust Queen? Or just what those tentacle-writhing beasts were in the AI-controlled laboratory?
Nope. But we do get to see Marcus and Anya exchange simmering looks from across a helicopter. Yeah. That's exactly what I play Gears of War for. Sexual tension between a Duke Nukem wannabe and a Cortana ripoff.See what other endings delighted and irked Felix by clicking here...